Player Matchup

Mercury
Mercury
Doffy4k
Mercury
Level 13
God Stats
3W - 1L
1,777 SR
Queue Stats
82W - 71L
1,715 Elo+
Solo
Neith
Neith
GrandpaHands
Neith
Level 27
God Stats
1W - 4L
1,237 SR
Queue Stats
220W - 257L
1,663 Elo+
Party 1
Scylla
Scylla
ManBearTroll25
Scylla
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 37L
1,704 Elo+
Party 2
Guan Yu
Guan Yu
YoungWolf_6
Guan Yu
Level 22
God Stats
9W - 5L
1,833 SR
Queue Stats
350W - 257L
1,688 Elo+
Party 2
Ymir
Ymir
runner1014
Ymir
Level 29
God Stats
41W - 44L
1,700 SR
Queue Stats
100W - 141L
1,708 Elo+
Party 1
Team Averages
Level 24
1,609 SR
1,695 Elo+

VS

Team Averages
Level 22
1,446 SR
1,603 Elo+
Bakasura
Bakasura
BIGBRAIN65
Bakasura
Level 14
God Stats
4W - 9L
1,102 SR
Queue Stats
7W - 12L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Skul7l7shot7
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 88L
1,573 Elo+
Solo
Ra
Ra
WVWVWVIllI
Ra
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 77L
1,853 Elo+
Solo
Nu Wa
Nu Wa
dikomz
Nu Wa
Level 24
God Stats
5W - 7L
1,628 SR
Queue Stats
6W - 9L
1,640 Elo+
Solo
Khepri
Khepri
trigger22
Khepri
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doffy4k
Mercury
10
1 / 0 / 2
5,601
560
682
5,931
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 1
5,565
557
3,512
4,636
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 2 / 0
6,602
660
7,476
5,211
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
YoungWolf_6
Guan Yu
8
0 / 1 / 3
4,715
472
2,229
6,247
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 3
6,113
611
3,062
5,195
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGBRAIN65
Bakasura
6
0 / 5 / 1
4,599
460
1,121
5,913
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
10
2 / 2 / 0
5,911
591
2,526
6,868
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 2
6,006
601
3,323
4,121
2,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
dikomz
Nu Wa
9
1 / 3 / 2
5,505
551
6,109
6,160
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
trigger22
Khepri
8
0 / 4 / 0
4,710
471
1,085
5,967
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
4
4
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BIGBRAIN65
Bakasura
0
5
1
0.1
W
Mercury
Doffy4k
Mercury
1
0
2
2
W
3
0
1
3.5
W
8
2
0
4
L
Ne Zha
2
2
0
1
L
1
1
2
2
W
Guan Yu
YoungWolf_6
Guan Yu
0
1
3
1.5
L
Nu Wa
dikomz
Nu Wa
1
3
2
0.67
W
3
1
3
4.5
L
Khepri
trigger22
Khepri
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
14,164
27,220
Taken
29,029
11,708
Mitigated
9,542
10,530
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BIGBRAIN65
Bakasura
1,121
747
0
1,293
5,913
1,454
452
1,641
4,112
0
8,368
W
Mercury
Doffy4k
Mercury
682
232
0
2,298
5,931
1,702
0
2,089
3,656
0
31,218
W
3,512
1,557
0
2,349
4,636
1,573
490
1,078
3,502
0
25,053
W
7,476
967
0
1,265
5,211
1,486
0
1,946
3,020
33,768
0
L
Ne Zha
2,526
515
0
2,883
6,868
1,920
0
1,076
5,734
0
31,247
L
3,323
519
114
2,544
4,121
2,063
424
1,003
2,940
35,586
0
W
Guan Yu
YoungWolf_6
Guan Yu
2,229
213
178
3,092
6,247
4,019
0
3,551
2,517
0
15,381
L
Nu Wa
dikomz
Nu Wa
6,109
1,162
0
1,280
6,160
1,624
597
3,885
2,019
23,593
0
W
3,062
1,325
147
1,201
5,195
2,928
320
1,191
3,904
16,302
0
L
Khepri
trigger22
Khepri
1,085
113
0
0
5,967
2,481
0
2,467
3,486
12,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
26,731
261
Minions Killed
212
0
Camps Cleared
0
969,817
Distance Traveled
879,945
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,599
460
26
3
0
155,318
2
W
Mercury
5,601
560
71
7
0
234,425
0
W
Neith
5,565
557
47
5
0
171,305
7
W
Scylla
6,602
660
77
8
0
179,519
2
L
Ne Zha
5,911
591
66
7
0
205,411
1
L
Ra
6,006
601
64
6
0
156,176
2
W
Guan Yu
4,715
472
30
3
0
179,331
0
L
Nu Wa
5,505
551
40
4
0
184,809
1
W
Ymir
6,113
611
36
4
0
205,237
6
L
Khepri
4,710
471
16
2
0
178,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role