Player Matchup

Anubis
Anubis
Korkill
Anubis
Level 27
God Stats
2W - 3L
1,496 SR
Queue Stats
5W - 6L
1,218 Elo+
Party 1
Artio
Artio
Nasby
Artio
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 1
Artemis
Artemis
Teteit
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
Zycoss
Baron Samedi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,218 Elo+
Party 1
Olorun
Olorun
brandonBOE
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 1
Team Averages
Level 16
1,499 SR
1,218 Elo+

VS

Team Averages
Level 12
1,490 SR
1,509 Elo+
Ra
Ra
BabaYagax
Ra
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
26W - 22L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
SIN3STR0
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 2
Vamana
Vamana
fazyø
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,603 Elo+
Solo
Jormungandr
Jormungandr
garuss66
Jormungandr
Level 29
God Stats
29W - 21L
1,663 SR
Queue Stats
85W - 82L
1,442 Elo+
Solo
Kali
Kali
放弃了毁灭吧
Kali
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Korkill
Anubis
20
22 / 8 / 19
18,469
1,421
41,021
20,467
10,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
Nasby
Artio
20
7 / 4 / 28
15,675
1,206
14,935
33,993
53,584
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Teteit
Artemis
20
2 / 8 / 31
13,146
1,011
15,474
21,534
12,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Zycoss
Baron Samedi
20
12 / 8 / 22
15,339
1,180
23,438
23,495
10,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
brandonBOE
Olorun
20
5 / 13 / 26
13,632
1,049
16,455
31,890
14,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 14
13,513
1,039
27,351
14,420
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
SIN3STR0
The Morrigan
18
2 / 10 / 13
11,957
920
14,517
11,796
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
fazyø
Vamana
20
9 / 14 / 18
14,944
1,150
24,435
34,697
28,067
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
garuss66
Jormungandr
20
3 / 7 / 22
13,826
1,064
16,667
23,823
26,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
22 / 10 / 10
18,746
1,442
38,650
34,758
11,674
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
118
48
Kills
41
41
Deaths
49
126
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
8
14
1.5
W
Anubis
Korkill
Anubis
22
8
19
3.94
W
Artio
Nasby
Artio
7
4
28
5.25
L
The Morrigan
SIN3STR0
The Morrigan
2
10
13
0.85
W
Artemis
Teteit
Artemis
2
8
31
2.19
W
Baron Samedi
Zycoss
Baron Samedi
12
8
22
2.88
W
Olorun
brandonBOE
Olorun
5
13
26
1.38
L
Vamana
fazyø
Vamana
9
14
18
1.29
L
Jormungandr
garuss66
Jormungandr
3
7
22
2
L
22
10
10
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,323
Damage
121,620
131,379
Taken
119,494
102,530
Mitigated
75,831
35,225
Healing
24,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,351
2,067
2,697
1,466
14,420
5,590
0
10,147
4,273
58,345
0
W
Anubis
Korkill
Anubis
41,021
1,842
0
6,212
20,467
10,212
0
7,292
13,030
79,293
0
W
Artio
Nasby
Artio
14,935
2,760
2,512
7,808
33,993
53,584
0
18,277
15,307
30,674
0
L
The Morrigan
SIN3STR0
The Morrigan
14,517
1,959
0
236
11,796
4,065
0
9,217
2,549
25,453
0
W
Artemis
Teteit
Artemis
15,474
9,462
0
3,547
21,534
12,926
0
6,471
14,888
0
34,974
W
Baron Samedi
Zycoss
Baron Samedi
23,438
5,632
2,216
1,876
23,495
10,844
0
11,040
12,164
40,511
0
W
Olorun
brandonBOE
Olorun
16,455
9,444
2,141
8,913
31,890
14,964
0
15,542
15,998
38,631
0
L
Vamana
fazyø
Vamana
24,435
11,475
0
6,405
34,697
28,067
0
28,296
6,401
946
42,243
L
Jormungandr
garuss66
Jormungandr
16,667
2,913
0
399
23,823
26,435
0
17,654
6,169
38,137
0
L
38,650
20,889
0
13,462
34,758
11,674
0
30,505
4,253
0
48,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,261
Gold Earned
72,986
236
Minions Killed
202
2
Camps Cleared
1
996,197
Distance Traveled
1,120,048
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,513
1,039
83
6
0
188,111
3
W
Anubis
18,469
1,421
104
8
0
197,377
0
W
Artio
15,675
1,206
25
2
1
253,791
0
L
The Morrigan
11,957
920
31
2
1
176,277
0
W
Artemis
13,146
1,011
39
3
0
164,197
5
W
Baron Samedi
15,339
1,180
45
3
0
197,294
0
W
Olorun
13,632
1,049
23
2
1
183,538
5
L
Vamana
14,944
1,150
32
2
0
246,902
2
L
Jormungandr
13,826
1,064
42
3
0
250,917
0
L
Kali
18,746
1,442
14
1
0
257,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role