Player Matchup

Geb
Geb
Arpeggio92II
Geb
Level 29
God Stats
24W - 12L
1,522 SR
Queue Stats
49W - 31L
1,555 Elo+
Party 2
Nemesis
Nemesis
JPLDN
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
JP_LdN_
Guan Yu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 22L
1,002 Elo+
Party 1
Zeus
Zeus
RickFlare
Zeus
Level 38
God Stats
6W - 20L
1,067 SR
Queue Stats
168W - 228L
1,038 Elo+
Party 1
Artemis
Artemis
javilofruiz
Artemis
Level 105
God Stats
92W - 83L
1,619 SR
Queue Stats
134W - 142L
1,513 Elo+
Party 2
Team Averages
Level 50
1,441 SR
1,322 Elo+

VS

Team Averages
Level 82
1,546 SR
1,717 Elo+
Kali
Kali
Pkmpn
Kali
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 211L
1,781 Elo+
Solo
Horus
Horus
byWolF13
Horus
Level 129
God Stats
7W - 4L
1,755 SR
Queue Stats
129W - 95L
1,854 Elo+
Party 3
Chang'e
Chang'e
dmm18-
Chang'e
Level 127
God Stats
8W - 2L
1,500 SR
Queue Stats
299W - 244L
1,953 Elo+
Party 3
Sun Wukong
Sun Wukong
grauder01
Sun Wukong
Level 44
God Stats
6W - 10L
1,477 SR
Queue Stats
28W - 23L
1,497 Elo+
Party 3
Scylla
Scylla
tacha_malvado3
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,949
463
5,725
13,911
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
JPLDN
Nemesis
10
1 / 6 / 3
6,542
436
3,932
11,626
3,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
JP_LdN_
Guan Yu
10
0 / 9 / 2
6,379
425
3,112
12,818
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
11
2 / 7 / 1
7,278
485
4,669
8,902
2,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
javilofruiz
Artemis
11
2 / 4 / 2
6,567
438
7,227
8,950
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Pkmpn
Kali
15
8 / 0 / 5
9,757
650
6,591
11,481
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
byWolF13
Horus
12
3 / 2 / 8
8,260
551
6,216
10,984
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
dmm18-
Chang'e
15
6 / 2 / 4
9,190
613
8,866
8,390
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
grauder01
Sun Wukong
15
9 / 1 / 4
9,740
649
8,751
9,223
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 5
8,689
579
9,351
6,928
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
31
31
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Nemesis
JPLDN
Nemesis
1
6
3
0.42
L
Guan Yu
JP_LdN_
Guan Yu
0
9
2
0.11
W
Kali
Pkmpn
Kali
8
0
5
10.5
L
Zeus
2
7
1
0.36
W
Horus
byWolF13
Horus
3
2
8
3.5
W
Chang'e
dmm18-
Chang'e
6
2
4
4
W
Sun Wukong
grauder01
Sun Wukong
9
1
4
11
L
Artemis
javilofruiz
Artemis
2
4
2
0.75
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
39,775
56,207
Taken
47,006
25,612
Mitigated
18,021
11,755
Healing
20,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,725
319
222
3,691
13,911
9,173
214
4,791
8,598
18,805
0
L
Nemesis
JPLDN
Nemesis
3,932
1,451
0
2,971
11,626
3,858
0
3,582
7,847
0
23,231
L
Guan Yu
JP_LdN_
Guan Yu
3,112
1,413
25
1,361
12,818
7,333
0
1,168
11,568
0
22,756
W
Kali
Pkmpn
Kali
6,591
3,471
0
6,418
11,481
4,265
125
1,774
9,657
0
61,740
L
Zeus
4,669
1,024
0
1,098
8,902
2,583
0
3,737
4,941
32,541
0
W
Horus
byWolF13
Horus
6,216
2,718
423
4,903
10,984
5,383
416
2,236
8,748
0
21,924
W
Chang'e
dmm18-
Chang'e
8,866
552
1,587
3,760
8,390
2,662
821
2,542
5,823
50,993
0
W
Sun Wukong
grauder01
Sun Wukong
8,751
3,176
0
2,100
9,223
3,858
2,650
1,587
7,386
0
52,605
L
Artemis
javilofruiz
Artemis
7,227
2,125
0
2,387
8,950
2,665
1,146
3,618
5,036
0
34,999
W
9,351
418
0
1,716
6,928
1,853
642
2,255
4,648
45,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
45,636
247
Minions Killed
417
0
Camps Cleared
0
1,356,960
Distance Traveled
1,471,913
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,949
463
25
2
0
276,174
6
L
Nemesis
6,542
436
39
3
0
297,836
0
L
Guan Yu
6,379
425
50
3
0
286,542
0
W
Kali
9,757
650
114
8
0
317,250
1
L
Zeus
7,278
485
65
4
0
259,039
0
W
Horus
8,260
551
20
1
0
287,184
1
W
Chang'e
9,190
613
94
6
0
290,008
2
W
Sun Wukong
9,740
649
102
7
0
296,619
3
L
Artemis
6,567
438
68
5
0
237,369
4
W
Scylla
8,689
579
87
6
0
280,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role