Player Matchup

Jormungandr
Jormungandr
Pattyice21
Jormungandr
Level 7
God Stats
4W - 6L
1,634 SR
Queue Stats
5W - 7L
1,365 Elo+
Solo
Anhur
Anhur
RG Melonin
Anhur
Level 66
God Stats
1W - 6L
1,770 SR
Queue Stats
145W - 161L
1,614 Elo+
Party 2
Osiris
Osiris
RGkittykitty
Osiris
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 173L
1,593 Elo+
Party 2
Team Averages
Level 59
1,635 SR
1,524 Elo+

VS

Team Averages
Level 92
1,400 SR
1,446 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AliPNL
Danzaburou
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 45L
1,519 Elo+
Solo
Sylvanus
Sylvanus
hurrts2pee
Sylvanus
Level 122
God Stats
5W - 9L
1,200 SR
Queue Stats
8W - 15L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pattyice21
Jormungandr
10
1 / 5 / 2
7,688
591
5,783
10,904
5,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
12
3 / 5 / 2
8,659
666
10,596
10,279
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
2 / 6 / 3
8,794
676
7,886
14,657
9,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
8 / 4 / 7
10,275
790
11,861
15,196
10,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
AliPNL
Danzaburou
13
6 / 0 / 10
10,084
776
10,443
6,686
2,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
hurrts2pee
Sylvanus
13
2 / 2 / 12
9,654
743
5,654
11,819
12,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
16
16
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
4
7
2.88
W
Danzaburou
AliPNL
Danzaburou
6
0
10
11
L
Jormungandr
Pattyice21
Jormungandr
1
5
2
0.4
L
Anhur
3
5
2
0.8
L
Osiris
2
6
3
0.58
W
Sylvanus
hurrts2pee
Sylvanus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
27,958
35,840
Taken
33,701
19,024
Mitigated
25,173
3,797
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,861
915
328
5,728
15,196
10,447
852
1,768
13,428
35,576
0
W
Danzaburou
AliPNL
Danzaburou
10,443
4,385
0
1,405
6,686
2,373
2,235
1,149
5,537
0
35,212
L
Jormungandr
Pattyice21
Jormungandr
5,783
1,502
0
580
10,904
5,064
0
5,165
5,739
21,713
0
L
Anhur
10,596
3,202
0
573
10,279
4,664
0
5,869
4,410
1,985
28,783
L
Osiris
7,886
2,180
0
2,644
14,657
9,296
0
6,605
8,052
0
39,003
W
Sylvanus
hurrts2pee
Sylvanus
5,654
1,619
5,200
5,810
11,819
12,353
124
3,431
8,388
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
30,013
137
Minions Killed
120
0
Camps Cleared
0
601,920
Distance Traveled
608,148
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,275
790
50
4
0
172,676
5
W
Danzaburou
10,084
776
45
3
0
255,643
4
L
Jormungandr
7,688
591
24
2
0
192,876
0
L
Anhur
8,659
666
55
4
0
210,259
0
L
Osiris
8,794
676
58
4
0
198,785
1
W
Sylvanus
9,654
743
25
2
0
179,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role