Player Matchup

Loki
Loki
Kfc Crust4470
Loki
Level 145
God Stats
7W - 1L
1,720 SR
Queue Stats
361W - 213L
1,757 Elo+
Party 1
Zeus
Zeus
Oaulu
Zeus
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
489W - 344L
1,679 Elo+
Party 1
Anhur
Anhur
Quitilias
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 156L
1,780 Elo+
Party 1
Geb
Geb
The-Swag-King-69
Geb
Level 110
God Stats
19W - 11L
1,349 SR
Queue Stats
221W - 175L
1,530 Elo+
Party 2
King Arthur
King Arthur
allahs-pogchamp
King Arthur
Level 14
God Stats
2W - 0L
1,706 SR
Queue Stats
10W - 4L
1,701 Elo+
Party 2
Team Averages
Level 89
1,555 SR
1,689 Elo+

VS

Team Averages
Level 79
1,552 SR
1,724 Elo+
Set
Set
D-SweetStuff04
Set
Level 126
God Stats
103W - 80L
1,728 SR
Queue Stats
790W - 850L
1,540 Elo+
Party 4
Nemesis
Nemesis
FrostyMilo
Nemesis
Level 87
God Stats
2W - 3L
1,530 SR
Queue Stats
22W - 19L
1,924 Elo+
Party 3
Izanami
Izanami
Not PAC3Y8104
Izanami
Level 27
God Stats
36W - 21L
1,500 SR
Queue Stats
122W - 103L
1,583 Elo+
Party 4
Cthulhu
Cthulhu
Tr4sh_W4ng_G4ng
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
2,003 Elo+
Party 3
Janus
Janus
skidder14
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,585
613
5,845
8,253
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
Oaulu
Zeus
17
8 / 1 / 2
9,569
684
11,012
5,990
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Quitilias
Anhur
10
1 / 1 / 1
6,091
435
4,249
4,688
1,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
5,818
416
3,602
6,862
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
allahs-pogchamp
King Arthur
11
0 / 5 / 0
6,742
482
4,737
10,884
8,354
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,473
677
7,658
7,443
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
FrostyMilo
Nemesis
12
1 / 3 / 1
7,124
509
5,802
8,545
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
12
1 / 1 / 1
6,901
493
3,402
8,324
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,897
493
2,772
9,901
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
skidder14
Janus
11
1 / 6 / 1
6,822
487
2,224
9,295
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
8
8
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
0
0
5
L
Nemesis
FrostyMilo
Nemesis
1
3
1
0.5
W
4
0
3
5.5
L
Izanami
1
1
1
1.5
W
Zeus
Oaulu
Zeus
8
1
2
9
W
Anhur
Quitilias
Anhur
1
1
1
1.5
W
0
1
3
1.5
L
0
3
2
0.33
W
King Arthur
allahs-pogchamp
King Arthur
0
5
0
0
L
Janus
skidder14
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
21,858
36,677
Taken
43,508
17,051
Mitigated
21,529
10,928
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,658
3,922
0
2,988
7,443
7,130
0
295
7,148
3,481
65,362
L
Nemesis
FrostyMilo
Nemesis
5,802
2,033
0
1,220
8,545
4,699
0
3,411
5,076
6,999
39,840
W
5,845
1,736
0
3,716
8,253
2,918
99
990
7,213
0
62,237
L
Izanami
3,402
2,505
0
3,712
8,324
2,264
86
1,116
6,870
0
49,985
W
Zeus
Oaulu
Zeus
11,012
2,031
0
2,937
5,990
1,997
652
806
5,154
61,553
0
W
Anhur
Quitilias
Anhur
4,249
2,168
0
1,632
4,688
1,259
880
1,522
3,100
0
27,227
W
3,602
205
0
1,250
6,862
2,523
329
1,950
4,892
18,126
0
L
2,772
0
0
2,330
9,901
4,329
0
2,927
6,482
19,835
0
W
King Arthur
allahs-pogchamp
King Arthur
4,737
333
0
1,393
10,884
8,354
0
498
10,386
352
38,678
L
Janus
skidder14
Janus
2,224
126
0
2,215
9,295
3,107
0
5,995
3,023
36,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
37,217
429
Minions Killed
459
0
Camps Cleared
0
1,367,027
Distance Traveled
1,331,400
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,473
677
150
11
0
265,975
6
L
Nemesis
7,124
509
77
6
0
311,383
4
W
Loki
8,585
613
124
9
0
338,377
5
L
Izanami
6,901
493
104
7
0
228,444
6
W
Zeus
9,569
684
123
9
0
244,177
1
W
Anhur
6,091
435
71
5
0
237,711
0
W
Geb
5,818
416
23
2
0
287,487
3
L
Cthulhu
6,897
493
38
3
0
271,038
2
W
King Arthur
6,742
482
88
6
0
259,275
1
L
Janus
6,822
487
90
6
0
254,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role