Player Matchup

King Arthur
King Arthur
Gold V
Horrifik
King Arthur
Gold V
Level 156
God Stats
5W - 1L
1,818 SR
Queue Stats
13W - 4L
1,763 MMR
Party 1
Izanami
Izanami
Grandmaster
Sizkk
Izanami
Grandmaster
Level 147
God Stats
54W - 24L
1,870 SR
Queue Stats
59W - 32L
2,500 MMR
Solo
Geb
Geb
Platinum III
Zenloh
Geb
Platinum III
Level 159
God Stats
14W - 6L
1,820 SR
Queue Stats
284W - 255L
1,810 MMR
Solo
Cupid
Cupid
Gold II
jasalmon
Cupid
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,847 MMR
Party 1
Janus
Janus
Platinum I
ohnomyeggs
Janus
Platinum I
Level 160
God Stats
11W - 17L
1,550 SR
Queue Stats
342W - 336L
1,894 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,712 SR
1,963 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,515 SR
1,833 MMR
Nu Wa
Nu Wa
Platinum I
Pandasintherain
Nu Wa
Platinum I
Level 160
God Stats
0W - 3L
1,301 SR
Queue Stats
77W - 65L
1,997 MMR
Party 2
Chronos
Chronos
Diamond IV
ThisMyLane
Chronos
Diamond IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
notapen
Rama
Diamond V
Level 159
God Stats
6W - 8L
1,582 SR
Queue Stats
144W - 140L
2,147 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
simonpaquin69
Erlang Shen
Gold IV
Level 145
God Stats
0W - 2L
1,689 SR
Queue Stats
166W - 159L
1,771 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
understarr
Kuzenbo
Gold I
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
434W - 429L
1,753 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Horrifik
King Arthur
7
0 / 0 / 0
3,695
739
1,348
3,329
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Sizkk
Izanami
7
1 / 1 / 1
4,178
836
1,353
1,884
509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Zenloh
Geb
5
1 / 1 / 2
3,671
734
763
3,094
943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
jasalmon
Cupid
6
1 / 1 / 1
3,730
746
2,111
2,307
313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
8
1 / 1 / 2
4,203
841
781
2,188
337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetDanzaburouNemesis

VS

Bans
Cu ChulainnTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
3,741
748
787
2,119
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
ThisMyLane
Chronos
8
0 / 0 / 0
4,109
822
2,333
2,542
908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
notapen
Rama
6
0 / 0 / 3
3,660
732
2,780
2,398
450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
simonpaquin69
Erlang Shen
4
2 / 1 / 2
3,545
709
1,091
1,736
934
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
understarr
Kuzenbo
6
2 / 1 / 2
4,176
835
1,390
3,390
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
4
4
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Horrifik
King Arthur
0
0
0
0
L
0
2
2
0.5
W
Izanami
Sizkk
Izanami
1
1
1
1.5
L
Chronos
ThisMyLane
Chronos
0
0
0
0
W
Geb
Zenloh
Geb
1
1
2
2
W
Cupid
jasalmon
Cupid
1
1
1
1.5
L
Rama
notapen
Rama
0
0
3
1.5
W
Janus
1
1
2
2
L
Erlang Shen
simonpaquin69
Erlang Shen
2
1
2
3
L
Kuzenbo
understarr
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,356
Damage
8,381
12,802
Taken
12,185
4,108
Mitigated
4,526
5,705
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Horrifik
King Arthur
1,348
75
0
1,870
3,329
2,006
0
2,333
996
0
15,852
L
787
461
0
369
2,119
393
0
156
1,963
16,993
0
W
Izanami
Sizkk
Izanami
1,353
976
0
529
1,884
509
404
850
962
0
26,265
L
Chronos
ThisMyLane
Chronos
2,333
1,393
0
1,328
2,542
908
0
0
2,342
23,737
0
W
Geb
Zenloh
Geb
763
212
0
1,746
3,094
943
0
719
2,375
6,537
0
W
Cupid
jasalmon
Cupid
2,111
1,337
0
1,131
2,307
313
0
625
1,682
0
11,575
L
Rama
notapen
Rama
2,780
2,627
0
1,163
2,398
450
0
414
1,984
0
18,383
W
Janus
781
220
0
429
2,188
337
0
62
2,126
20,250
0
L
Erlang Shen
simonpaquin69
Erlang Shen
1,091
690
0
250
1,736
934
0
533
1,203
1,253
5,385
L
Kuzenbo
understarr
Kuzenbo
1,390
779
0
1,677
3,390
1,841
0
441
2,949
5,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,477
Gold Earned
19,231
183
Minions Killed
176
0
Camps Cleared
0
540,142
Distance Traveled
471,066
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,695
739
29
6
0
111,560
0
L
Nu Wa
3,741
748
51
10
0
98,764
2
W
Izanami
4,178
836
62
12
0
104,660
2
L
Chronos
4,109
822
55
11
0
92,362
2
W
Geb
3,671
734
10
2
0
108,037
1
W
Cupid
3,730
746
33
7
0
99,199
2
L
Rama
3,660
732
42
8
0
87,801
3
W
Janus
4,203
841
49
10
0
116,686
1
L
Erlang Shen
3,545
709
23
5
0
80,940
2
L
Kuzenbo
4,176
835
5
1
0
111,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role