Player Matchup

Cerberus
Cerberus
Gold I
N3Cr0ManCer
Cerberus
Gold I
Level 159
God Stats
28W - 10L
1,862 SR
Queue Stats
85W - 69L
1,783 MMR
Party 3
Thoth
Thoth
Gold IV
OlinaDSemel
Thoth
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
WillFN
Tsukuyomi
Gold V
Level 137
God Stats
6W - 8L
1,686 SR
Queue Stats
278W - 270L
1,648 MMR
Solo
Hou Yi
Hou Yi
Silver I
XsanVideos
Hou Yi
Silver I
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
lKOFl
Cu Chulainn
Gold III
Level 156
God Stats
20W - 15L
1,733 SR
Queue Stats
289W - 311L
1,661 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,656 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,521 SR
1,667 MMR
Set
Set
Platinum III
Escuinable
Set
Platinum III
Level 147
God Stats
5W - 12L
1,257 SR
Queue Stats
281W - 256L
1,843 MMR
Party 1
King Arthur
King Arthur
Gold V
GatoPortaYT
King Arthur
Gold V
Level 147
God Stats
3W - 4L
1,502 SR
Queue Stats
49W - 48L
1,677 MMR
Party 2
Anhur
Anhur
Gold V
ICDD
Anhur
Gold V
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 45L
1,609 MMR
Solo
Cthulhu
Cthulhu
Gold V
Khabiel
Cthulhu
Gold V
Level 108
God Stats
1W - 4L
1,518 SR
Queue Stats
85W - 88L
1,478 MMR
Party 1
Raijin
Raijin
Gold I
TiempoLimite
Raijin
Gold I
Level 155
God Stats
4W - 3L
1,613 SR
Queue Stats
137W - 121L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
N3Cr0ManCer
Cerberus
15
6 / 1 / 11
9,702
571
9,538
11,429
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 2 / 6
10,070
592
12,415
6,581
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
WillFN
Tsukuyomi
17
5 / 0 / 5
10,236
602
6,337
9,352
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
XsanVideos
Hou Yi
18
8 / 1 / 6
10,873
640
12,464
12,674
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
lKOFl
Cu Chulainn
15
0 / 2 / 4
8,877
522
6,452
13,954
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
PersephoneApolloScyllaNemesisFreya

VS

Bans
JanusDanzaburouBellonaRamaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,821
460
7,748
12,388
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GatoPortaYT
King Arthur
14
2 / 3 / 1
8,345
491
8,045
12,845
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ICDD
Anhur
14
1 / 7 / 1
8,700
512
5,306
14,659
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Khabiel
Cthulhu
9
0 / 6 / 0
6,682
393
1,957
14,677
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
13
1 / 6 / 2
7,985
470
8,176
9,593
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
6
6
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
King Arthur
GatoPortaYT
King Arthur
2
3
1
0.83
L
Anhur
ICDD
Anhur
1
7
1
0.21
L
Cthulhu
Khabiel
Cthulhu
0
6
0
0
W
Cerberus
N3Cr0ManCer
Cerberus
6
1
11
11.5
W
7
2
6
5
L
Raijin
1
6
2
0.33
W
Tsukuyomi
WillFN
Tsukuyomi
5
0
5
7.5
W
Hou Yi
XsanVideos
Hou Yi
8
1
6
11
W
Cu Chulainn
lKOFl
Cu Chulainn
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
31,232
53,990
Taken
64,162
29,948
Mitigated
22,406
24,004
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,748
2,501
0
3,624
12,388
4,008
0
4,222
8,035
0
49,228
L
King Arthur
GatoPortaYT
King Arthur
8,045
1,899
0
1,968
12,845
7,531
0
1,585
10,865
0
49,156
L
Anhur
ICDD
Anhur
5,306
3,294
0
3,733
14,659
3,581
0
3,784
10,806
0
55,003
L
Cthulhu
Khabiel
Cthulhu
1,957
105
0
2,276
14,677
4,701
0
6,996
7,440
26,614
0
W
Cerberus
N3Cr0ManCer
Cerberus
9,538
461
0
4,806
11,429
8,278
242
1,860
9,499
27,426
0
W
12,415
0
0
1,400
6,581
2,190
789
2,611
3,830
57,885
0
L
Raijin
8,176
465
0
253
9,593
2,585
0
4,758
4,624
48,347
0
W
Tsukuyomi
WillFN
Tsukuyomi
6,337
1,920
0
4,436
9,352
3,733
1,483
1,318
7,938
0
70,971
W
Hou Yi
XsanVideos
Hou Yi
12,464
6,550
0
6,136
12,674
6,145
0
944
11,708
0
84,276
W
Cu Chulainn
lKOFl
Cu Chulainn
6,452
1,050
0
7,226
13,954
9,602
655
2,932
10,882
815
58,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,758
Gold Earned
39,533
551
Minions Killed
453
0
Camps Cleared
0
1,747,657
Distance Traveled
1,583,415
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,821
460
88
5
0
356,239
9
L
King Arthur
8,345
491
108
6
0
339,755
7
L
Anhur
8,700
512
110
6
0
258,406
3
L
Cthulhu
6,682
393
44
3
0
333,030
5
W
Cerberus
9,702
571
34
2
0
364,473
9
W
Thoth
10,070
592
114
7
0
340,717
7
L
Raijin
7,985
470
103
6
0
295,985
3
W
Tsukuyomi
10,236
602
130
8
0
400,974
2
W
Hou Yi
10,873
640
154
9
0
308,775
2
W
Cu Chulainn
8,877
522
119
7
0
332,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role