Player Matchup

Zhong Kui
Zhong Kui
FilthyCowSiege
Zhong Kui
Level 115
God Stats
9W - 7L
1,500 SR
Queue Stats
139W - 102L
1,623 Elo+
Party 1
Ullr
Ullr
Fuuuuuuuuut
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,675 Elo+
Party 1
Izanami
Izanami
JHooper
Izanami
Level 122
God Stats
2W - 2L
1,542 SR
Queue Stats
180W - 155L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
Okapiajohnstoni
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 91L
1,688 Elo+
Party 1
Ymir
Ymir
eljwilliams
Ymir
Level 29
God Stats
5W - 2L
1,716 SR
Queue Stats
61W - 49L
1,773 Elo+
Party 1
Team Averages
Level 80
1,552 SR
1,674 Elo+

VS

Team Averages
Level 63
1,459 SR
1,326 Elo+
Danzaburou
Danzaburou
LOKIISAYUTE
Danzaburou
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 143L
1,478 Elo+
Party 3
Ra
Ra
Macantha
Ra
Level 28
God Stats
3W - 3L
1,498 SR
Queue Stats
52W - 45L
1,325 Elo+
Party 3
Fenrir
Fenrir
ScottySpurs
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,262 Elo+
Party 2
Bellona
Bellona
TyroneIsKing
Bellona
Level 16
God Stats
1W - 5L
1,299 SR
Queue Stats
13W - 24L
1,300 Elo+
Party 3
Artio
Artio
YukariKami
Artio
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FilthyCowSiege
Zhong Kui
12
10 / 0 / 0
7,673
639
11,232
8,192
6,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 2
7,360
613
5,327
4,907
1,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
JHooper
Izanami
11
5 / 1 / 2
6,671
556
6,710
5,455
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
11
2 / 3 / 5
6,431
536
4,535
8,888
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 6
5,980
498
2,566
4,468
2,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOKIISAYUTE
Danzaburou
10
2 / 3 / 0
5,506
459
4,467
7,206
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 2
5,765
480
2,917
7,376
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
10
2 / 4 / 0
5,747
479
1,961
8,676
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
TyroneIsKing
Bellona
8
0 / 7 / 2
5,003
417
2,540
9,497
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
8
0 / 3 / 1
5,287
441
2,095
8,008
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
22
Kills
4
5
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FilthyCowSiege
Zhong Kui
10
0
0
10
W
4
0
2
5
W
Izanami
JHooper
Izanami
5
1
2
6
L
Danzaburou
LOKIISAYUTE
Danzaburou
2
3
0
0.67
L
0
5
2
0.2
W
Hun Batz
2
3
5
1.5
L
Fenrir
2
4
0
0.5
L
Bellona
TyroneIsKing
Bellona
0
7
2
0.14
L
Artio
0
3
1
0.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,370
Damage
13,980
31,910
Taken
40,763
16,262
Mitigated
15,125
10,775
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FilthyCowSiege
Zhong Kui
11,232
1,280
0
5,519
8,192
6,371
462
1,585
6,607
40,773
0
W
5,327
2,121
0
294
4,907
1,853
144
1,419
3,488
0
44,193
W
Izanami
JHooper
Izanami
6,710
4,245
0
1,907
5,455
3,137
393
916
4,539
4,656
44,173
L
Danzaburou
LOKIISAYUTE
Danzaburou
4,467
1,687
0
2,851
7,206
1,850
0
1,738
5,468
0
29,351
L
2,917
718
96
1,670
7,376
2,214
0
953
6,423
29,105
0
W
Hun Batz
4,535
2,072
0
3,055
8,888
2,896
0
699
8,189
0
34,987
L
Fenrir
1,961
407
0
3,007
8,676
2,800
0
3,588
5,088
0
22,818
L
Bellona
TyroneIsKing
Bellona
2,540
1,181
0
102
9,497
5,356
0
6,887
2,610
1,270
14,067
L
Artio
2,095
249
351
2,794
8,008
2,905
0
1,344
6,664
13,390
0
W
2,566
381
0
0
4,468
2,005
34
712
3,756
6,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
27,308
354
Minions Killed
241
0
Camps Cleared
0
1,089,801
Distance Traveled
1,011,652
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,673
639
80
7
0
204,481
2
W
Ullr
7,360
613
93
8
0
221,753
5
W
Izanami
6,671
556
105
9
0
195,916
4
L
Danzaburou
5,506
459
58
5
0
183,093
1
L
Ra
5,765
480
64
5
0
207,908
0
W
Hun Batz
6,431
536
72
6
0
229,032
4
L
Fenrir
5,747
479
52
4
0
192,343
0
L
Bellona
5,003
417
37
3
0
209,094
0
L
Artio
5,287
441
30
3
0
219,214
2
W
Ymir
5,980
498
4
0
0
238,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role