Player Matchup

Awilix
Awilix
IsmaRM22
Awilix
Level 24
God Stats
11W - 5L
1,670 SR
Queue Stats
249W - 263L
1,701 Elo+
Solo
Heimdallr
Heimdallr
JahWasTaken
Heimdallr
Level 2
God Stats
33W - 23L
1,500 SR
Queue Stats
387W - 240L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LoopinLupine
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shikanorii
Tsukuyomi
Level 2
God Stats
73W - 38L
1,500 SR
Queue Stats
485W - 366L
1,500 Elo+
Party 1
Ymir
Ymir
Somar16
Ymir
Level 1
God Stats
12W - 8L
1,500 SR
Queue Stats
219W - 151L
1,500 Elo+
Party 1
Team Averages
Level 10
1,534 SR
1,530 Elo+

VS

Team Averages
Level 30
1,434 SR
1,487 Elo+
Fenrir
Fenrir
Ayahuasca08
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,615 Elo+
Party 2
Achilles
Achilles
DrBane
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,247 Elo+
Solo
Cerberus
Cerberus
Karbenamach
Cerberus
Level 55
God Stats
3W - 3L
1,285 SR
Queue Stats
193W - 234L
1,573 Elo+
Party 3
Neith
Neith
YungHungXanders
Neith
Level 11
God Stats
0W - 1L
1,384 SR
Queue Stats
19W - 35L
1,500 Elo+
Party 3
Eset
Eset
iSquirt
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IsmaRM22
Awilix
18
12 / 2 / 3
11,297
595
14,431
14,825
5,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
JahWasTaken
Heimdallr
18
6 / 2 / 6
10,873
572
12,816
9,604
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LoopinLupine
Kukulkan
13
0 / 5 / 6
8,466
446
6,803
8,436
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Shikanorii
Tsukuyomi
15
1 / 9 / 3
9,264
488
8,505
14,260
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Somar16
Ymir
15
6 / 1 / 8
10,524
554
9,196
18,457
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 5 / 1
10,029
528
9,127
18,250
10,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
DrBane
Achilles
13
7 / 5 / 2
8,635
454
11,208
17,532
17,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Karbenamach
Cerberus
13
1 / 5 / 2
8,224
433
5,278
17,531
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 0
7,402
390
4,835
9,451
2,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
iSquirt
Eset
15
2 / 5 / 6
9,283
489
12,944
9,654
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
25
Kills
19
19
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
5
1
1.9
L
Achilles
DrBane
Achilles
7
5
2
1.6
W
Awilix
IsmaRM22
Awilix
12
2
3
6.75
W
Heimdallr
JahWasTaken
Heimdallr
6
2
6
4.5
L
Cerberus
Karbenamach
Cerberus
1
5
2
0.4
W
Kukulkan
LoopinLupine
Kukulkan
0
5
6
0.6
W
Tsukuyomi
Shikanorii
Tsukuyomi
1
9
3
0.28
W
Ymir
Somar16
Ymir
6
1
8
10
L
0
6
0
0
L
Eset
iSquirt
Eset
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,751
Damage
43,392
65,582
Taken
72,418
30,198
Mitigated
46,705
19,309
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,127
2,209
0
4,810
18,250
10,870
0
5,639
12,611
0
53,286
L
Achilles
DrBane
Achilles
11,208
4,563
0
3,569
17,532
17,018
0
1,432
16,100
4,042
33,504
W
Awilix
IsmaRM22
Awilix
14,431
6,373
0
989
14,825
5,846
0
2,989
11,493
0
77,710
W
Heimdallr
JahWasTaken
Heimdallr
12,816
6,116
0
4,838
9,604
5,938
1,742
2,496
7,071
10,083
76,262
L
Cerberus
Karbenamach
Cerberus
5,278
373
0
5,576
17,531
12,469
0
5,316
12,215
23,045
0
W
Kukulkan
LoopinLupine
Kukulkan
6,803
497
0
934
8,436
2,731
817
3,289
4,847
41,162
0
W
Tsukuyomi
Shikanorii
Tsukuyomi
8,505
2,699
0
3,838
14,260
5,376
613
1,443
12,307
0
36,637
W
Ymir
Somar16
Ymir
9,196
1,828
393
8,317
18,457
10,307
222
8,514
9,593
34,832
0
L
4,835
2,620
0
2,750
9,451
2,796
0
972
8,479
0
48,301
L
Eset
iSquirt
Eset
12,944
619
0
1,770
9,654
3,552
128
3,414
6,240
63,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
43,573
472
Minions Killed
417
0
Camps Cleared
0
1,642,857
Distance Traveled
1,705,583
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,029
528
85
4
0
388,675
6
L
Achilles
8,635
454
58
3
0
286,100
2
W
Awilix
11,297
595
124
7
0
394,304
1
W
Heimdallr
10,873
572
143
8
0
326,766
5
L
Cerberus
8,224
433
52
3
0
357,215
1
W
Kukulkan
8,466
446
80
4
0
240,405
1
W
Tsukuyomi
9,264
488
73
4
0
347,498
2
W
Ymir
10,524
554
52
3
0
333,884
4
L
Neith
7,402
390
94
5
0
350,063
0
L
Eset
9,283
489
128
7
0
323,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role