Player Matchup

Ymir
Ymir
KukYouUp
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,596 Elo+
Party 1
Neith
Neith
MrPooopy
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,630 Elo+
Party 1
Persephone
Persephone
Smalllchild44
Persephone
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 28L
1,471 Elo+
Party 2
Bellona
Bellona
slyscorpion
Bellona
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 21L
1,309 Elo+
Party 2
Chaac
Chaac
vlonejerks
Chaac
Level 16
God Stats
8W - 12L
1,531 SR
Queue Stats
19W - 18L
1,601 Elo+
Party 1
Team Averages
Level 15
1,506 SR
1,522 Elo+

VS

Team Averages
Level 12
1,581 SR
1,743 Elo+
Anubis
Anubis
Ateni555
Anubis
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 66L
1,670 Elo+
Solo
Artemis
Artemis
DaveKisBallz
Artemis
Level 4
God Stats
2W - 1L
1,712 SR
Queue Stats
6W - 4L
1,942 Elo+
Party 3
Serqet
Serqet
Lomaxisballs
Serqet
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,896 Elo+
Party 3
King Arthur
King Arthur
SmiteZettai
King Arthur
Level 26
God Stats
9W - 9L
1,448 SR
Queue Stats
218W - 231L
1,436 Elo+
Solo
Ymir
Ymir
The_Almighty_Bog
Ymir
Level 5
God Stats
6W - 5L
1,746 SR
Queue Stats
6W - 5L
1,773 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 6 / 4
11,802
454
9,789
23,785
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
MrPooopy
Neith
15
1 / 9 / 5
10,188
392
11,232
18,658
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Smalllchild44
Persephone
20
5 / 11 / 4
13,607
523
20,418
16,745
4,523
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
slyscorpion
Bellona
20
8 / 5 / 3
14,157
545
10,568
21,283
17,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
16
0 / 9 / 2
10,834
417
11,082
21,978
17,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ateni555
Anubis
20
14 / 6 / 7
16,415
631
26,178
25,872
17,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
DaveKisBallz
Artemis
20
10 / 5 / 7
13,849
533
16,742
18,422
8,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
20
12 / 3 / 13
15,093
581
25,280
20,662
10,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
SmiteZettai
King Arthur
20
4 / 2 / 7
13,513
520
10,714
16,496
18,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 4 / 9
11,015
424
2,564
16,675
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
20
Kills
40
40
Deaths
20
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ateni555
Anubis
14
6
7
2.92
W
Artemis
DaveKisBallz
Artemis
10
5
7
2.7
L
Ymir
6
6
4
1.33
W
Serqet
12
3
13
6.17
L
Neith
MrPooopy
Neith
1
9
5
0.39
L
Persephone
Smalllchild44
Persephone
5
11
4
0.64
W
King Arthur
SmiteZettai
King Arthur
4
2
7
3.75
W
0
4
9
1.13
L
Bellona
slyscorpion
Bellona
8
5
3
1.9
L
Chaac
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,089
Damage
81,478
102,449
Taken
98,127
63,860
Mitigated
68,055
15,384
Healing
32,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ateni555
Anubis
26,178
732
0
17,844
25,872
17,798
1,930
8,458
17,339
144,478
0
W
Artemis
DaveKisBallz
Artemis
16,742
9,387
0
6,102
18,422
8,125
5,237
7,414
10,987
0
78,176
L
Ymir
9,789
810
0
1,537
23,785
19,872
196
5,685
17,446
41,528
0
W
Serqet
25,280
4,729
0
6,446
20,662
10,723
1,377
5,240
15,372
0
108,174
L
Neith
MrPooopy
Neith
11,232
2,312
0
5,097
18,658
4,413
288
4,274
14,272
0
52,779
L
Persephone
Smalllchild44
Persephone
20,418
1,453
0
650
16,745
4,523
444
5,574
10,231
79,569
0
W
King Arthur
SmiteZettai
King Arthur
10,714
1,504
0
752
16,496
18,430
1,659
3,065
12,835
0
83,634
W
2,564
37
0
1,238
16,675
12,979
339
6,275
10,400
25,750
0
L
Bellona
slyscorpion
Bellona
10,568
2,346
243
2,891
21,283
17,226
0
8,238
11,620
8,099
85,499
L
Chaac
11,082
2,611
0
4,966
21,978
17,826
0
4,968
16,691
0
72,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
69,885
522
Minions Killed
686
0
Camps Cleared
0
2,181,056
Distance Traveled
2,349,468
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,415
631
239
9
0
410,438
6
W
Artemis
13,849
533
112
4
0
424,544
4
L
Ymir
11,802
454
36
1
0
450,279
3
W
Serqet
15,093
581
137
5
0
562,715
1
L
Neith
10,188
392
73
3
0
396,594
13
L
Persephone
13,607
523
123
5
0
450,896
1
W
King Arthur
13,513
520
151
6
0
471,782
0
W
Ymir
11,015
424
47
2
0
479,989
0
L
Bellona
14,157
545
158
6
0
485,401
0
L
Chaac
10,834
417
132
5
0
397,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role