Player Matchup

Nu Wa
Nu Wa
BigSuke
Nu Wa
Level 14
God Stats
16W - 13L
1,756 SR
Queue Stats
66W - 40L
1,892 Elo+
Party 2
Bellona
Bellona
Black_Sky_030
Bellona
Level 18
God Stats
8W - 0L
1,832 SR
Queue Stats
59W - 25L
1,759 Elo+
Party 2
Apollo
Apollo
CrxstLord
Apollo
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
163W - 106L
1,709 Elo+
Party 2
Anubis
Anubis
Kartel_Rage
Anubis
Level 16
God Stats
4W - 3L
1,597 SR
Queue Stats
12W - 11L
1,442 Elo+
Solo
Nemesis
Nemesis
Overwhite_
Nemesis
Level 16
God Stats
3W - 9L
1,500 SR
Queue Stats
59W - 68L
1,470 Elo+
Solo
Team Averages
Level 26
1,637 SR
1,654 Elo+

VS

Team Averages
Level 15
1,429 SR
1,445 Elo+
Ymir
Ymir
GeneralFaplord
Ymir
Level 4
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
KGE Ryuu
Danzaburou
Level 13
God Stats
2W - 6L
1,495 SR
Queue Stats
6W - 13L
1,468 Elo+
Party 1
Cerberus
Cerberus
KGE SkizzlTv
Cerberus
Level 22
God Stats
1W - 4L
1,345 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 1
Ares
Ares
Nano26080304
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,470 Elo+
Solo
Nemesis
Nemesis
rG Rxckless
Nemesis
Level 14
God Stats
38W - 36L
1,304 SR
Queue Stats
351W - 367L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigSuke
Nu Wa
17
4 / 3 / 13
12,072
503
13,295
9,716
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
20
16 / 2 / 6
14,825
618
20,671
21,393
28,637
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
CrxstLord
Apollo
18
5 / 2 / 9
11,985
499
6,178
14,366
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
16
3 / 5 / 10
10,869
453
19,357
16,396
8,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Overwhite_
Nemesis
17
2 / 1 / 9
11,590
483
6,032
16,951
6,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
9,792
408
10,101
19,257
14,681
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
KGE Ryuu
Danzaburou
16
3 / 6 / 4
10,340
431
8,114
14,736
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
KGE SkizzlTv
Cerberus
14
0 / 6 / 4
8,598
358
6,375
21,891
14,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
6,492
271
951
4,412
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
rG Rxckless
Nemesis
17
5 / 10 / 5
10,863
453
15,514
20,009
10,403
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
30
Kills
11
13
Deaths
30
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BigSuke
Nu Wa
4
3
13
3.5
W
Bellona
16
2
6
9.5
W
Apollo
CrxstLord
Apollo
5
2
9
4.75
L
3
6
7
1.08
L
Danzaburou
KGE Ryuu
Danzaburou
3
6
4
0.83
L
Cerberus
KGE SkizzlTv
Cerberus
0
6
4
0.33
W
Anubis
3
5
10
1.6
L
0
2
0
0
W
Nemesis
Overwhite_
Nemesis
2
1
9
6.5
L
Nemesis
rG Rxckless
Nemesis
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,533
Damage
41,055
78,822
Taken
80,305
54,280
Mitigated
45,402
31,303
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BigSuke
Nu Wa
13,295
2,905
0
1,473
9,716
3,586
2,025
2,770
6,946
48,565
0
W
Bellona
20,671
8,074
0
4,206
21,393
28,637
1,452
6,960
14,433
24,460
102,429
W
Apollo
CrxstLord
Apollo
6,178
3,070
0
7,727
14,366
6,282
3,729
3,546
10,820
0
68,831
L
10,101
1,164
0
1,702
19,257
14,681
245
9,966
9,291
39,058
0
L
Danzaburou
KGE Ryuu
Danzaburou
8,114
4,473
0
1,549
14,736
4,310
0
8,822
5,914
0
51,358
L
Cerberus
KGE SkizzlTv
Cerberus
6,375
452
0
3,620
21,891
14,004
142
8,649
13,242
38,370
0
W
Anubis
19,357
767
997
8,770
16,396
8,948
721
4,125
12,271
55,524
0
L
951
110
0
816
4,412
2,004
0
1,649
2,763
7,115
0
W
Nemesis
Overwhite_
Nemesis
6,032
2,259
0
8,130
16,951
6,827
631
3,669
13,282
0
72,420
L
Nemesis
rG Rxckless
Nemesis
15,514
6,833
0
2,328
20,009
10,403
0
8,543
11,466
7,526
74,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,341
Gold Earned
46,085
546
Minions Killed
365
0
Camps Cleared
0
2,240,574
Distance Traveled
1,666,219
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,072
503
69
3
0
447,771
0
W
Bellona
14,825
618
210
9
0
485,417
0
W
Apollo
11,985
499
94
4
0
473,661
1
L
Ymir
9,792
408
52
2
0
412,648
1
L
Danzaburou
10,340
431
78
3
0
386,421
1
L
Cerberus
8,598
358
88
4
0
411,319
0
W
Anubis
10,869
453
73
3
0
341,394
0
L
Ares
6,492
271
10
0
0
70,654
1
W
Nemesis
11,590
483
100
4
0
492,331
0
L
Nemesis
10,863
453
137
6
0
385,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role