Player Matchup

Danzaburou
Danzaburou
Arsnicgam246
Danzaburou
Level 26
God Stats
3W - 4L
1,767 SR
Queue Stats
24W - 28L
1,600 Elo+
Solo
Nu Wa
Nu Wa
Fanfoux
Nu Wa
Level 10
God Stats
36W - 38L
1,556 SR
Queue Stats
51W - 56L
1,584 Elo+
Solo
Bacchus
Bacchus
Hiddenjoker
Bacchus
Level 17
God Stats
38W - 17L
1,397 SR
Queue Stats
135W - 106L
1,729 Elo+
Solo
Tsukuyomi
Tsukuyomi
NinjastrikerJ
Tsukuyomi
Level 4
God Stats
3W - 1L
1,896 SR
Queue Stats
3W - 4L
1,847 Elo+
Solo
Ymir
Ymir
WimHof444
Ymir
Level 26
God Stats
5W - 6L
1,553 SR
Queue Stats
14W - 11L
1,595 Elo+
Solo
Team Averages
Level 17
1,634 SR
1,671 Elo+

VS

Team Averages
Level 45
1,631 SR
1,678 Elo+
Mercury
Mercury
Duplic8te
Mercury
Level 27
God Stats
5W - 1L
1,605 SR
Queue Stats
15W - 13L
1,608 Elo+
Solo
Nox
Nox
GaiyostBoi
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kazydra
Ares
Level 13
God Stats
4W - 0L
1,709 SR
Queue Stats
16W - 3L
1,906 Elo+
Party 1
Ra
Ra
KieranFitz
Ra
Level 4
God Stats
8W - 1L
1,844 SR
Queue Stats
51W - 27L
1,876 Elo+
Party 1
Hun Batz
Hun Batz
timezap
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arsnicgam246
Danzaburou
14
1 / 5 / 0
9,004
900
9,630
15,049
7,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
Fanfoux
Nu Wa
14
1 / 9 / 2
9,100
910
8,710
13,154
4,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Hiddenjoker
Bacchus
14
0 / 5 / 0
8,709
871
3,625
16,964
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
NinjastrikerJ
Tsukuyomi
14
2 / 12 / 0
9,147
915
2,954
16,116
6,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
13
0 / 9 / 1
8,108
811
1,354
15,733
7,435
Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Duplic8te
Mercury
17
5 / 2 / 17
10,785
1,079
9,394
7,839
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 0 / 18
11,424
1,142
23,634
6,645
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Kazydra
Ares
18
5 / 0 / 27
12,001
1,200
10,985
9,875
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 17
10,632
1,063
8,314
2,399
1,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
timezap
Hun Batz
18
16 / 2 / 10
12,182
1,218
16,951
9,258
4,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
129
4
Kills
40
40
Deaths
4
3
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arsnicgam246
Danzaburou
1
5
0
0.2
W
Mercury
Duplic8te
Mercury
5
2
17
6.75
L
Nu Wa
Fanfoux
Nu Wa
1
9
2
0.22
W
10
0
18
19
L
Bacchus
Hiddenjoker
Bacchus
0
5
0
0
W
Ares
Kazydra
Ares
5
0
27
18.5
W
4
0
17
12.5
L
Tsukuyomi
NinjastrikerJ
Tsukuyomi
2
12
0
0.17
L
Ymir
0
9
1
0.06
W
Hun Batz
timezap
Hun Batz
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
69,278
77,016
Taken
36,016
38,307
Mitigated
27,123
1,440
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arsnicgam246
Danzaburou
9,630
3,973
0
960
15,049
7,250
0
8,191
6,596
0
38,495
W
Mercury
Duplic8te
Mercury
9,394
4,340
0
1,824
7,839
3,474
0
2,662
5,177
0
25,917
L
Nu Wa
Fanfoux
Nu Wa
8,710
1,907
0
100
13,154
4,250
0
9,698
3,221
20,805
0
W
23,634
557
0
0
6,645
3,577
0
3,030
3,615
38,651
0
L
Bacchus
Hiddenjoker
Bacchus
3,625
565
0
358
16,964
13,256
0
7,336
9,494
11,834
0
W
Ares
Kazydra
Ares
10,985
369
0
1,618
9,875
14,115
0
2,563
7,312
16,948
0
W
8,314
1,701
1,403
665
2,399
1,255
0
1,309
1,090
35,347
0
L
Tsukuyomi
NinjastrikerJ
Tsukuyomi
2,954
362
0
22
16,116
6,116
0
9,455
6,545
0
11,517
L
Ymir
1,354
0
0
0
15,733
7,435
0
7,319
8,227
1,427
0
W
Hun Batz
timezap
Hun Batz
16,951
4,748
0
176
9,258
4,702
0
4,125
5,133
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
57,024
102
Minions Killed
209
2
Camps Cleared
11
692,198
Distance Traveled
953,532
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,004
900
49
5
0
150,965
1
W
Mercury
10,785
1,079
57
6
4
195,182
1
L
Nu Wa
9,100
910
20
2
1
140,247
0
W
Nox
11,424
1,142
44
4
2
209,503
1
L
Bacchus
8,709
871
16
2
0
152,795
0
W
Ares
12,001
1,200
6
1
0
193,678
0
W
Ra
10,632
1,063
65
7
0
171,774
0
L
Tsukuyomi
9,147
915
17
2
1
142,656
3
L
Ymir
8,108
811
0
0
0
105,535
0
W
Hun Batz
12,182
1,218
37
4
5
183,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role