Player Matchup

Apollo
Apollo
Dass-XII
Apollo
Level 20
God Stats
1W - 0L
1,253 SR
Queue Stats
8W - 13L
1,449 Elo+
Solo
Chang'e
Chang'e
Worvull
Chang'e
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,068 Elo+
Party 1
Bakasura
Bakasura
zhaned12
Bakasura
Level 68
God Stats
2W - 1L
1,715 SR
Queue Stats
16W - 17L
1,245 Elo+
Party 1
Team Averages
Level 39
1,489 SR
1,254 Elo+

VS

Team Averages
Level 79
1,537 SR
1,583 Elo+
Medusa
Medusa
JoeyJeremiah
Medusa
Level 127
God Stats
4W - 5L
1,611 SR
Queue Stats
317W - 402L
1,750 Elo+
Solo
Izanami
Izanami
josopie
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
wyocolt
Xing Tian
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dass-XII
Apollo
13
4 / 4 / 15
11,127
695
7,404
13,907
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Worvull
Chang'e
15
6 / 2 / 12
11,575
723
9,783
10,346
3,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
zhaned12
Bakasura
15
12 / 5 / 7
12,681
793
15,766
13,939
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 8 / 4
10,292
643
8,627
13,816
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
josopie
Izanami
12
1 / 8 / 7
10,147
634
7,110
11,896
4,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
wyocolt
Xing Tian
15
7 / 6 / 2
11,703
731
8,391
17,898
19,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
10
11
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dass-XII
Apollo
4
4
15
2.88
L
Medusa
2
8
4
0.5
W
Chang'e
Worvull
Chang'e
6
2
12
6
L
Izanami
josopie
Izanami
1
8
7
0.56
L
Xing Tian
wyocolt
Xing Tian
7
6
2
1.33
W
Bakasura
zhaned12
Bakasura
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
24,128
38,192
Taken
43,610
15,216
Mitigated
30,566
15,026
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dass-XII
Apollo
7,404
4,350
0
3,343
13,907
5,794
1,192
4,512
9,395
0
39,989
L
Medusa
8,627
3,220
0
1,660
13,816
6,889
632
3,982
9,115
3,605
37,424
W
Chang'e
Worvull
Chang'e
9,783
1,115
3,877
5,642
10,346
3,554
1,159
2,203
8,143
37,270
0
L
Izanami
josopie
Izanami
7,110
5,729
0
1,254
11,896
4,162
982
2,702
8,636
0
31,797
L
Xing Tian
wyocolt
Xing Tian
8,391
284
0
0
17,898
19,515
240
3,131
13,421
36,927
0
W
Bakasura
zhaned12
Bakasura
15,766
11,157
0
2,164
13,939
5,868
1,647
2,287
11,652
0
43,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
32,142
165
Minions Killed
155
0
Camps Cleared
0
767,242
Distance Traveled
718,910
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,127
695
47
3
0
249,665
2
L
Medusa
10,292
643
61
4
0
255,051
1
W
Chang'e
11,575
723
42
3
0
253,111
2
L
Izanami
10,147
634
50
3
0
205,212
0
L
Xing Tian
11,703
731
44
3
0
258,647
3
W
Bakasura
12,681
793
76
5
0
264,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role