Player Matchup

Mercury
Mercury
Asianized
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Anhur
Anhur
BigBeWolf
Anhur
Level 27
God Stats
0W - 1L
2,028 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MolagBoi
Guan Yu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
Pickrz
Ganesha
Level 5
God Stats
1W - 3L
1,585 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Discordia
Discordia
sektron
Discordia
Level 64
God Stats
0W - 2L
1,793 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 50
1,681 SR
1,493 Elo+

VS

Team Averages
Level 90
1,510 SR
1,373 Elo+
Fenrir
Fenrir
AimXxGaming
Fenrir
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 159L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Middlezaz
Nu Wa
Level 103
God Stats
14W - 7L
1,715 SR
Queue Stats
41W - 49L
1,356 Elo+
Solo
Anhur
Anhur
Pr0je3ct187
Anhur
Level 20
God Stats
3W - 3L
1,335 SR
Queue Stats
866W - 833L
1,413 Elo+
Party 1
Bacchus
Bacchus
SharK15889
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,452 Elo+
Party 1
Discordia
Discordia
Telemach0s
Discordia
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asianized
Mercury
13
4 / 6 / 3
8,170
511
9,656
14,433
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
BigBeWolf
Anhur
9
1 / 8 / 0
6,098
381
5,347
11,524
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
MolagBoi
Guan Yu
12
1 / 5 / 0
7,192
450
3,586
13,165
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Pickrz
Ganesha
8
0 / 5 / 6
6,562
410
3,568
11,073
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
sektron
Discordia
12
3 / 8 / 0
7,510
469
7,304
9,498
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
18 / 0 / 5
11,331
708
14,214
13,095
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Middlezaz
Nu Wa
16
4 / 1 / 13
9,966
623
13,255
8,607
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 9
8,604
538
5,590
10,564
2,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SharK15889
Bacchus
12
2 / 3 / 8
8,178
511
5,470
14,547
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Telemach0s
Discordia
14
5 / 2 / 9
9,267
579
10,264
7,490
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
9
Kills
32
32
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
18
0
5
20.5
L
Mercury
Asianized
Mercury
4
6
3
0.92
L
Anhur
BigBeWolf
Anhur
1
8
0
0.13
W
Nu Wa
Middlezaz
Nu Wa
4
1
13
10.5
L
Guan Yu
MolagBoi
Guan Yu
1
5
0
0.2
L
Ganesha
Pickrz
Ganesha
0
5
6
0.6
W
3
3
9
2.5
W
Bacchus
SharK15889
Bacchus
2
3
8
2
W
Discordia
Telemach0s
Discordia
5
2
9
4.75
L
Discordia
sektron
Discordia
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
48,793
59,693
Taken
54,303
24,172
Mitigated
26,271
9,497
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,214
4,888
0
4,951
13,095
5,527
1,507
2,904
10,031
0
71,081
L
Mercury
Asianized
Mercury
9,656
4,544
0
3,464
14,433
4,707
0
5,782
8,651
0
53,893
L
Anhur
BigBeWolf
Anhur
5,347
2,910
0
1,719
11,524
2,879
35
4,552
6,972
0
19,912
W
Nu Wa
Middlezaz
Nu Wa
13,255
3,752
510
1,958
8,607
2,783
1,343
1,157
7,160
65,315
0
L
Guan Yu
MolagBoi
Guan Yu
3,586
333
0
2,182
13,165
6,478
68
9,475
3,690
0
34,527
L
Ganesha
Pickrz
Ganesha
3,568
408
258
1,400
11,073
7,722
0
4,602
6,471
11,782
0
W
5,590
1,948
831
3,838
10,564
2,813
938
2,019
8,443
0
38,948
W
Bacchus
SharK15889
Bacchus
5,470
529
990
2,784
14,547
12,616
808
1,903
12,566
19,411
0
W
Discordia
Telemach0s
Discordia
10,264
195
0
1,116
7,490
2,532
1,474
2,506
4,595
48,256
0
L
Discordia
sektron
Discordia
7,304
83
0
474
9,498
2,386
435
4,578
4,920
33,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
47,346
258
Minions Killed
380
0
Camps Cleared
0
1,460,414
Distance Traveled
1,519,056
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,331
708
102
6
0
343,741
3
L
Mercury
8,170
511
82
5
0
321,207
5
L
Anhur
6,098
381
35
2
0
274,041
4
W
Nu Wa
9,966
623
108
7
0
277,907
2
L
Guan Yu
7,192
450
67
4
0
282,194
5
L
Ganesha
6,562
410
4
0
0
299,135
4
W
Anhur
8,604
538
61
4
0
283,238
0
W
Bacchus
8,178
511
26
2
0
304,657
3
W
Discordia
9,267
579
83
5
0
309,513
8
L
Discordia
7,510
469
70
4
0
283,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role