Player Matchup

Baron Samedi
Baron Samedi
IndiePalooza
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,490 Elo+
Party 3
Amaterasu
Amaterasu
KamiJibril
Amaterasu
Level 29
God Stats
5W - 4L
1,574 SR
Queue Stats
25W - 20L
1,583 Elo+
Party 3
Hel
Hel
Spyrá
Hel
Level 48
God Stats
4W - 1L
1,842 SR
Queue Stats
10W - 7L
1,428 Elo+
Party 3
Jing Wei
Jing Wei
Talyc1
Jing Wei
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Set
Set
Zhengfu
Set
Level 44
God Stats
1W - 1L
1,305 SR
Queue Stats
7W - 7L
1,402 Elo+
Party 3
Team Averages
Level 35
1,544 SR
1,480 Elo+

VS

Team Averages
Level 53
1,612 SR
1,336 Elo+
Sylvanus
Sylvanus
Frosterion123
Sylvanus
Level 109
God Stats
5W - 7L
1,764 SR
Queue Stats
232W - 228L
1,445 Elo+
Solo
Jing Wei
Jing Wei
Lyxinsa
Jing Wei
Level 29
God Stats
1W - 3L
1,687 SR
Queue Stats
140W - 180L
1,358 Elo+
Party 1
Hercules
Hercules
MockingJ4yMee
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,222 Elo+
Party 2
Loki
Loki
kokex2000
Loki
Level 38
God Stats
0W - 4L
1,272 SR
Queue Stats
29W - 41L
1,222 Elo+
Party 2
Raijin
Raijin
oksygéne
Raijin
Level 62
God Stats
8W - 5L
1,836 SR
Queue Stats
217W - 261L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IndiePalooza
Baron Samedi
16
0 / 3 / 1
9,816
577
3,111
13,445
6,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
KamiJibril
Amaterasu
14
2 / 0 / 11
9,757
574
6,469
9,790
6,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
Spyrá
Hel
19
7 / 1 / 0
11,128
655
9,690
10,518
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Talyc1
Jing Wei
17
9 / 1 / 5
10,414
613
11,543
10,045
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
14
2 / 3 / 6
8,725
513
4,872
11,655
3,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frosterion123
Sylvanus
17
4 / 2 / 0
9,901
582
11,652
12,832
11,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Lyxinsa
Jing Wei
12
0 / 7 / 2
7,326
431
3,320
11,208
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
MockingJ4yMee
Hercules
10
0 / 6 / 1
6,488
382
2,113
10,131
2,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
13
0 / 2 / 1
7,620
448
1,908
8,724
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
oksygéne
Raijin
14
4 / 3 / 0
8,942
526
10,221
9,150
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
8
8
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Frosterion123
Sylvanus
4
2
0
2
W
Baron Samedi
IndiePalooza
Baron Samedi
0
3
1
0.17
W
Amaterasu
KamiJibril
Amaterasu
2
0
11
7.5
L
Jing Wei
Lyxinsa
Jing Wei
0
7
2
0.14
L
Hercules
MockingJ4yMee
Hercules
0
6
1
0.08
W
Hel
Spyrá
Hel
7
1
0
7
W
Jing Wei
Talyc1
Jing Wei
9
1
5
11.5
W
Set
2
3
6
1.67
L
Loki
0
2
1
0.25
L
Raijin
oksygéne
Raijin
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
29,214
55,453
Taken
52,045
23,153
Mitigated
23,833
24,160
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Frosterion123
Sylvanus
11,652
4,119
536
5,383
12,832
11,507
548
4,253
8,549
78,560
0
W
Baron Samedi
IndiePalooza
Baron Samedi
3,111
63
52
4,173
13,445
6,256
152
6,919
6,526
56,981
0
W
Amaterasu
KamiJibril
Amaterasu
6,469
1,831
0
1,357
9,790
6,644
330
2,966
6,824
0
25,909
L
Jing Wei
Lyxinsa
Jing Wei
3,320
2,505
0
1,287
11,208
3,141
408
2,269
8,893
0
32,436
L
Hercules
MockingJ4yMee
Hercules
2,113
762
0
1,264
10,131
2,993
601
0
10,131
0
21,850
W
Hel
Spyrá
Hel
9,690
266
1,475
7,401
10,518
3,746
0
4,248
6,270
97,318
0
W
Jing Wei
Talyc1
Jing Wei
11,543
8,775
0
5,834
10,045
2,617
1,303
3,696
6,349
0
64,320
W
Set
4,872
1,631
0
3,868
11,655
3,890
828
4,044
7,611
0
55,902
L
Loki
1,908
628
0
3,433
8,724
2,928
0
2,083
6,542
0
35,389
L
Raijin
oksygéne
Raijin
10,221
310
0
243
9,150
3,264
0
3,761
5,129
65,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
40,277
563
Minions Killed
435
0
Camps Cleared
0
1,711,326
Distance Traveled
1,515,678
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,901
582
153
9
0
262,412
2
W
Baron Samedi
9,816
577
118
7
0
291,873
4
W
Amaterasu
9,757
574
42
2
0
376,481
2
L
Jing Wei
7,326
431
55
3
0
316,871
0
L
Hercules
6,488
382
45
3
0
259,293
2
W
Hel
11,128
655
191
11
0
359,242
0
W
Jing Wei
10,414
613
116
7
0
334,043
1
W
Set
8,725
513
96
6
0
349,687
0
L
Loki
7,620
448
74
4
0
356,747
4
L
Raijin
8,942
526
108
6
0
320,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role