Player Matchup

Ne Zha
Ne Zha
AnimusPRIME
Ne Zha
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 109L
1,831 Elo+
Party 2
Ymir
Ymir
DJBoogie
Ymir
Level 47
God Stats
5W - 3L
1,866 SR
Queue Stats
49W - 30L
1,816 Elo+
Party 2
Thanatos
Thanatos
EternalPRIME
Thanatos
Level 129
God Stats
3W - 2L
1,280 SR
Queue Stats
153W - 79L
1,835 Elo+
Party 2
Merlin
Merlin
NonSpirited
Merlin
Level 86
God Stats
5W - 2L
1,795 SR
Queue Stats
146W - 84L
1,806 Elo+
Party 2
Xbalanque
Xbalanque
PanicThenRun
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,942 Elo+
Party 2
Team Averages
Level 96
1,588 SR
1,846 Elo+

VS

Team Averages
Level 69
1,521 SR
1,354 Elo+
Poseidon
Poseidon
ChunkManScottie
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,153 Elo+
Party 1
Sun Wukong
Sun Wukong
DBreazzy
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,478 Elo+
Solo
Terra
Terra
EleosOnline
Terra
Level 38
God Stats
3W - 2L
1,808 SR
Queue Stats
58W - 75L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
Westsoup101
Heimdallr
Level 27
God Stats
5W - 17L
1,284 SR
Queue Stats
24W - 51L
1,252 Elo+
Party 1
Thanatos
Thanatos
hawkiyz
Thanatos
Level 107
God Stats
2W - 4L
1,511 SR
Queue Stats
59W - 78L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
10 / 1 / 5
7,467
622
9,123
8,095
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
11
2 / 0 / 3
6,650
554
4,061
8,630
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
EternalPRIME
Thanatos
13
6 / 2 / 2
7,545
629
6,386
10,650
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
2 / 2 / 6
7,190
599
5,009
5,785
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PanicThenRun
Xbalanque
11
1 / 1 / 5
6,004
500
8,056
5,122
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 5 / 0
6,001
500
1,426
5,645
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
DBreazzy
Sun Wukong
10
2 / 6 / 1
6,696
558
6,131
10,915
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 2
5,899
492
2,533
10,637
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Westsoup101
Heimdallr
9
1 / 3 / 0
5,352
446
5,465
6,703
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
hawkiyz
Thanatos
10
1 / 5 / 3
6,161
513
3,956
9,941
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
6
6
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
1
5
12.5
L
Poseidon
2
5
0
0.4
L
Sun Wukong
DBreazzy
Sun Wukong
2
6
1
0.42
W
Ymir
2
0
3
3.5
L
0
2
2
0.5
W
Thanatos
EternalPRIME
Thanatos
6
2
2
3.5
W
Merlin
2
2
6
2.5
W
Xbalanque
PanicThenRun
Xbalanque
1
1
5
3.5
L
Heimdallr
Westsoup101
Heimdallr
1
3
0
0.33
L
Thanatos
hawkiyz
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
19,511
38,282
Taken
43,841
20,864
Mitigated
18,087
18,663
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,123
3,933
0
4,348
8,095
3,034
330
1,378
6,717
0
35,633
L
Poseidon
1,426
392
0
110
5,645
1,114
0
2,082
3,335
17,271
0
L
Sun Wukong
DBreazzy
Sun Wukong
6,131
2,009
0
2,900
10,915
6,349
0
171
10,409
1,908
31,679
W
Ymir
4,061
722
0
1,875
8,630
6,302
18
786
7,844
18,195
0
L
2,533
397
1,136
4,129
10,637
5,612
0
2,796
7,777
12,788
0
W
Thanatos
EternalPRIME
Thanatos
6,386
1,908
0
10,660
10,650
6,525
0
272
10,378
0
38,280
W
Merlin
5,009
413
0
800
5,785
2,042
690
579
5,206
44,864
0
W
Xbalanque
PanicThenRun
Xbalanque
8,056
3,700
0
980
5,122
2,961
278
1,228
3,894
4,980
41,486
L
Heimdallr
Westsoup101
Heimdallr
5,465
2,674
0
1,447
6,703
2,036
0
2,274
4,397
0
27,465
L
Thanatos
hawkiyz
Thanatos
3,956
716
0
5,072
9,941
2,976
0
1,841
7,910
0
22,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,856
Gold Earned
30,109
348
Minions Killed
213
0
Camps Cleared
0
1,208,502
Distance Traveled
1,111,302
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,467
622
52
4
0
268,195
2
L
Poseidon
6,001
500
25
2
0
205,205
3
L
Sun Wukong
6,696
558
60
5
0
205,828
0
W
Ymir
6,650
554
27
2
0
240,132
3
L
Terra
5,899
492
35
3
0
251,058
2
W
Thanatos
7,545
629
81
7
0
251,571
5
W
Merlin
7,190
599
93
8
0
224,497
3
W
Xbalanque
6,004
500
95
8
0
224,107
0
L
Heimdallr
5,352
446
51
4
0
204,665
2
L
Thanatos
6,161
513
42
4
0
244,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role