Player Matchup

Arachne
Arachne
Platinum II
AutolockOfficial
Arachne
Platinum II
Level 155
God Stats
10W - 10L
1,648 SR
Queue Stats
300W - 280L
1,809 MMR
Party 1
Ra
Ra
Gold IV
Deite
Ra
Gold IV
Level 157
God Stats
2W - 1L
1,914 SR
Queue Stats
13W - 15L
1,818 MMR
Solo
Mulan
Mulan
Gold I
Dragon_Gasai_02
Mulan
Gold I
Level 134
God Stats
1W - 5L
1,206 SR
Queue Stats
464W - 445L
1,726 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
Fiinnye
Cthulhu
Platinum V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 214L
1,902 MMR
Party 3
Heimdallr
Heimdallr
Platinum III
LordGachalot
Heimdallr
Platinum III
Level 160
God Stats
35W - 25L
1,482 SR
Queue Stats
345W - 308L
1,809 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,550 SR
1,813 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,560 SR
1,813 MMR
Izanami
Izanami
Gold II
EHDE Nutcracker
Izanami
Gold II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,792 MMR
Solo
Odin
Odin
Gold II
EatmyFarts6969
Odin
Gold II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 228L
1,816 MMR
Solo
Jormungandr
Jormungandr
Gold II
MrPmPalot
Jormungandr
Gold II
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
86W - 93L
1,817 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Shakirа
Erlang Shen
Platinum IV
Level 123
God Stats
21W - 4L
2,017 SR
Queue Stats
91W - 35L
2,053 MMR
Party 2
Agni
Agni
Silver I
zF KiLLa
Agni
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 2
9,992
476
12,441
20,507
10,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
2 / 12 / 2
10,134
483
6,584
17,470
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 4 / 3
8,604
410
6,500
24,214
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Fiinnye
Cthulhu
14
0 / 5 / 3
8,779
418
10,733
24,765
17,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LordGachalot
Heimdallr
15
3 / 8 / 1
9,236
440
11,760
20,009
6,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
DanzaburouSetNemesisChang'eTsukuyomi

VS

Bans
Cu ChulainnApolloScyllaFenrirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 3
12,497
595
7,289
17,944
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 17
11,258
536
13,630
17,914
12,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
MrPmPalot
Jormungandr
18
2 / 1 / 13
12,179
580
14,538
18,645
15,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Shakirа
Erlang Shen
20
15 / 2 / 7
13,678
651
22,789
18,631
16,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
20
17 / 2 / 3
15,044
716
30,030
12,922
5,260
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
13
Kills
37
37
Deaths
13
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
L
Ra
2
12
2
0.25
L
1
4
3
0.63
W
1
3
3
0.83
W
2
5
17
2.1
L
Cthulhu
Fiinnye
Cthulhu
0
5
3
0.3
L
Heimdallr
LordGachalot
Heimdallr
3
8
1
0.44
W
Jormungandr
MrPmPalot
Jormungandr
2
1
13
8.5
W
Erlang Shen
Shakirа
Erlang Shen
15
2
7
9.25
W
Agni
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,018
Damage
88,276
106,965
Taken
86,056
59,435
Mitigated
55,921
25,324
Healing
31,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,441
6,572
0
4,907
20,507
10,706
0
7,642
12,616
6,380
47,737
L
Ra
6,584
335
522
2,431
17,470
6,102
0
11,162
5,894
61,746
0
L
6,500
1,035
0
5,298
24,214
18,518
0
8,967
15,067
0
38,802
W
7,289
5,266
0
8,425
17,944
6,606
4,028
249
17,695
0
115,737
W
13,630
3,746
543
3,519
17,914
12,932
758
3,614
14,094
238
41,054
L
Cthulhu
Fiinnye
Cthulhu
10,733
1,116
816
5,840
24,765
17,490
0
12,175
12,514
50,240
0
L
Heimdallr
LordGachalot
Heimdallr
11,760
6,456
0
5,510
20,009
6,619
0
5,117
14,802
0
59,628
W
Jormungandr
MrPmPalot
Jormungandr
14,538
3,162
0
9,795
18,645
15,121
1,260
6,564
11,603
71,281
0
W
Erlang Shen
Shakirа
Erlang Shen
22,789
14,156
0
5,651
18,631
16,002
3,094
4,416
13,879
13,186
87,322
W
Agni
30,030
1,305
0
3,956
12,922
5,260
3,584
2,650
9,994
112,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
64,656
470
Minions Killed
674
0
Camps Cleared
0
1,817,209
Distance Traveled
2,100,275
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,992
476
88
4
0
356,290
0
L
Ra
10,134
483
130
6
0
348,055
9
L
Mulan
8,604
410
48
2
0
396,551
4
W
Izanami
12,497
595
174
8
0
377,285
6
W
Odin
11,258
536
53
3
0
425,508
5
L
Cthulhu
8,779
418
112
5
0
386,543
4
L
Heimdallr
9,236
440
92
4
0
329,770
5
W
Jormungandr
12,179
580
127
6
0
370,825
5
W
Erlang Shen
13,678
651
124
6
0
513,137
8
W
Agni
15,044
716
196
9
0
413,520
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role