Player Matchup

Eset
Eset
JoliJolteon
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Party 1
Neith
Neith
LividHoey
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,649 Elo+
Party 1
Hel
Hel
MrSneaky4
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,546 Elo+
Party 1
Ravana
Ravana
Romeee
Ravana
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 88L
1,707 Elo+
Party 1
Fenrir
Fenrir
flamedropsssss
Fenrir
Level 154
God Stats
0W - 1L
1,629 SR
Queue Stats
12W - 7L
1,665 Elo+
Party 1
Team Averages
Level 142
1,526 SR
1,612 Elo+

VS

Team Averages
Level 146
1,500 SR
1,488 Elo+
Vamana
Vamana
Arceusi
Vamana
Level 148
God Stats
5W - 0L
1,500 SR
Queue Stats
164W - 127L
1,655 Elo+
Solo
Medusa
Medusa
B0bertzz
Medusa
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 104L
1,447 Elo+
Solo
Eset
Eset
LoNgHoRn FaN 78
Eset
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
511W - 514L
1,603 Elo+
Solo
Ra
Ra
SentoriGunnah
Ra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 44L
1,541 Elo+
Solo
Cerberus
Cerberus
Twenty5Euro
Cerberus
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
348W - 299L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
9,133
830
8,680
12,284
3,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LividHoey
Neith
18
7 / 5 / 4
10,931
994
19,577
15,658
6,190
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 5
8,455
769
9,750
16,713
13,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
Romeee
Ravana
13
1 / 7 / 4
7,762
706
8,067
19,332
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 4
7,857
714
6,300
17,401
9,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arceusi
Vamana
17
3 / 2 / 26
9,829
894
9,965
17,176
19,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
B0bertzz
Medusa
15
9 / 4 / 11
10,204
928
14,100
11,120
6,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 3 / 20
10,903
991
18,398
11,309
5,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 3 / 19
9,938
903
17,105
11,753
5,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Twenty5Euro
Cerberus
17
6 / 2 / 21
11,180
1,016
11,895
19,426
18,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
130
13
Kills
33
33
Deaths
14
23
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Vamana
Arceusi
Vamana
3
2
26
8
W
Medusa
B0bertzz
Medusa
9
4
11
3.63
L
2
8
6
0.63
L
Neith
LividHoey
Neith
7
5
4
1.8
W
9
3
20
6.33
L
2
5
5
0.9
L
Ravana
Romeee
Ravana
1
7
4
0.43
W
6
3
19
5.17
W
Cerberus
Twenty5Euro
Cerberus
6
2
21
8.25
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
71,463
81,388
Taken
70,784
46,022
Mitigated
56,094
24,739
Healing
37,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Arceusi
Vamana
9,965
2,137
1,112
5,945
17,176
19,996
981
4,845
11,883
0
24,526
W
Medusa
B0bertzz
Medusa
14,100
4,336
1,155
929
11,120
6,379
2,544
4,982
6,088
0
30,079
L
8,680
422
454
1,126
12,284
3,783
0
7,494
4,665
21,783
0
L
Neith
LividHoey
Neith
19,577
11,508
150
4,249
15,658
6,190
1,795
9,122
6,361
0
41,877
W
18,398
945
5,185
2,714
11,309
5,416
778
2,884
8,280
30,672
0
L
9,750
205
6,606
7,406
16,713
13,276
43
9,648
6,995
22,752
0
L
Ravana
Romeee
Ravana
8,067
1,288
0
3,492
19,332
13,051
0
11,179
7,979
0
10,305
W
17,105
2,178
10,217
4,946
11,753
5,837
866
1,059
10,563
34,025
0
W
Cerberus
Twenty5Euro
Cerberus
11,895
545
0
5,463
19,426
18,466
534
4,660
14,625
17,454
0
L
6,300
1,537
467
789
17,401
9,722
0
9,955
7,321
0
8,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
52,054
101
Minions Killed
139
0
Camps Cleared
0
874,214
Distance Traveled
1,001,252
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,829
894
14
1
0
215,875
1
W
Medusa
10,204
928
27
2
0
177,648
3
L
Eset
9,133
830
36
3
0
164,272
0
L
Neith
10,931
994
48
4
0
167,759
1
W
Eset
10,903
991
39
4
0
214,474
0
L
Hel
8,455
769
14
1
0
200,119
0
L
Ravana
7,762
706
2
0
0
153,391
4
W
Ra
9,938
903
43
4
0
196,173
0
W
Cerberus
11,180
1,016
16
1
0
197,082
0
L
Fenrir
7,857
714
1
0
0
188,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role