Player Matchup

Guan Yu
Guan Yu
Beardus93
Guan Yu
Level 24
God Stats
2W - 0L
1,845 SR
Queue Stats
414W - 354L
1,559 Elo+
Party 3
Chang'e
Chang'e
JordyBearr
Chang'e
Level 136
God Stats
17W - 11L
1,644 SR
Queue Stats
228W - 193L
1,611 Elo+
Party 3
Arachne
Arachne
Rwoarek
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,588 Elo+
Party 3
Sylvanus
Sylvanus
lilmoup
Sylvanus
Level 76
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 29L
1,827 Elo+
Party 3
Artemis
Artemis
selficide
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,363 Elo+
Party 3
Team Averages
Level 106
1,598 SR
1,590 Elo+

VS

Team Averages
Level 68
1,700 SR
1,617 Elo+
Fenrir
Fenrir
Brokenbone991
Fenrir
Level 38
God Stats
5W - 6L
1,557 SR
Queue Stats
58W - 81L
1,635 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmilesKn
Ah Muzen Cab
Level 35
God Stats
1W - 3L
1,741 SR
Queue Stats
88W - 75L
1,550 Elo+
Party 2
Nike
Nike
Sûpa
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 86L
1,700 Elo+
Party 1
Zhong Kui
Zhong Kui
aGLIMMER_OF_HOPE
Zhong Kui
Level 142
God Stats
6W - 6L
1,712 SR
Queue Stats
328W - 311L
1,473 Elo+
Party 2
Sobek
Sobek
benija
Sobek
Level 96
God Stats
11W - 9L
1,989 SR
Queue Stats
272W - 212L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beardus93
Guan Yu
19
2 / 6 / 6
13,271
474
7,676
22,012
22,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
JordyBearr
Chang'e
20
7 / 7 / 12
15,915
568
28,077
27,485
11,869
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Rwoarek
Arachne
20
15 / 5 / 6
16,955
606
24,210
30,806
21,367
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
lilmoup
Sylvanus
19
1 / 5 / 15
14,236
508
10,866
24,130
21,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
selficide
Artemis
20
7 / 5 / 4
17,628
630
27,272
27,292
17,751
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 8
12,179
435
11,176
26,909
15,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SmilesKn
Ah Muzen Cab
20
9 / 3 / 7
16,191
578
28,445
21,063
14,580
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Sûpa
Nike
20
7 / 5 / 5
14,411
515
20,751
24,689
28,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
20
5 / 8 / 9
14,903
532
22,843
28,138
26,378
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
benija
Sobek
19
4 / 7 / 9
13,219
472
9,950
27,343
30,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
32
Kills
28
28
Deaths
32
43
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Beardus93
Guan Yu
2
6
6
0.83
L
3
9
8
0.78
W
Chang'e
JordyBearr
Chang'e
7
7
12
1.86
W
Arachne
Rwoarek
Arachne
15
5
6
3.6
L
Ah Muzen Cab
SmilesKn
Ah Muzen Cab
9
3
7
4.17
L
Nike
Sûpa
Nike
7
5
5
1.9
L
Zhong Kui
5
8
9
1.19
L
Sobek
benija
Sobek
4
7
9
1.21
W
Sylvanus
lilmoup
Sylvanus
1
5
15
1.7
W
Artemis
selficide
Artemis
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,101
Damage
93,165
131,725
Taken
128,142
94,548
Mitigated
115,832
59,005
Healing
31,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Beardus93
Guan Yu
7,676
1,187
2,911
5,642
22,012
22,030
0
3,871
17,819
0
51,513
L
11,176
1,609
892
5,716
26,909
15,742
0
9,100
17,553
0
80,182
W
Chang'e
JordyBearr
Chang'e
28,077
3,153
5,033
10,588
27,485
11,869
1,592
13,512
13,873
114,378
0
W
Arachne
Rwoarek
Arachne
24,210
15,173
0
8,182
30,806
21,367
591
5,202
24,325
11,563
105,460
L
Ah Muzen Cab
SmilesKn
Ah Muzen Cab
28,445
14,150
0
6,190
21,063
14,580
1,316
2,029
19,023
8,996
172,327
L
Nike
Sûpa
Nike
20,751
3,682
0
3,317
24,689
28,241
30
4,980
19,371
0
112,178
L
Zhong Kui
22,843
1,586
0
11,011
28,138
26,378
51
14,896
12,501
102,865
0
L
Sobek
benija
Sobek
9,950
349
0
4,759
27,343
30,891
184
9,579
17,444
32,942
0
W
Sylvanus
lilmoup
Sylvanus
10,866
2,490
8,003
6,685
24,130
21,531
1,116
7,317
16,788
35,010
0
W
Artemis
selficide
Artemis
27,272
13,428
0
11,961
27,292
17,751
6,701
4,119
23,129
12,197
192,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,005
Gold Earned
70,903
722
Minions Killed
819
0
Camps Cleared
0
2,458,800
Distance Traveled
2,481,833
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,271
474
98
4
0
533,522
7
L
Fenrir
12,179
435
127
5
0
477,096
9
W
Chang'e
15,915
568
167
6
0
472,354
3
W
Arachne
16,955
606
153
5
0
556,470
0
L
Ah Muzen Cab
16,191
578
250
9
0
490,867
8
L
Nike
14,411
515
207
7
0
487,199
3
L
Zhong Kui
14,903
532
200
7
0
492,565
5
L
Sobek
13,219
472
35
1
0
534,106
8
W
Sylvanus
14,236
508
41
1
0
449,316
2
W
Artemis
17,628
630
263
9
0
447,138
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role