Player Matchup

King Arthur
King Arthur
AntonioV14
King Arthur
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
201W - 226L
1,298 Elo+
Party 1
Ne Zha
Ne Zha
ElNerchi
Ne Zha
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 32L
1,173 Elo+
Party 1
Heimdallr
Heimdallr
Scougr
Heimdallr
Level 111
God Stats
7W - 6L
1,500 SR
Queue Stats
198W - 170L
1,553 Elo+
Solo
Eset
Eset
joseA38
Eset
Level 153
God Stats
4W - 4L
1,264 SR
Queue Stats
456W - 459L
1,358 Elo+
Party 1
Thor
Thor
rnisinov
Thor
Level 104
God Stats
0W - 5L
1,264 SR
Queue Stats
251W - 255L
1,319 Elo+
Party 1
Team Averages
Level 104
1,406 SR
1,340 Elo+

VS

Team Averages
Level 138
1,518 SR
1,735 Elo+
Hun Batz
Hun Batz
AdamsIntentions
Hun Batz
Level 154
God Stats
15W - 9L
1,500 SR
Queue Stats
481W - 448L
1,743 Elo+
Party 3
Agni
Agni
BracingSheep417
Agni
Level 122
God Stats
2W - 2L
1,285 SR
Queue Stats
13W - 8L
1,541 Elo+
Solo
Artio
Artio
Jshiz_
Artio
Level 148
God Stats
9W - 8L
1,804 SR
Queue Stats
49W - 54L
1,731 Elo+
Party 2
Yemoja
Yemoja
TWilgy
Yemoja
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 127L
1,731 Elo+
Party 2
Neith
Neith
TrentonSchott
Neith
Level 124
God Stats
12W - 8L
1,500 SR
Queue Stats
281W - 253L
1,929 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntonioV14
King Arthur
12
2 / 7 / 3
7,925
440
6,058
19,068
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
ElNerchi
Ne Zha
15
0 / 7 / 0
8,855
492
7,426
17,181
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Scougr
Heimdallr
13
0 / 3 / 1
7,970
443
4,526
12,149
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
joseA38
Eset
15
3 / 5 / 3
9,210
512
12,100
10,371
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
2 / 6 / 2
8,148
453
6,022
15,513
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
11 / 1 / 7
11,539
641
12,677
12,000
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 4 / 9
10,063
559
8,508
11,719
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Jshiz_
Artio
16
4 / 0 / 9
10,110
562
13,135
16,945
17,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
TWilgy
Yemoja
14
3 / 1 / 9
9,196
511
5,088
9,692
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 4
10,149
564
14,207
9,979
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
27
28
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
11
1
7
14.5
L
King Arthur
AntonioV14
King Arthur
2
7
3
0.5
W
4
4
9
2.13
L
Ne Zha
ElNerchi
Ne Zha
0
7
0
0
W
Artio
Jshiz_
Artio
4
0
9
8.5
L
Heimdallr
Scougr
Heimdallr
0
3
1
0.17
W
Yemoja
TWilgy
Yemoja
3
1
9
7.5
W
5
1
4
7
L
Eset
joseA38
Eset
3
5
3
0.9
L
Thor
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,132
Damage
53,615
74,282
Taken
60,335
37,205
Mitigated
40,826
18,170
Healing
30,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,677
3,705
0
4,488
12,000
4,729
0
2,594
9,030
0
83,757
L
King Arthur
AntonioV14
King Arthur
6,058
411
0
2,938
19,068
12,718
416
8,694
10,229
0
22,496
W
8,508
546
0
1,382
11,719
4,276
805
3,779
7,503
64,851
0
L
Ne Zha
ElNerchi
Ne Zha
7,426
2,009
0
6,605
17,181
10,128
0
8,903
8,278
0
65,367
W
Artio
Jshiz_
Artio
13,135
1,670
392
9,009
16,945
17,858
482
1,012
15,345
58,079
0
L
Heimdallr
Scougr
Heimdallr
4,526
1,421
0
3,842
12,149
4,369
621
2,047
10,076
0
45,789
W
Yemoja
TWilgy
Yemoja
5,088
1,122
6,520
5,961
9,692
7,809
477
2,692
6,635
21,238
0
W
14,207
7,317
0
2,663
9,979
6,154
2,915
1,297
8,462
6,908
72,397
L
Eset
joseA38
Eset
12,100
364
639
1,632
10,371
3,962
0
3,498
6,665
61,840
0
L
Thor
6,022
898
0
2,514
15,513
6,028
0
3,949
11,428
0
44,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
51,057
456
Minions Killed
545
0
Camps Cleared
0
1,545,277
Distance Traveled
1,741,671
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,539
641
135
8
0
386,080
4
L
King Arthur
7,925
440
32
2
0
337,662
1
W
Agni
10,063
559
134
7
0
322,751
6
L
Ne Zha
8,855
492
129
7
0
318,343
1
W
Artio
10,110
562
107
6
0
335,814
1
L
Heimdallr
7,970
443
99
6
0
311,619
0
W
Yemoja
9,196
511
34
2
0
320,573
5
W
Neith
10,149
564
135
8
0
376,453
1
L
Eset
9,210
512
123
7
0
286,970
4
L
Thor
8,148
453
73
4
0
290,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role