Player Matchup

Ah Puch
Ah Puch
BazBominor
Ah Puch
Level 113
God Stats
10W - 8L
1,700 SR
Queue Stats
139W - 143L
1,598 Elo+
Solo
Bellona
Bellona
SirPain
Bellona
Level 123
God Stats
2W - 2L
1,798 SR
Queue Stats
80W - 90L
1,426 Elo+
Party 1
Neith
Neith
archma57er
Neith
Level 159
God Stats
4W - 3L
1,518 SR
Queue Stats
95W - 107L
1,323 Elo+
Party 1
Nemesis
Nemesis
h_costa_98
Nemesis
Level 49
God Stats
1W - 1L
1,390 SR
Queue Stats
49W - 57L
1,416 Elo+
Party 1
Cerberus
Cerberus
mig007
Cerberus
Level 124
God Stats
3W - 4L
1,506 SR
Queue Stats
40W - 42L
1,340 Elo+
Party 1
Team Averages
Level 114
1,582 SR
1,421 Elo+

VS

Team Averages
Level 118
1,564 SR
1,545 Elo+
Sylvanus
Sylvanus
Dariolop
Sylvanus
Level 126
God Stats
3W - 2L
1,781 SR
Queue Stats
65W - 49L
1,506 Elo+
Party 2
Bakasura
Bakasura
Ketavi
Bakasura
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 56L
1,538 Elo+
Party 3
Zeus
Zeus
Matah69
Zeus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,565 Elo+
Party 3
Medusa
Medusa
MrPuigdemont
Medusa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,479 Elo+
Party 2
Apollo
Apollo
MrVëG
Apollo
Level 160
God Stats
8W - 3L
1,537 SR
Queue Stats
39W - 26L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BazBominor
Ah Puch
11
1 / 5 / 0
6,352
489
8,584
10,271
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
SirPain
Bellona
10
0 / 1 / 0
6,089
468
1,894
7,714
2,740
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
9
0 / 7 / 0
5,315
409
4,781
10,533
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
h_costa_98
Nemesis
12
0 / 3 / 0
6,387
491
1,580
8,485
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
mig007
Cerberus
12
0 / 3 / 0
6,089
468
5,200
11,881
7,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dariolop
Sylvanus
12
2 / 0 / 8
7,737
595
3,647
8,235
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Ketavi
Bakasura
13
2 / 0 / 5
7,634
587
3,791
10,924
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Matah69
Zeus
13
3 / 1 / 5
7,724
594
8,785
6,749
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
9 / 0 / 3
9,382
722
10,485
9,370
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Apollo
MrVëG
Apollo
14
3 / 0 / 0
8,467
651
8,560
10,796
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
19
19
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BazBominor
Ah Puch
1
5
0
0.2
W
Sylvanus
Dariolop
Sylvanus
2
0
8
6
W
Bakasura
Ketavi
Bakasura
2
0
5
4.5
W
Zeus
Matah69
Zeus
3
1
5
5.5
W
Medusa
9
0
3
10.5
W
Apollo
MrVëG
Apollo
3
0
0
3
L
Bellona
SirPain
Bellona
0
1
0
0
L
Neith
0
7
0
0
L
Nemesis
h_costa_98
Nemesis
0
3
0
0
L
Cerberus
mig007
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
35,268
48,884
Taken
46,074
18,440
Mitigated
22,061
11,564
Healing
28,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BazBominor
Ah Puch
8,584
222
0
2,140
10,271
2,959
0
6,254
3,249
44,094
0
W
Sylvanus
Dariolop
Sylvanus
3,647
878
1,967
4,290
8,235
7,523
227
1,747
6,310
19,449
0
W
Bakasura
Ketavi
Bakasura
3,791
2,689
0
6,560
10,924
4,481
35
2,567
8,187
0
36,887
W
Zeus
Matah69
Zeus
8,785
735
0
2,466
6,749
2,519
668
4,025
2,424
46,559
0
W
Medusa
10,485
5,330
0
4,448
9,370
3,626
1,434
495
8,861
0
63,173
W
Apollo
MrVëG
Apollo
8,560
4,847
0
8,502
10,796
3,912
1,096
4,288
6,508
0
62,275
L
Bellona
SirPain
Bellona
1,894
105
0
1,168
7,714
2,740
0
2,027
5,483
0
23,502
L
Neith
4,781
1,660
0
2,603
10,533
2,217
0
982
9,443
0
25,468
L
Nemesis
h_costa_98
Nemesis
1,580
211
0
980
8,485
2,527
0
1,800
6,606
0
45,791
L
Cerberus
mig007
Cerberus
5,200
34
0
4,673
11,881
7,997
0
881
10,773
35,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
40,944
335
Minions Killed
448
0
Camps Cleared
0
1,287,975
Distance Traveled
1,310,436
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,352
489
83
6
0
243,942
7
W
Sylvanus
7,737
595
25
2
0
255,163
0
W
Bakasura
7,634
587
91
7
0
315,889
4
W
Zeus
7,724
594
107
8
0
233,396
7
W
Medusa
9,382
722
108
8
0
257,317
3
W
Apollo
8,467
651
117
9
0
248,671
2
L
Bellona
6,089
468
34
3
0
291,803
2
L
Neith
5,315
409
48
4
0
224,610
2
L
Nemesis
6,387
491
91
7
0
290,277
0
L
Cerberus
6,089
468
79
6
0
237,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role