Player Matchup

Yemoja
Yemoja
BlackBlizzard31
Yemoja
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
ItsJustFabo
Danzaburou
Level 25
God Stats
11W - 6L
1,723 SR
Queue Stats
25W - 22L
1,592 Elo+
Party 2
Amaterasu
Amaterasu
Mannyvg
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,556 Elo+
Party 2
Zeus
Zeus
Urgi X3
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
solisszn
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 1
Team Averages
Level 17
1,545 SR
1,523 Elo+

VS

Team Averages
Level 19
1,600 SR
1,717 Elo+
Serqet
Serqet
OdaSouji
Serqet
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,758 Elo+
Party 3
Terra
Terra
TautestFish44
Terra
Level 17
God Stats
24W - 13L
1,716 SR
Queue Stats
30W - 19L
1,801 Elo+
Party 3
Guan Yu
Guan Yu
WillReg
Guan Yu
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 235L
1,419 Elo+
Solo
Rama
Rama
blackplanet026
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,775 Elo+
Party 3
Hades
Hades
xxssrr
Hades
Level 7
God Stats
3W - 0L
1,784 SR
Queue Stats
7W - 2L
1,831 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
10,975
477
8,028
11,514
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ItsJustFabo
Danzaburou
16
3 / 5 / 5
10,805
470
11,856
18,141
6,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mannyvg
Amaterasu
18
6 / 6 / 1
11,876
516
10,480
20,938
16,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Urgi X3
Zeus
14
0 / 14 / 2
8,849
385
4,864
15,348
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
solisszn
Tsukuyomi
14
3 / 11 / 4
9,458
411
11,764
17,402
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
OdaSouji
Serqet
18
8 / 5 / 11
11,810
513
14,861
18,078
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 5 / 9
10,767
468
4,363
15,924
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
WillReg
Guan Yu
18
4 / 1 / 9
11,241
489
5,362
16,024
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 13
10,105
439
10,911
11,686
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
xxssrr
Hades
20
20 / 3 / 5
14,088
613
21,264
20,812
14,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
15
Kills
38
39
Deaths
15
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
L
Danzaburou
ItsJustFabo
Danzaburou
3
5
5
1.1
L
Amaterasu
Mannyvg
Amaterasu
6
6
1
1.08
W
Serqet
OdaSouji
Serqet
8
5
11
2.7
W
4
5
9
1.7
L
Zeus
Urgi X3
Zeus
0
14
2
0.07
W
Guan Yu
WillReg
Guan Yu
4
1
9
8.5
W
2
1
13
8.5
L
Tsukuyomi
solisszn
Tsukuyomi
3
11
4
0.45
W
Hades
xxssrr
Hades
20
3
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
56,761
83,343
Taken
82,524
43,368
Mitigated
55,403
15,189
Healing
33,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,028
1,568
2,813
1,519
11,514
9,957
802
3,703
7,594
34,918
0
L
Danzaburou
ItsJustFabo
Danzaburou
11,856
5,095
0
6,948
18,141
6,547
1,313
5,777
11,572
0
64,374
L
Amaterasu
Mannyvg
Amaterasu
10,480
4,387
0
3,154
20,938
16,447
1,655
3,189
17,043
49
58,605
W
Serqet
OdaSouji
Serqet
14,861
4,944
0
5,570
18,078
7,483
1,296
2,583
15,392
0
77,155
W
4,363
794
283
2,052
15,924
15,390
1,209
1,848
14,042
24,074
0
L
Zeus
Urgi X3
Zeus
4,864
1,181
0
0
15,348
4,704
1,032
7,116
8,207
31,293
0
W
Guan Yu
WillReg
Guan Yu
5,362
1,350
522
6,032
16,024
13,277
842
1,666
14,148
0
51,495
W
10,911
8,221
0
7,103
11,686
4,470
3,113
1,536
10,150
0
49,676
L
Tsukuyomi
solisszn
Tsukuyomi
11,764
3,212
0
755
17,402
5,713
612
5,842
11,014
0
46,229
W
Hades
xxssrr
Hades
21,264
2,925
615
11,821
20,812
14,783
2,112
5,308
15,393
91,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
58,011
369
Minions Killed
479
0
Camps Cleared
0
1,929,289
Distance Traveled
2,106,069
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,975
477
68
3
0
403,725
1
L
Danzaburou
10,805
470
102
4
0
411,362
2
L
Amaterasu
11,876
516
96
4
0
385,439
2
W
Serqet
11,810
513
108
5
0
460,836
0
W
Terra
10,767
468
45
2
0
393,160
2
L
Zeus
8,849
385
51
2
0
286,766
2
W
Guan Yu
11,241
489
108
5
0
458,964
0
W
Rama
10,105
439
76
3
0
404,031
2
L
Tsukuyomi
9,458
411
52
2
0
441,997
1
W
Hades
14,088
613
142
6
0
389,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role