Player Matchup

Horus
Horus
Alduyn00
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
DamionePrime
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Drdre635
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 1
Anhur
Anhur
Franklin64
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
robloxguy1231
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,442 Elo+

VS

Team Averages
Level 19
1,568 SR
1,419 Elo+
Skadi
Skadi
FinchOfDeath
Skadi
Level 28
God Stats
20W - 20L
1,597 SR
Queue Stats
466W - 528L
1,507 Elo+
Solo
Yemoja
Yemoja
KatanaGGS
Yemoja
Level 24
God Stats
7W - 4L
1,792 SR
Queue Stats
94W - 114L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
UrbanScout
Kukulkan
Level 17
God Stats
3W - 2L
1,689 SR
Queue Stats
12W - 16L
1,166 Elo+
Solo
King Arthur
King Arthur
crakbabysmith
King Arthur
Level 25
God Stats
2W - 3L
1,262 SR
Queue Stats
4W - 10L
1,426 Elo+
Solo
Neith
Neith
spythemonster
Neith
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alduyn00
Horus
7
1 / 6 / 0
4,740
431
2,029
8,777
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
DamionePrime
Camazotz
2
0 / 3 / 0
3,858
351
562
2,622
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
6
0 / 8 / 0
4,529
412
1,056
10,393
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
7
1 / 9 / 0
5,036
458
368
8,597
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 12 / 0
4,179
380
2,209
10,462
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
7,866
715
5,019
6,815
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
KatanaGGS
Yemoja
12
4 / 0 / 10
8,338
758
5,257
5,346
3,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
UrbanScout
Kukulkan
13
13 / 1 / 6
8,576
780
8,867
4,830
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
crakbabysmith
King Arthur
12
2 / 1 / 0
7,384
671
1,841
6,064
2,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
11 / 0 / 4
8,146
741
7,409
3,387
1,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
3
Kills
35
38
Deaths
4
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
Alduyn00
Horus
1
6
0
0.17
L
Camazotz
DamionePrime
Camazotz
0
3
0
0
L
Odin
0
8
0
0
W
5
2
5
3.75
L
Anhur
1
9
0
0.11
W
Yemoja
KatanaGGS
Yemoja
4
0
10
9
W
Kukulkan
UrbanScout
Kukulkan
13
1
6
16
W
King Arthur
crakbabysmith
King Arthur
2
1
0
2
L
1
12
0
0.08
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,224
Damage
28,393
40,851
Taken
26,442
13,475
Mitigated
11,915
2,682
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alduyn00
Horus
2,029
1,346
56
619
8,777
3,934
0
3,066
5,711
0
11,561
L
Camazotz
DamionePrime
Camazotz
562
163
0
428
2,622
497
0
810
1,812
0
2,494
L
Odin
1,056
635
0
192
10,393
3,769
25
1,551
8,842
0
7,950
W
5,019
3,497
0
1,429
6,815
2,155
4,220
207
6,608
0
39,322
L
Anhur
368
312
0
527
8,597
2,548
11
3,348
5,249
0
4,670
W
Yemoja
KatanaGGS
Yemoja
5,257
1,674
811
1,249
5,346
3,901
2,744
578
4,768
29,005
0
W
Kukulkan
UrbanScout
Kukulkan
8,867
2,790
0
0
4,830
1,696
2,572
863
3,967
41,975
0
W
King Arthur
crakbabysmith
King Arthur
1,841
130
0
844
6,064
2,952
1,093
256
5,808
0
35,477
L
2,209
1,543
0
860
10,462
2,727
0
5,349
5,113
4,586
0
W
7,409
4,088
0
1,453
3,387
1,211
3,727
305
3,082
0
36,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
40,310
41
Minions Killed
317
0
Camps Cleared
0
823,672
Distance Traveled
1,003,573
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,740
431
17
2
0
180,575
0
L
Camazotz
3,858
351
6
1
0
79,686
0
L
Odin
4,529
412
11
1
0
219,391
0
W
Skadi
7,866
715
70
6
0
213,248
0
L
Anhur
5,036
458
6
1
0
165,214
1
W
Yemoja
8,338
758
39
4
0
178,793
0
W
Kukulkan
8,576
780
73
7
0
189,668
3
W
King Arthur
7,384
671
78
7
0
228,949
0
L
Olorun
4,179
380
1
0
0
178,806
0
W
Neith
8,146
741
57
5
0
192,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role