Player Matchup

Chaac
Chaac
Crepz8368
Chaac
Level 24
God Stats
9W - 2L
1,269 SR
Queue Stats
73W - 64L
1,462 Elo+
Party 3
Danzaburou
Danzaburou
Dr Troll T
Danzaburou
Level 28
God Stats
11W - 5L
1,312 SR
Queue Stats
34W - 16L
1,436 Elo+
Party 3
Kali
Kali
Fossels
Kali
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 162L
1,538 Elo+
Party 3
Cthulhu
Cthulhu
Pumct
Cthulhu
Level 15
God Stats
4W - 0L
1,611 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Ra
Ra
eaqur
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,908 Elo+
Party 3
Team Averages
Level 29
1,438 SR
1,569 Elo+

VS

Team Averages
Level 23
1,522 SR
1,464 Elo+
Yemoja
Yemoja
HK x Grxm
Yemoja
Level 7
God Stats
6W - 12L
1,664 SR
Queue Stats
17W - 29L
1,691 Elo+
Party 1
Nemesis
Nemesis
HK x Wxlf
Nemesis
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 56L
1,523 Elo+
Party 1
Ra
Ra
MasiosareEnemy
Ra
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
4W - 12L
1,152 Elo+
Party 2
Amaterasu
Amaterasu
NukeX_X
Amaterasu
Level 13
God Stats
1W - 4L
1,517 SR
Queue Stats
17W - 27L
1,346 Elo+
Party 2
Hou Yi
Hou Yi
lucasmacri02
Hou Yi
Level 21
God Stats
7W - 3L
1,677 SR
Queue Stats
22W - 13L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crepz8368
Chaac
16
3 / 0 / 1
10,048
558
7,490
9,669
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Dr Troll T
Danzaburou
15
1 / 1 / 9
9,865
548
10,409
11,859
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
Fossels
Kali
18
8 / 0 / 6
11,375
632
8,826
8,069
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Pumct
Cthulhu
13
1 / 1 / 7
8,844
491
5,367
10,917
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
20
21 / 0 / 5
13,216
734
20,007
12,253
5,933
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HK x Grxm
Yemoja
11
0 / 7 / 0
7,027
390
5,391
17,442
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
HK x Wxlf
Nemesis
12
1 / 7 / 0
7,558
420
5,532
13,284
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 11 / 0
7,305
406
3,823
11,517
3,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
NukeX_X
Amaterasu
14
0 / 3 / 0
7,608
423
4,956
12,005
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
11
1 / 6 / 1
6,917
384
3,980
12,607
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
34
Kills
2
2
Deaths
34
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Crepz8368
Chaac
3
0
1
3.5
W
Danzaburou
Dr Troll T
Danzaburou
1
1
9
5.5
W
Kali
Fossels
Kali
8
0
6
11
L
Yemoja
HK x Grxm
Yemoja
0
7
0
0
L
Nemesis
HK x Wxlf
Nemesis
1
7
0
0.14
L
0
11
0
0
L
Amaterasu
NukeX_X
Amaterasu
0
3
0
0
W
Cthulhu
Pumct
Cthulhu
1
1
7
4.5
W
Ra
21
0
5
23.5
L
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,099
Damage
23,682
52,767
Taken
66,855
32,009
Mitigated
33,143
27,007
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Crepz8368
Chaac
7,490
722
183
5,511
9,669
8,539
1,490
8
9,408
0
53,240
W
Danzaburou
Dr Troll T
Danzaburou
10,409
5,073
0
6,471
11,859
4,396
3,605
2,841
9,018
0
68,848
W
Kali
Fossels
Kali
8,826
3,854
0
2,537
8,069
5,864
0
1,160
6,887
10,513
67,394
L
Yemoja
HK x Grxm
Yemoja
5,391
894
494
1,757
17,442
10,525
0
8,116
9,093
26,785
0
L
Nemesis
HK x Wxlf
Nemesis
5,532
1,241
0
1,583
13,284
7,257
0
4,374
8,713
5,712
39,300
L
3,823
701
0
770
11,517
3,305
918
3,747
7,559
39,240
0
L
Amaterasu
NukeX_X
Amaterasu
4,956
1,513
0
3,537
12,005
8,018
0
3,113
8,279
0
32,435
W
Cthulhu
Pumct
Cthulhu
5,367
270
268
2,131
10,917
7,277
1,524
2,483
8,434
20,597
0
W
Ra
20,007
2,296
995
8,911
12,253
5,933
541
2,955
9,273
105,802
0
L
Hou Yi
3,980
1,508
684
2,748
12,607
4,038
481
5,433
6,960
0
30,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,348
Gold Earned
36,415
536
Minions Killed
314
0
Camps Cleared
0
1,798,637
Distance Traveled
1,555,326
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,048
558
85
5
0
328,436
2
W
Danzaburou
9,865
548
98
5
0
332,618
4
W
Kali
11,375
632
131
7
0
386,500
0
L
Yemoja
7,027
390
35
2
0
292,094
2
L
Nemesis
7,558
420
79
4
0
305,098
0
L
Ra
7,305
406
69
4
0
292,191
4
L
Amaterasu
7,608
423
71
4
0
341,975
8
W
Cthulhu
8,844
491
30
2
0
356,189
2
W
Ra
13,216
734
192
11
0
394,894
0
L
Hou Yi
6,917
384
60
3
0
323,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role