Player Matchup

Danzaburou
Danzaburou
BeatMeater01
Danzaburou
Level 128
God Stats
9W - 10L
1,241 SR
Queue Stats
334W - 335L
1,437 Elo+
Party 2
Nox
Nox
Datwhiteguy12
Nox
Level 41
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 9L
1,716 Elo+
Party 2
Chaac
Chaac
M3tric Melon
Chaac
Level 86
God Stats
1W - 4L
1,548 SR
Queue Stats
65W - 71L
1,480 Elo+
Party 2
Geb
Geb
WilBil02
Geb
Level 98
God Stats
2W - 4L
1,505 SR
Queue Stats
27W - 27L
1,612 Elo+
Party 2
Loki
Loki
drmadness3
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,499 SR
1,549 Elo+

VS

Team Averages
Level 103
1,547 SR
1,560 Elo+
Sol
Sol
ChillerSmoke
Sol
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
318W - 298L
1,227 Elo+
Solo
Cu Chulainn
Cu Chulainn
KarimBK-_-
Cu Chulainn
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,650 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shady_dow
Tsukuyomi
Level 143
God Stats
2W - 0L
1,733 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 1
Neith
Neith
XRKYY
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 48L
1,696 Elo+
Party 1
Chaac
Chaac
senpai_exe_sama
Chaac
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 194L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeatMeater01
Danzaburou
13
3 / 3 / 0
8,185
546
6,347
7,732
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 0
7,551
503
5,765
9,082
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 0
7,580
505
10,668
15,528
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 3 / 5
7,103
474
3,428
11,529
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 8 / 4
6,822
455
4,932
13,429
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,619
508
4,815
9,191
2,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
KarimBK-_-
Cu Chulainn
14
5 / 3 / 2
9,139
609
9,977
10,042
9,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Shady_dow
Tsukuyomi
15
10 / 5 / 4
9,613
641
11,426
12,848
4,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
XRKYY
Neith
15
6 / 0 / 10
9,330
622
7,728
12,114
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 8
8,276
552
9,949
9,634
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
27
27
Deaths
12
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeatMeater01
Danzaburou
3
3
0
1
W
0
3
6
1
L
4
7
0
0.57
W
Cu Chulainn
KarimBK-_-
Cu Chulainn
5
3
2
2
L
3
6
0
0.5
W
Tsukuyomi
Shady_dow
Tsukuyomi
10
5
4
2.4
L
1
3
5
1.17
W
Neith
XRKYY
Neith
6
0
10
11
L
1
8
4
0.38
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
43,895
57,300
Taken
53,829
29,935
Mitigated
27,599
10,782
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeatMeater01
Danzaburou
6,347
1,934
0
1,808
7,732
2,543
0
2,546
4,936
0
47,854
W
4,815
1,268
0
3,571
9,191
2,651
1,214
1,269
7,880
45,039
0
L
5,765
947
0
1,120
9,082
3,369
0
138
8,894
28,882
0
W
Cu Chulainn
KarimBK-_-
Cu Chulainn
9,977
4,303
0
2,407
10,042
9,412
580
0
9,668
4,517
46,382
L
10,668
2,904
0
3,744
15,528
12,806
0
1,200
14,282
0
42,740
W
Tsukuyomi
Shady_dow
Tsukuyomi
11,426
3,868
0
1,568
12,848
4,654
86
4,480
8,134
0
56,936
L
3,428
316
0
1,427
11,529
7,090
0
2,040
9,389
16,904
0
W
Neith
XRKYY
Neith
7,728
3,592
0
8,294
12,114
4,301
0
1,516
10,460
0
55,897
L
4,932
1,359
0
2,683
13,429
4,127
0
267
13,063
0
36,959
W
9,949
3,059
0
5,102
9,634
6,581
0
1,526
8,001
0
36,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
43,977
335
Minions Killed
441
0
Camps Cleared
0
1,302,839
Distance Traveled
1,434,972
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,185
546
107
7
0
274,946
5
W
Sol
7,619
508
89
6
0
279,195
3
L
Nox
7,551
503
63
4
0
265,003
4
W
Cu Chulainn
9,139
609
104
7
0
252,811
1
L
Chaac
7,580
505
67
4
0
226,664
0
W
Tsukuyomi
9,613
641
85
6
0
281,989
2
L
Geb
7,103
474
34
2
0
273,918
4
W
Neith
9,330
622
105
7
0
276,306
5
L
Loki
6,822
455
64
4
0
262,308
1
W
Chaac
8,276
552
58
4
0
344,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role