Player Matchup

Erlang Shen
Erlang Shen
CamKinggBruh
Erlang Shen
Level 112
God Stats
4W - 3L
1,708 SR
Queue Stats
97W - 99L
1,389 Elo+
Party 2
Arachne
Arachne
CoiledLicense50
Arachne
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,292 Elo+
Solo
Chronos
Chronos
Frailment
Chronos
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 104L
1,532 Elo+
Party 2
Bacchus
Bacchus
Juclob
Bacchus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 187L
1,450 Elo+
Party 2
Raijin
Raijin
vComet
Raijin
Level 88
God Stats
62W - 41L
1,840 SR
Queue Stats
876W - 845L
1,504 Elo+
Solo
Team Averages
Level 93
1,610 SR
1,433 Elo+

VS

Team Averages
Level 93
1,482 SR
1,448 Elo+
Cernunnos
Cernunnos
KingRabbitNY
Cernunnos
Level 127
God Stats
10W - 7L
1,456 SR
Queue Stats
102W - 111L
1,334 Elo+
Party 1
Achilles
Achilles
Rymz_666
Achilles
Level 63
God Stats
6W - 8L
1,500 SR
Queue Stats
305W - 326L
1,549 Elo+
Solo
Geb
Geb
TWIN REYES
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,334 Elo+
Party 1
Thanatos
Thanatos
Zelda1R
Thanatos
Level 96
God Stats
20W - 18L
1,455 SR
Queue Stats
210W - 185L
1,593 Elo+
Solo
Olorun
Olorun
ii x Autumn
Olorun
Level 92
God Stats
5W - 3L
1,500 SR
Queue Stats
233W - 224L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CamKinggBruh
Erlang Shen
10
4 / 1 / 6
5,883
588
6,431
5,861
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 1
5,910
591
2,584
5,353
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Frailment
Chronos
10
4 / 0 / 6
6,245
625
5,460
7,560
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Juclob
Bacchus
8
1 / 2 / 1
5,284
528
2,455
5,714
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
vComet
Raijin
11
2 / 2 / 1
6,163
616
3,597
3,796
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingRabbitNY
Cernunnos
7
0 / 4 / 0
4,495
450
3,841
6,018
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Achilles
Rymz_666
Achilles
9
1 / 1 / 1
5,193
519
2,281
4,378
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
1 / 3 / 0
4,854
485
2,236
8,057
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Zelda1R
Thanatos
9
2 / 4 / 2
5,490
549
2,915
7,975
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
9
1 / 2 / 2
5,360
536
2,119
6,333
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CamKinggBruh
Erlang Shen
4
1
6
7
W
3
1
1
3.5
W
Chronos
Frailment
Chronos
4
0
6
7
W
Bacchus
Juclob
Bacchus
1
2
1
0.75
L
Cernunnos
KingRabbitNY
Cernunnos
0
4
0
0
L
Achilles
Rymz_666
Achilles
1
1
1
1.5
L
1
3
0
0.33
L
Thanatos
Zelda1R
Thanatos
2
4
2
0.75
L
Olorun
1
2
2
1
W
Raijin
vComet
Raijin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,527
Damage
13,392
28,284
Taken
32,761
13,017
Mitigated
11,549
9,779
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CamKinggBruh
Erlang Shen
6,431
3,116
0
1,912
5,861
3,846
212
1,568
4,293
2,922
17,238
W
2,584
1,703
0
1,464
5,353
1,440
0
174
5,154
0
27,071
W
Chronos
Frailment
Chronos
5,460
2,067
0
4,215
7,560
2,002
798
2,080
5,480
28,732
0
W
Bacchus
Juclob
Bacchus
2,455
129
0
1,219
5,714
4,615
0
0
5,386
15,261
0
L
Cernunnos
KingRabbitNY
Cernunnos
3,841
1,776
0
2,056
6,018
1,349
0
2,071
3,947
0
19,281
L
Achilles
Rymz_666
Achilles
2,281
427
0
1,941
4,378
2,354
0
1,843
2,351
0
12,844
L
2,236
262
0
600
8,057
3,506
0
3,496
4,511
12,643
0
L
Thanatos
Zelda1R
Thanatos
2,915
1,027
0
5,638
7,975
2,489
0
1,565
6,318
0
24,941
L
Olorun
2,119
799
62
3,294
6,333
1,851
0
2,603
3,556
28,638
0
W
Raijin
vComet
Raijin
3,597
307
0
969
3,796
1,114
720
533
3,263
35,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
25,392
231
Minions Killed
227
0
Camps Cleared
0
949,516
Distance Traveled
930,203
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,883
588
31
3
0
186,281
0
W
Arachne
5,910
591
59
6
0
223,578
2
W
Chronos
6,245
625
49
5
0
178,306
0
W
Bacchus
5,284
528
30
3
0
194,477
2
L
Cernunnos
4,495
450
44
4
0
165,314
1
L
Achilles
5,193
519
39
4
0
191,475
2
L
Geb
4,854
485
21
2
0
201,414
3
L
Thanatos
5,490
549
55
6
0
198,064
2
L
Olorun
5,360
536
68
7
0
173,936
3
W
Raijin
6,163
616
62
6
0
166,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role