Player Matchup

Set
Set
Archelaus5169
Set
Level 28
God Stats
12W - 11L
1,500 SR
Queue Stats
56W - 61L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BoxyPine3080326
Cabrakan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,481 Elo+
Solo
Merlin
Merlin
Sanosku
Merlin
Level 27
God Stats
2W - 1L
1,342 SR
Queue Stats
5W - 4L
1,266 Elo+
Party 2
Artemis
Artemis
Savoke
Artemis
Level 26
God Stats
24W - 13L
1,705 SR
Queue Stats
25W - 15L
1,564 Elo+
Party 2
Nemesis
Nemesis
vboyy17
Nemesis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Team Averages
Level 26
1,509 SR
1,462 Elo+

VS

Team Averages
Level 21
1,420 SR
1,430 Elo+
The Morrigan
The Morrigan
CONNOR2695
The Morrigan
Level 26
God Stats
15W - 27L
1,287 SR
Queue Stats
377W - 370L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wicho1107
Cu Chulainn
Level 26
God Stats
19W - 11L
1,500 SR
Queue Stats
543W - 513L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
haurdedm8
Ao Kuang
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 39L
1,386 Elo+
Solo
Geb
Geb
lI-Hestya-Il
Geb
Level 8
God Stats
0W - 1L
1,312 SR
Queue Stats
54W - 61L
1,278 Elo+
Solo
Sobek
Sobek
thomas101399
Sobek
Level 28
God Stats
19W - 21L
1,500 SR
Queue Stats
355W - 331L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 2
11,390
518
14,276
15,775
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
4 / 5 / 15
10,592
481
11,615
19,799
21,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Sanosku
Merlin
17
8 / 5 / 9
11,151
507
15,092
10,572
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Savoke
Artemis
17
10 / 6 / 9
11,731
533
20,359
19,177
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
vboyy17
Nemesis
15
4 / 4 / 9
10,064
457
7,381
13,389
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CONNOR2695
The Morrigan
17
9 / 6 / 5
11,208
509
14,819
13,051
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Wicho1107
Cu Chulainn
15
4 / 8 / 4
9,793
445
10,733
23,528
11,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
haurdedm8
Ao Kuang
15
4 / 10 / 4
9,861
448
13,586
25,083
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 10 / 0
6,556
298
2,841
12,573
4,601
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 5 / 5
10,448
475
11,053
22,684
25,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
38
Kills
23
23
Deaths
39
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
3
2
4.33
W
Cabrakan
4
5
15
2.3
L
The Morrigan
CONNOR2695
The Morrigan
9
6
5
1.92
W
Merlin
Sanosku
Merlin
8
5
9
2.5
W
Artemis
Savoke
Artemis
10
6
9
2.42
L
Cu Chulainn
Wicho1107
Cu Chulainn
4
8
4
0.75
L
Ao Kuang
haurdedm8
Ao Kuang
4
10
4
0.6
L
0
10
0
0
L
6
5
5
1.7
W
Nemesis
vboyy17
Nemesis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,723
Damage
53,032
78,712
Taken
96,919
48,813
Mitigated
54,356
23,600
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,276
6,093
0
5,952
15,775
11,533
1,926
7,939
7,742
0
71,517
W
Cabrakan
11,615
2,243
1,342
5,557
19,799
21,035
479
9,026
10,465
46,556
0
L
The Morrigan
CONNOR2695
The Morrigan
14,819
2,707
0
3,225
13,051
5,311
968
3,442
9,403
70,291
556
W
Merlin
Sanosku
Merlin
15,092
3,188
0
0
10,572
3,449
520
6,108
4,348
58,866
0
W
Artemis
Savoke
Artemis
20,359
13,951
756
7,377
19,177
7,008
514
11,783
7,156
0
66,759
L
Cu Chulainn
Wicho1107
Cu Chulainn
10,733
3,275
544
2,684
23,528
11,100
0
5,468
18,026
0
57,081
L
Ao Kuang
haurdedm8
Ao Kuang
13,586
3,770
0
8,577
25,083
8,253
0
4,924
19,984
53,291
0
L
2,841
1,136
0
626
12,573
4,601
27
4,904
7,569
14,863
0
L
11,053
936
0
5,379
22,684
25,091
144
7,907
14,624
34,860
0
W
Nemesis
vboyy17
Nemesis
7,381
4,281
0
2,616
13,389
5,788
1,059
6,249
7,108
0
30,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,928
Gold Earned
47,866
392
Minions Killed
341
0
Camps Cleared
0
1,805,861
Distance Traveled
1,778,700
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,390
518
101
5
0
341,367
0
W
Cabrakan
10,592
481
61
3
0
348,532
0
L
The Morrigan
11,208
509
107
5
0
335,953
5
W
Merlin
11,151
507
81
4
0
367,367
1
W
Artemis
11,731
533
87
4
0
351,216
0
L
Cu Chulainn
9,793
445
81
4
0
388,326
1
L
Ao Kuang
9,861
448
89
4
0
365,904
0
L
Geb
6,556
298
10
0
0
264,460
1
L
Sobek
10,448
475
54
2
0
424,057
1
W
Nemesis
10,064
457
62
3
0
397,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role