Player Matchup

Osiris
Osiris
Almighty_Bomb23
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Neith
Neith
Jekyll_-0
Neith
Level 21
God Stats
3W - 3L
1,327 SR
Queue Stats
39W - 29L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
TALIBA121
Kukulkan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TiddlyGraph910
Aphrodite
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,085 Elo+
Party 2
Cthulhu
Cthulhu
crystal-gaff2
Cthulhu
Level 9
God Stats
6W - 5L
1,600 SR
Queue Stats
8W - 13L
1,485 Elo+
Party 3
Team Averages
Level 14
1,485 SR
1,403 Elo+

VS

Team Averages
Level 18
1,458 SR
1,418 Elo+
Kali
Kali
Bananaspit227
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,531 Elo+
Solo
Izanami
Izanami
Destinozur
Izanami
Level 28
God Stats
0W - 2L
1,277 SR
Queue Stats
22W - 24L
1,462 Elo+
Party 1
Odin
Odin
Jujuthelioness
Odin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 294L
1,351 Elo+
Solo
Nemesis
Nemesis
Leon124bods
Nemesis
Level 13
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Mulan
Mulan
outcastXxmike
Mulan
Level 24
God Stats
10W - 14L
1,471 SR
Queue Stats
73W - 74L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 19
13,285
1,107
13,685
14,969
12,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Jekyll_-0
Neith
20
20 / 1 / 19
16,011
1,334
38,211
15,636
8,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TALIBA121
Kukulkan
20
5 / 1 / 17
12,809
1,067
13,253
4,454
4,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
TiddlyGraph910
Aphrodite
20
7 / 6 / 26
13,197
1,100
12,621
17,722
10,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
19
5 / 2 / 19
12,800
1,067
14,870
20,821
11,173
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
10,081
840
2,283
5,692
2,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Destinozur
Izanami
18
6 / 11 / 5
13,386
1,116
24,408
22,421
8,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 8 / 7
11,210
934
7,658
21,219
23,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Leon124bods
Nemesis
19
2 / 8 / 8
12,052
1,004
15,141
23,427
10,279
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 15 / 5
12,186
1,016
15,540
28,474
13,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
41
45
Kills
13
13
Deaths
45
100
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
3
19
5.83
L
1
3
3
0.83
L
Izanami
Destinozur
Izanami
6
11
5
0.77
W
Neith
Jekyll_-0
Neith
20
1
19
29.5
L
0
8
7
0.44
L
Nemesis
Leon124bods
Nemesis
2
8
8
0.75
W
Kukulkan
TALIBA121
Kukulkan
5
1
17
13.5
W
Aphrodite
TiddlyGraph910
Aphrodite
7
6
26
3.33
W
Cthulhu
5
2
19
7.25
L
4
15
5
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,640
Damage
65,030
73,602
Taken
101,233
47,302
Mitigated
57,245
21,588
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,685
5,328
0
422
14,969
12,945
0
29
14,750
90
26,329
L
2,283
1,213
0
378
5,692
2,097
0
2,636
3,006
0
3,277
L
Izanami
Destinozur
Izanami
24,408
19,227
0
0
22,421
8,629
0
7,197
15,149
0
59,279
W
Neith
Jekyll_-0
Neith
38,211
19,378
0
3,493
15,636
8,263
0
47
15,514
0
52,596
L
7,658
3,650
0
625
21,219
23,139
0
7,625
13,456
302
25,136
L
Nemesis
Leon124bods
Nemesis
15,141
8,144
0
1,548
23,427
10,279
0
8,475
14,902
0
34,508
W
Kukulkan
TALIBA121
Kukulkan
13,253
2,185
0
0
4,454
4,628
0
0
4,429
29,943
0
W
Aphrodite
TiddlyGraph910
Aphrodite
12,621
5,105
3,969
7,206
17,722
10,293
0
0
17,572
25,311
0
W
Cthulhu
14,870
3,113
907
5,591
20,821
11,173
0
123
20,513
40,718
0
L
15,540
4,863
246
1,094
28,474
13,101
0
14,901
13,448
0
32,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,102
Gold Earned
58,915
197
Minions Killed
186
6
Camps Cleared
4
1,068,746
Distance Traveled
824,084
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,285
1,107
26
2
0
206,509
2
L
Kali
10,081
840
4
0
0
72,370
0
L
Izanami
13,386
1,116
75
6
2
161,869
0
W
Neith
16,011
1,334
42
4
0
235,016
0
L
Odin
11,210
934
46
4
0
208,148
3
L
Nemesis
12,052
1,004
20
2
1
211,798
0
W
Kukulkan
12,809
1,067
41
3
4
195,529
0
W
Aphrodite
13,197
1,100
32
3
1
222,427
1
W
Cthulhu
12,800
1,067
56
5
1
209,265
0
L
Mulan
12,186
1,016
41
3
1
169,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role