Player Matchup

Da Ji
Da Ji
ChubbyNinjaDuck
Da Ji
Level 117
God Stats
21W - 17L
1,436 SR
Queue Stats
245W - 257L
1,454 Elo+
Party 1
Ra
Ra
DarkGamer2020
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FoetusFace
Baron Samedi
Level 88
God Stats
5W - 1L
1,868 SR
Queue Stats
54W - 68L
1,499 Elo+
Party 1
Yemoja
Yemoja
Mik3yyy93
Yemoja
Level 18
God Stats
17W - 17L
1,347 SR
Queue Stats
22W - 27L
1,278 Elo+
Party 1
Xbalanque
Xbalanque
poldosrtimpact
Xbalanque
Level 18
God Stats
4W - 3L
1,756 SR
Queue Stats
19W - 18L
1,917 Elo+
Solo
Team Averages
Level 61
1,581 SR
1,530 Elo+

VS

Team Averages
Level 39
1,621 SR
1,368 Elo+
Ganesha
Ganesha
Arnium
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,217 Elo+
Party 2
Bellona
Bellona
DarkMatters01
Bellona
Level 25
God Stats
1W - 2L
1,654 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 2
Anubis
Anubis
PunyElf
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 2
Ra
Ra
TheSneakyNinjah
Ra
Level 28
God Stats
0W - 1L
1,951 SR
Queue Stats
4W - 8L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
nookia
Jing Wei
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 13
10,295
1,030
8,034
8,906
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 12
9,307
931
6,015
9,252
5,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
FoetusFace
Baron Samedi
15
5 / 4 / 19
9,282
928
11,746
10,842
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Mik3yyy93
Yemoja
14
3 / 1 / 14
8,878
888
5,577
9,901
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
poldosrtimpact
Xbalanque
16
7 / 1 / 17
10,081
1,008
14,962
7,752
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arnium
Ganesha
13
0 / 6 / 8
7,957
796
7,213
17,203
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
14
5 / 8 / 4
9,365
937
11,706
13,536
14,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
PunyElf
Anubis
12
1 / 6 / 2
7,074
707
5,833
7,791
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 9 / 4
6,526
653
5,620
9,240
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
nookia
Jing Wei
17
5 / 0 / 3
10,088
1,009
9,262
6,472
2,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
29
Kills
11
11
Deaths
29
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Arnium
Ganesha
0
6
8
0.67
W
9
1
13
15.5
W
5
4
12
2.75
L
Bellona
5
8
4
0.88
W
Baron Samedi
FoetusFace
Baron Samedi
5
4
19
3.63
W
Yemoja
Mik3yyy93
Yemoja
3
1
14
10
L
Anubis
PunyElf
Anubis
1
6
2
0.33
L
0
9
4
0.22
L
Jing Wei
nookia
Jing Wei
5
0
3
6.5
W
Xbalanque
poldosrtimpact
Xbalanque
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,334
Damage
39,634
46,653
Taken
54,242
30,224
Mitigated
45,032
18,478
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Arnium
Ganesha
7,213
528
0
937
17,203
19,279
1
7,828
9,088
16,933
0
W
8,034
1,933
0
2,388
8,906
5,797
217
2,090
6,816
805
24,989
W
6,015
1,235
1,361
2,468
9,252
5,659
238
3,849
5,403
27,096
0
L
Bellona
11,706
5,288
0
665
13,536
14,469
1
5,243
8,206
2,218
26,220
W
Baron Samedi
FoetusFace
Baron Samedi
11,746
1,310
2,342
3,518
10,842
4,761
230
4,911
5,931
26,134
0
W
Yemoja
Mik3yyy93
Yemoja
5,577
1,606
1,995
1,630
9,901
10,096
160
4,855
5,046
11,513
0
L
Anubis
PunyElf
Anubis
5,833
141
0
1,443
7,791
4,120
487
4,942
2,521
15,036
0
L
5,620
444
737
822
9,240
4,246
0
3,483
5,671
14,253
0
L
Jing Wei
nookia
Jing Wei
9,262
6,332
0
2,683
6,472
2,918
1,155
2,053
4,343
0
41,881
W
Xbalanque
poldosrtimpact
Xbalanque
14,962
8,581
0
2,776
7,752
3,911
210
3,954
3,798
1,747
40,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,843
Gold Earned
41,010
245
Minions Killed
210
10
Camps Cleared
6
950,559
Distance Traveled
830,047
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,957
796
4
0
0
169,135
2
W
Da Ji
10,295
1,030
47
5
3
225,259
1
W
Ra
9,307
931
67
7
2
205,272
3
L
Bellona
9,365
937
46
5
2
172,696
2
W
Baron Samedi
9,282
928
35
4
0
182,307
2
W
Yemoja
8,878
888
22
2
0
147,607
0
L
Anubis
7,074
707
29
3
1
122,548
0
L
Ra
6,526
653
29
3
0
136,070
3
L
Jing Wei
10,088
1,009
102
10
3
229,598
2
W
Xbalanque
10,081
1,008
74
7
5
190,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role