Player Matchup

Izanami
Izanami
Caderly
Izanami
Level 17
God Stats
1W - 1L
1,792 SR
Queue Stats
33W - 19L
1,480 Elo+
Party 1
Cerberus
Cerberus
CannibalVector
Cerberus
Level 21
God Stats
20W - 17L
1,645 SR
Queue Stats
90W - 104L
1,641 Elo+
Solo
Cthulhu
Cthulhu
ManonTheMoon3
Cthulhu
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 6L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Someguywidagun
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 20L
1,480 Elo+
Party 1
Da Ji
Da Ji
Zurgin
Da Ji
Level 16
God Stats
0W - 4L
1,190 SR
Queue Stats
33W - 21L
1,480 Elo+
Party 1
Team Averages
Level 18
1,481 SR
1,533 Elo+

VS

Team Averages
Level 44
1,418 SR
1,608 Elo+
Apollo
Apollo
Poseidon2112
Apollo
Level 28
God Stats
2W - 4L
1,206 SR
Queue Stats
84W - 72L
1,497 Elo+
Solo
Poseidon
Poseidon
TheLighterDark
Poseidon
Level 29
God Stats
3W - 11L
1,382 SR
Queue Stats
286W - 271L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
bbcitabbguisky69
Tsukuyomi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 66L
1,708 Elo+
Party 2
The Morrigan
The Morrigan
bbcitabblin69
The Morrigan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
lol865
Sun Wukong
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 71L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caderly
Izanami
10
1 / 5 / 3
5,941
540
3,516
7,938
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
9
1 / 3 / 0
5,129
466
2,109
6,369
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
4
0 / 8 / 0
4,145
377
1,735
6,991
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 4 / 3
6,563
597
4,307
6,011
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Zurgin
Da Ji
10
3 / 5 / 1
6,130
557
2,464
8,891
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
11 / 2 / 4
7,844
713
7,625
8,070
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
10
3 / 4 / 4
6,198
563
3,558
4,362
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
13
5 / 1 / 1
7,296
663
6,987
8,254
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
bbcitabblin69
The Morrigan
9
3 / 1 / 7
6,262
569
2,972
2,794
1,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
lol865
Sun Wukong
9
3 / 1 / 4
5,909
537
3,673
6,716
2,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
25
25
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caderly
Izanami
1
5
3
0.5
L
Cerberus
1
3
0
0.33
L
Cthulhu
0
8
0
0
W
Apollo
11
2
4
6.5
L
4
4
3
1.38
W
Poseidon
3
4
4
1.25
L
Da Ji
Zurgin
Da Ji
3
5
1
0.7
W
Tsukuyomi
5
1
1
5.5
W
The Morrigan
bbcitabblin69
The Morrigan
3
1
7
6.5
W
Sun Wukong
lol865
Sun Wukong
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
24,815
36,200
Taken
30,196
13,360
Mitigated
10,431
7,353
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caderly
Izanami
3,516
1,662
0
1,944
7,938
2,015
0
1,748
6,190
0
32,878
L
Cerberus
2,109
22
0
2,160
6,369
4,578
0
90
6,279
17,320
0
L
Cthulhu
1,735
972
0
146
6,991
2,234
0
889
6,048
5,126
0
W
Apollo
7,625
4,535
0
3,071
8,070
2,378
1,074
1,309
6,761
0
38,638
L
4,307
1,037
0
857
6,011
1,752
0
2,753
3,194
28,110
0
W
Poseidon
3,558
512
0
290
4,362
1,214
953
2,617
1,745
30,505
0
L
Da Ji
Zurgin
Da Ji
2,464
337
0
2,246
8,891
2,781
0
932
7,959
0
22,826
W
Tsukuyomi
6,987
1,131
0
2,508
8,254
3,191
0
1,817
6,219
0
45,737
W
The Morrigan
bbcitabblin69
The Morrigan
2,972
801
0
730
2,794
1,137
0
1,235
1,558
18,705
0
W
Sun Wukong
lol865
Sun Wukong
3,673
961
0
358
6,716
2,511
0
930
5,761
0
31,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
33,509
212
Minions Killed
301
0
Camps Cleared
0
888,364
Distance Traveled
971,908
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,941
540
61
6
0
175,874
1
L
Cerberus
5,129
466
36
3
0
167,954
4
L
Cthulhu
4,145
377
6
1
0
165,779
0
W
Apollo
7,844
713
75
7
0
188,146
4
L
Nu Wa
6,563
597
56
5
0
174,427
0
W
Poseidon
6,198
563
54
5
0
207,915
3
L
Da Ji
6,130
557
53
5
0
204,330
1
W
Tsukuyomi
7,296
663
87
8
0
235,591
2
W
The Morrigan
6,262
569
35
3
0
118,081
0
W
Sun Wukong
5,909
537
50
5
0
222,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role