Player Matchup

Osiris
Osiris
AlucardLecter
Osiris
Level 33
God Stats
4W - 2L
1,257 SR
Queue Stats
128W - 150L
1,394 Elo+
Solo
Yemoja
Yemoja
Mefhisto36
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Nilien
Nu Wa
Level 133
God Stats
2W - 4L
1,270 SR
Queue Stats
6W - 11L
1,330 Elo+
Party 1
Hera
Hera
TRANKS25
Hera
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 96L
1,377 Elo+
Party 1
Neith
Neith
TuPadre_yo
Neith
Level 8
God Stats
5W - 8L
1,354 SR
Queue Stats
20W - 30L
1,464 Elo+
Party 1
Team Averages
Level 68
1,376 SR
1,413 Elo+

VS

Team Averages
Level 48
1,402 SR
1,441 Elo+
Chaac
Chaac
Banjo516
Chaac
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 14L
1,269 Elo+
Party 2
Thanatos
Thanatos
DoomsDearSlayer
Thanatos
Level 48
God Stats
1W - 4L
1,123 SR
Queue Stats
4W - 15L
1,342 Elo+
Party 2
Vulcan
Vulcan
Elcark
Vulcan
Level 37
God Stats
5W - 6L
1,446 SR
Queue Stats
59W - 50L
1,556 Elo+
Solo
Bacchus
Bacchus
Maxiczang
Bacchus
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 93L
1,646 Elo+
Solo
Ah Puch
Ah Puch
Schergenmeister
Ah Puch
Level 36
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
7,738
1,548
5,709
4,666
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Mefhisto36
Yemoja
11
0 / 2 / 7
5,926
1,185
2,006
5,526
2,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Nilien
Nu Wa
12
1 / 2 / 8
6,482
1,296
6,690
4,364
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
12
1 / 2 / 11
6,374
1,275
5,818
3,538
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
12
4 / 1 / 6
6,958
1,392
3,429
5,290
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

365

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Banjo516
Chaac
11
1 / 3 / 1
5,702
1,140
3,584
4,259
2,508
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
1 / 4 / 3
6,304
1,261
2,792
7,847
2,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Elcark
Vulcan
12
5 / 2 / 1
7,408
1,482
9,384
6,887
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Maxiczang
Bacchus
9
0 / 0 / 0
5,090
1,018
0
406
130
11
0 / 4 / 3
5,962
1,192
6,166
7,037
2,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
13
Kills
7
7
Deaths
13
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Chaac
Banjo516
Chaac
1
3
1
0.5
L
Thanatos
1
4
3
0.63
L
Vulcan
Elcark
Vulcan
5
2
1
2.75
L
Bacchus
Maxiczang
Bacchus
0
0
0
0
W
Yemoja
Mefhisto36
Yemoja
0
2
7
1.75
W
Nu Wa
Nilien
Nu Wa
1
2
8
2.5
L
0
4
3
0.38
W
Hera
1
2
11
3.25
W
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
21,926
23,384
Taken
26,436
10,413
Mitigated
10,027
6,032
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,709
2,054
0
165
4,666
3,389
0
2,422
2,180
0
7,382
L
Chaac
Banjo516
Chaac
3,584
66
0
370
4,259
2,508
0
2,450
1,627
0
10,632
L
Thanatos
2,792
718
0
2,050
7,847
2,938
0
2,930
4,746
0
12,189
L
Vulcan
Elcark
Vulcan
9,384
1,871
0
223
6,887
2,327
0
3,794
2,899
24,436
0
L
Bacchus
Maxiczang
Bacchus
0
0
0
0
406
130
0
360
0
0
0
W
Yemoja
Mefhisto36
Yemoja
2,006
546
4,066
764
5,526
2,434
0
3,922
1,464
7,433
0
W
Nu Wa
Nilien
Nu Wa
6,690
2,325
0
158
4,364
1,566
0
3,306
930
23,268
0
L
6,166
134
330
802
7,037
2,124
0
4,376
2,412
21,675
0
W
Hera
5,818
1,208
0
0
3,538
1,204
0
1,498
2,002
17,503
0
W
Neith
3,429
1,543
0
879
5,290
1,820
0
3,912
1,258
0
10,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
30,466
109
Minions Killed
106
3
Camps Cleared
3
531,452
Distance Traveled
346,444
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,738
1,548
6
1
0
120,529
0
L
Chaac
5,702
1,140
7
1
0
48,870
0
L
Thanatos
6,304
1,261
19
4
1
90,529
0
L
Vulcan
7,408
1,482
41
8
1
124,043
0
L
Bacchus
5,090
1,018
0
0
0
0
0
W
Yemoja
5,926
1,185
12
2
1
105,784
0
W
Nu Wa
6,482
1,296
41
8
0
108,072
0
L
Ah Puch
5,962
1,192
39
8
1
83,002
1
W
Hera
6,374
1,275
22
4
0
110,729
0
W
Neith
6,958
1,392
28
6
2
86,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role