Player Matchup

Khepri
Khepri
I Am Scope God
Khepri
Level 46
God Stats
1W - 5L
1,071 SR
Queue Stats
75W - 85L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
Zelo6574
Danzaburou
Level 29
God Stats
2W - 1L
2,008 SR
Queue Stats
18W - 19L
1,506 Elo+
Solo
Scylla
Scylla
im phat n uglee
Scylla
Level 28
God Stats
30W - 39L
1,466 SR
Queue Stats
56W - 72L
1,385 Elo+
Party 1
Team Averages
Level 34
1,515 SR
1,427 Elo+

VS

Team Averages
Level 31
1,485 SR
1,438 Elo+
Cthulhu
Cthulhu
Angelystor
Cthulhu
Level 14
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Jadebean87
Neith
Level 62
God Stats
24W - 35L
1,639 SR
Queue Stats
25W - 43L
1,313 Elo+
Solo
Bakasura
Bakasura
oblixwarrior
Bakasura
Level 17
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 10
8,701
870
4,235
9,949
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Zelo6574
Danzaburou
10
9 / 3 / 4
8,632
863
6,700
6,202
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 1 / 11
8,609
861
6,612
5,115
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelystor
Cthulhu
9
1 / 9 / 1
6,602
660
4,274
12,506
5,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
11
3 / 2 / 1
7,910
791
5,193
5,477
1,635
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
oblixwarrior
Bakasura
8
0 / 10 / 3
6,457
646
5,653
10,326
3,647
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
21
Kills
4
4
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angelystor
Cthulhu
1
9
1
0.17
W
6
0
10
11
L
Neith
3
2
1
1.75
W
Danzaburou
Zelo6574
Danzaburou
9
3
4
3.67
W
6
1
11
11.5
L
Bakasura
oblixwarrior
Bakasura
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
15,120
21,266
Taken
28,309
12,744
Mitigated
10,534
2,710
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angelystor
Cthulhu
4,274
527
293
424
12,506
5,252
0
2,941
9,340
13,574
0
W
4,235
702
0
2,346
9,949
8,689
203
1,525
7,868
12,215
0
L
Neith
5,193
2,911
0
733
5,477
1,635
792
3,036
2,271
0
19,291
W
Danzaburou
Zelo6574
Danzaburou
6,700
3,671
0
364
6,202
2,221
953
1,027
5,075
0
18,878
W
6,612
610
0
0
5,115
1,834
456
1,726
3,326
26,964
0
L
Bakasura
oblixwarrior
Bakasura
5,653
4,155
0
912
10,326
3,647
530
4,353
5,851
0
9,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
20,969
92
Minions Killed
72
0
Camps Cleared
0
466,337
Distance Traveled
503,961
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,602
660
21
2
0
168,576
0
W
Khepri
8,701
870
12
1
0
184,160
1
L
Neith
7,910
791
34
3
0
167,784
2
W
Danzaburou
8,632
863
32
3
0
112,577
0
W
Scylla
8,609
861
48
5
0
169,600
1
L
Bakasura
6,457
646
17
2
0
167,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role