Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CR7_CV11
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 135L
1,527 Elo+
Solo
Hercules
Hercules
LordBlow
Hercules
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 186L
1,491 Elo+
Party 2
Sol
Sol
MCHers
Sol
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
355W - 372L
1,584 Elo+
Party 2
Vulcan
Vulcan
Re4lzInvictuz
Vulcan
Level 147
God Stats
3W - 3L
1,509 SR
Queue Stats
257W - 283L
1,491 Elo+
Solo
Kukulkan
Kukulkan
ScottieRippen
Kukulkan
Level 145
God Stats
5W - 7L
1,500 SR
Queue Stats
336W - 355L
1,570 Elo+
Party 2
Team Averages
Level 149
1,502 SR
1,532 Elo+

VS

Team Averages
Level 149
1,543 SR
1,638 Elo+
Sobek
Sobek
BigGalaxyBrain
Sobek
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 62L
1,622 Elo+
Party 1
Erlang Shen
Erlang Shen
GorgonShield
Erlang Shen
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 186L
1,553 Elo+
Solo
Merlin
Merlin
LordRobane
Merlin
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
84W - 75L
1,460 Elo+
Solo
Chernobog
Chernobog
Maximus1017412
Chernobog
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 279L
1,712 Elo+
Party 1
Vulcan
Vulcan
SharkI3ait
Vulcan
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 44L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CR7_CV11
Ah Muzen Cab
17
3 / 4 / 7
9,867
658
11,046
10,806
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
LordBlow
Hercules
16
3 / 5 / 6
10,360
691
6,543
27,065
18,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
MCHers
Sol
17
7 / 6 / 7
10,810
721
16,160
16,248
6,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 4 / 10
10,372
691
19,535
10,264
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
ScottieRippen
Kukulkan
17
1 / 7 / 7
10,233
682
9,689
9,619
3,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
10,765
718
8,319
21,819
27,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
GorgonShield
Erlang Shen
18
3 / 4 / 15
10,818
721
15,753
18,249
17,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
LordRobane
Merlin
20
8 / 1 / 10
12,092
806
17,741
8,360
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Maximus1017412
Chernobog
16
2 / 4 / 10
9,888
659
4,295
13,365
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SharkI3ait
Vulcan
20
9 / 4 / 11
12,319
821
22,199
12,830
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
17
Kills
26
26
Deaths
17
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Ah Muzen Cab
CR7_CV11
Ah Muzen Cab
3
4
7
1.63
W
Erlang Shen
GorgonShield
Erlang Shen
3
4
15
2.63
L
Hercules
LordBlow
Hercules
3
5
6
1.2
W
Merlin
LordRobane
Merlin
8
1
10
13
L
Sol
MCHers
Sol
7
6
7
1.75
W
Chernobog
Maximus1017412
Chernobog
2
4
10
1.75
L
3
4
10
2
L
Kukulkan
ScottieRippen
Kukulkan
1
7
7
0.64
W
Vulcan
SharkI3ait
Vulcan
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,973
Damage
68,307
74,002
Taken
74,623
37,608
Mitigated
60,231
30,195
Healing
31,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,319
283
1,733
5,772
21,819
27,332
576
10,235
11,220
16,391
0
L
Ah Muzen Cab
CR7_CV11
Ah Muzen Cab
11,046
3,684
1,482
2,810
10,806
4,306
0
7,243
3,230
0
28,164
W
Erlang Shen
GorgonShield
Erlang Shen
15,753
5,062
2,909
6,043
18,249
17,370
559
10,910
7,044
0
23,126
L
Hercules
LordBlow
Hercules
6,543
2,614
2,933
13,535
27,065
18,997
48
16,504
9,196
0
9,024
W
Merlin
LordRobane
Merlin
17,741
1,334
2,344
3,177
8,360
3,761
2,251
5,295
2,965
36,036
0
L
Sol
MCHers
Sol
16,160
6,598
0
6,481
16,248
6,291
1,072
8,573
6,903
27,811
0
W
Chernobog
Maximus1017412
Chernobog
4,295
1,761
2,150
4,463
13,365
5,903
1,682
8,925
4,376
0
19,673
L
19,535
5,639
548
1,384
10,264
4,302
98
5,981
3,778
34,402
0
L
Kukulkan
ScottieRippen
Kukulkan
9,689
1,140
785
237
9,619
3,712
486
7,430
1,758
32,604
0
W
Vulcan
SharkI3ait
Vulcan
22,199
5,325
0
3,388
12,830
5,865
504
8,986
3,634
55,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
55,882
163
Minions Killed
196
0
Camps Cleared
0
1,293,938
Distance Traveled
1,355,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,765
718
16
1
0
253,261
1
L
Ah Muzen Cab
9,867
658
32
2
0
262,919
1
W
Erlang Shen
10,818
721
17
1
0
292,152
1
L
Hercules
10,360
691
7
0
0
286,461
0
W
Merlin
12,092
806
42
3
0
261,900
0
L
Sol
10,810
721
26
2
0
239,109
0
W
Chernobog
9,888
659
30
2
0
269,538
0
L
Vulcan
10,372
691
38
3
0
272,224
0
L
Kukulkan
10,233
682
60
4
0
233,225
0
W
Vulcan
12,319
821
91
6
0
278,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role