Player Matchup

Raijin
Raijin
JustUsoLOVI32
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,735 Elo+
Solo
Fenrir
Fenrir
LordWegs
Fenrir
Level 29
God Stats
1W - 1L
1,634 SR
Queue Stats
13W - 27L
1,371 Elo+
Party 2
Yemoja
Yemoja
Parzivlu
Yemoja
Level 24
God Stats
14W - 16L
1,505 SR
Queue Stats
26W - 39L
1,500 Elo+
Party 2
Bellona
Bellona
SLUN4689
Bellona
Level 29
God Stats
8W - 15L
1,575 SR
Queue Stats
342W - 326L
1,345 Elo+
Party 2
Apollo
Apollo
YeRm Trauma
Apollo
Level 58
God Stats
6W - 7L
1,744 SR
Queue Stats
13W - 22L
1,397 Elo+
Party 2
Team Averages
Level 37
1,592 SR
1,470 Elo+

VS

Team Averages
Level 45
1,450 SR
1,468 Elo+
Nemesis
Nemesis
chingusmcdingus
Nemesis
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 193L
1,638 Elo+
Party 1
Set
Set
jesuslovesyew
Set
Level 18
God Stats
7W - 9L
1,482 SR
Queue Stats
96W - 84L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
pnuttttt
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
shrekislove666
Xing Tian
Level 55
God Stats
4W - 1L
1,690 SR
Queue Stats
254W - 225L
1,531 Elo+
Party 1
Poseidon
Poseidon
xXxG0DK1LL3RxXx
Poseidon
Level 27
God Stats
17W - 27L
1,079 SR
Queue Stats
167W - 153L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,219
518
3,055
6,319
1,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LordWegs
Fenrir
8
3 / 1 / 0
5,753
479
3,350
6,238
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Parzivlu
Yemoja
9
0 / 3 / 3
5,225
435
2,381
6,810
2,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SLUN4689
Bellona
9
0 / 3 / 0
5,639
470
1,850
8,702
5,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
8
0 / 4 / 1
5,047
421
1,697
5,534
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
6,990
583
5,659
7,220
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 2
6,926
577
5,957
5,283
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
pnuttttt
Jing Wei
12
3 / 1 / 1
6,735
561
3,302
5,210
1,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
shrekislove666
Xing Tian
9
1 / 1 / 7
6,312
526
3,075
6,919
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
12
4 / 0 / 2
6,999
583
4,266
3,980
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Fenrir
LordWegs
Fenrir
3
1
0
3
L
Yemoja
Parzivlu
Yemoja
0
3
3
0.5
L
Bellona
SLUN4689
Bellona
0
3
0
0
L
Apollo
0
4
1
0.13
W
3
0
7
6.5
W
3
2
2
2
W
Jing Wei
pnuttttt
Jing Wei
3
1
1
3.5
W
Xing Tian
shrekislove666
Xing Tian
1
1
7
4.5
W
Poseidon
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,333
Damage
22,259
33,603
Taken
28,612
15,039
Mitigated
12,697
7,501
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,055
212
0
1,431
6,319
1,869
811
1,883
4,338
29,548
0
L
Fenrir
LordWegs
Fenrir
3,350
717
0
1,741
6,238
2,288
20
1,592
4,505
0
17,685
L
Yemoja
Parzivlu
Yemoja
2,381
145
947
1,737
6,810
2,558
248
2,512
4,163
15,719
0
L
Bellona
SLUN4689
Bellona
1,850
406
0
1,525
8,702
5,651
138
207
8,170
0
15,616
L
Apollo
1,697
279
0
120
5,534
2,673
708
823
4,689
2,469
20,844
W
5,659
2,994
0
2,965
7,220
2,210
49
1,542
5,678
0
37,296
W
5,957
1,813
0
1,183
5,283
3,746
0
497
4,786
0
34,867
W
Jing Wei
pnuttttt
Jing Wei
3,302
2,143
0
2,708
5,210
1,753
1,176
1,257
3,953
0
38,219
W
Xing Tian
shrekislove666
Xing Tian
3,075
182
0
797
6,919
3,787
156
1,182
5,737
14,384
0
W
Poseidon
4,266
443
74
1,041
3,980
1,201
259
1,029
2,951
41,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
33,962
196
Minions Killed
315
0
Camps Cleared
0
1,073,393
Distance Traveled
1,241,583
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,219
518
51
4
0
183,447
2
L
Fenrir
5,753
479
32
3
0
269,298
0
L
Yemoja
5,225
435
21
2
0
193,517
0
L
Bellona
5,639
470
33
3
0
225,348
1
L
Apollo
5,047
421
59
5
0
201,783
0
W
Nemesis
6,990
583
78
7
0
286,349
1
W
Set
6,926
577
62
5
0
224,684
0
W
Jing Wei
6,735
561
80
7
0
221,971
4
W
Xing Tian
6,312
526
11
1
0
256,508
6
W
Poseidon
6,999
583
84
7
0
252,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role