Player Matchup

Cthulhu
Cthulhu
Kr0nTastiK
Cthulhu
Level 140
God Stats
2W - 5L
1,421 SR
Queue Stats
88W - 87L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
truck164
Danzaburou
Level 89
God Stats
1W - 2L
1,706 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 2
Neith
Neith
xXMadrid11Xx
Neith
Level 7
God Stats
5W - 8L
1,708 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 79
1,612 SR
1,541 Elo+

VS

Team Averages
Level 49
1,578 SR
1,462 Elo+
Mulan
Mulan
ItsJordaanHOE
Mulan
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 7L
1,451 Elo+
Solo
Hachiman
Hachiman
SAVAGE SNIPER9
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,389 Elo+
Party 1
He Bo
He Bo
TOXICMUSTARED123
He Bo
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 117L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kr0nTastiK
Cthulhu
10
3 / 3 / 2
6,400
914
7,430
10,128
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
truck164
Danzaburou
9
2 / 2 / 3
5,881
840
3,362
4,813
1,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 0 / 0
4,394
628
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,705
815
2,737
4,235
2,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
8
1 / 3 / 3
5,577
797
2,815
5,796
1,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 2
6,440
920
4,487
4,826
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
5
5
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Cthulhu
Kr0nTastiK
Cthulhu
3
3
2
1.33
W
Hachiman
1
3
3
0.83
W
3
2
2
2
L
Danzaburou
truck164
Danzaburou
2
2
3
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
10,039
14,941
Taken
14,857
6,716
Mitigated
5,695
3,134
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,737
553
477
1,352
4,235
2,330
489
1,765
2,470
0
14,440
L
Cthulhu
Kr0nTastiK
Cthulhu
7,430
70
142
2,659
10,128
5,215
0
2,897
6,800
22,161
0
W
Hachiman
2,815
1,559
384
1,410
5,796
1,844
225
3,006
2,790
0
11,452
W
4,487
479
147
1,404
4,826
1,521
118
2,671
2,155
19,561
0
L
Danzaburou
truck164
Danzaburou
3,362
825
0
333
4,813
1,501
0
1,263
3,408
0
11,012
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,675
Gold Earned
17,722
47
Minions Killed
82
0
Camps Cleared
0
317,774
Distance Traveled
407,329
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,705
815
28
4
0
163,750
1
L
Cthulhu
6,400
914
27
4
0
162,789
2
W
Hachiman
5,577
797
20
3
0
123,415
0
W
He Bo
6,440
920
34
5
0
120,164
1
L
Danzaburou
5,881
840
20
3
0
152,358
1
L
Neith
4,394
628
0
0
0
2,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role