Player Matchup

Neith
Neith
Alogiah
Neith
Level 149
God Stats
82W - 69L
1,332 SR
Queue Stats
135W - 110L
1,308 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Druidthusar
Tsukuyomi
Level 147
God Stats
0W - 3L
1,380 SR
Queue Stats
3W - 8L
1,399 Elo+
Party 2
Discordia
Discordia
Eopas
Discordia
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,500 Elo+
Party 2
Hel
Hel
RoterAngriff
Hel
Level 105
God Stats
3W - 4L
1,278 SR
Queue Stats
72W - 69L
1,313 Elo+
Party 2
Guan Yu
Guan Yu
Slashii
Guan Yu
Level 29
God Stats
0W - 2L
1,207 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 2
Team Averages
Level 118
1,340 SR
1,364 Elo+

VS

Team Averages
Level 122
1,406 SR
1,466 Elo+
Scylla
Scylla
Niagri
Scylla
Level 126
God Stats
2W - 1L
1,464 SR
Queue Stats
22W - 10L
1,600 Elo+
Party 1
King Arthur
King Arthur
SirXero19
King Arthur
Level 113
God Stats
7W - 10L
1,500 SR
Queue Stats
57W - 62L
1,567 Elo+
Party 1
Apollo
Apollo
lamboaddict
Apollo
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 71L
1,517 Elo+
Solo
Awilix
Awilix
varelakratos
Awilix
Level 102
God Stats
3W - 3L
1,283 SR
Queue Stats
65W - 72L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
Ōmikami
Sun Wukong
Level 116
God Stats
2W - 1L
1,282 SR
Queue Stats
97W - 99L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alogiah
Neith
16
1 / 7 / 6
10,239
445
10,983
17,623
7,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Druidthusar
Tsukuyomi
18
7 / 8 / 1
12,237
532
14,409
19,389
12,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Eopas
Discordia
17
6 / 8 / 4
12,296
535
18,935
16,276
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 8
9,175
399
5,410
18,920
13,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Slashii
Guan Yu
14
0 / 8 / 3
9,319
405
5,171
18,686
20,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Niagri
Scylla
19
9 / 3 / 11
12,532
545
13,053
12,480
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SirXero19
King Arthur
20
9 / 1 / 13
13,936
606
16,904
21,846
20,000
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
19
7 / 4 / 14
12,889
560
17,341
23,220
10,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
20
10 / 3 / 6
13,696
595
12,100
17,539
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Ōmikami
Sun Wukong
18
4 / 4 / 23
11,501
500
11,311
19,832
19,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
14
Kills
39
39
Deaths
15
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
Alogiah
Neith
1
7
6
0.57
L
Tsukuyomi
Druidthusar
Tsukuyomi
7
8
1
0.94
L
Discordia
Eopas
Discordia
6
8
4
1
W
Scylla
Niagri
Scylla
9
3
11
4.83
L
0
8
8
0.5
W
King Arthur
SirXero19
King Arthur
9
1
13
15.5
L
Guan Yu
Slashii
Guan Yu
0
8
3
0.19
W
Apollo
7
4
14
3.5
W
Awilix
10
3
6
4.33
W
Sun Wukong
Ōmikami
Sun Wukong
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,908
Damage
70,709
90,894
Taken
94,917
60,317
Mitigated
62,041
25,639
Healing
32,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alogiah
Neith
10,983
4,219
0
2,228
17,623
7,160
868
1,740
15,843
0
75,842
L
Tsukuyomi
Druidthusar
Tsukuyomi
14,409
3,576
0
4,122
19,389
12,652
0
2,634
16,659
0
60,271
L
Discordia
Eopas
Discordia
18,935
1,549
0
1,530
16,276
6,216
708
3,621
12,495
65,535
0
W
Scylla
Niagri
Scylla
13,053
1,575
0
2,676
12,480
4,878
2,421
3,963
8,192
95,419
0
L
5,410
883
7,167
7,372
18,920
13,803
0
2,708
15,952
24,766
0
W
King Arthur
SirXero19
King Arthur
16,904
2,128
0
5,888
21,846
20,000
604
2,347
19,095
238
86,370
L
Guan Yu
Slashii
Guan Yu
5,171
887
226
2,994
18,686
20,486
0
2,116
16,336
0
32,056
W
Apollo
17,341
11,034
0
12,197
23,220
10,204
5,621
5,314
17,645
0
103,140
W
Awilix
12,100
4,129
0
6,357
17,539
7,818
140
5,191
12,064
0
99,891
W
Sun Wukong
Ōmikami
Sun Wukong
11,311
1,331
937
4,315
19,832
19,141
508
7,208
12,294
0
44,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
64,554
402
Minions Killed
637
0
Camps Cleared
0
1,898,663
Distance Traveled
2,170,493
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,239
445
110
5
0
378,342
4
L
Tsukuyomi
12,237
532
90
4
0
417,283
2
L
Discordia
12,296
535
103
4
0
353,137
6
W
Scylla
12,532
545
136
6
0
405,563
4
L
Hel
9,175
399
32
1
0
360,395
2
W
King Arthur
13,936
606
146
6
0
435,365
5
L
Guan Yu
9,319
405
67
3
0
389,506
2
W
Apollo
12,889
560
165
7
0
398,915
3
W
Awilix
13,696
595
158
7
0
476,204
0
W
Sun Wukong
11,501
500
32
1
0
454,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role