Player Matchup

Neith
Neith
Bberzerker
Neith
Level 29
God Stats
2W - 5L
1,549 SR
Queue Stats
37W - 30L
1,436 Elo+
Solo
Fenrir
Fenrir
Decidious467
Fenrir
Level 23
God Stats
18W - 10L
1,628 SR
Queue Stats
102W - 96L
1,566 Elo+
Solo
Hades
Hades
Gamer-que-nada
Hades
Level 29
God Stats
11W - 5L
1,612 SR
Queue Stats
100W - 117L
1,510 Elo+
Solo
Nike
Nike
LEEMACHETE_2020
Nike
Level 21
God Stats
8W - 4L
1,654 SR
Queue Stats
20W - 19L
1,476 Elo+
Solo
Zeus
Zeus
sinoombre
Zeus
Level 14
God Stats
9W - 13L
1,296 SR
Queue Stats
578W - 589L
1,284 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,455 Elo+

VS

Team Averages
Level 10
1,423 SR
1,376 Elo+
Yemoja
Yemoja
J_Wall_West
Yemoja
Level 15
God Stats
17W - 7L
1,370 SR
Queue Stats
130W - 108L
1,377 Elo+
Party 1
Fenrir
Fenrir
KingRamaXI
Fenrir
Level 26
God Stats
43W - 41L
1,424 SR
Queue Stats
253W - 248L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Padillang23
Sun Wukong
Level 6
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
hammatimme
Cupid
Level 3
God Stats
4W - 3L
1,370 SR
Queue Stats
58W - 55L
1,109 Elo+
Party 1
Olorun
Olorun
packerlie
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 3 / 3
7,688
549
7,950
6,757
2,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
12
4 / 2 / 3
7,479
534
5,305
7,929
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 6 / 1
8,046
575
5,973
7,916
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
6,244
446
4,669
7,661
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
12
5 / 4 / 2
7,694
550
8,061
8,627
2,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 4 / 4
6,145
439
3,253
9,615
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
KingRamaXI
Fenrir
13
10 / 5 / 3
8,265
590
8,441
11,398
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Padillang23
Sun Wukong
9
2 / 3 / 3
6,106
436
3,092
5,791
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
11
2 / 5 / 0
6,140
439
2,923
8,174
2,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
packerlie
Olorun
10
2 / 6 / 2
6,340
453
3,547
9,378
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
22
Kills
16
16
Deaths
23
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
3
2.5
W
Fenrir
4
2
3
2.75
W
6
6
1
1.08
L
Yemoja
0
4
4
0.5
L
Fenrir
KingRamaXI
Fenrir
10
5
3
2.3
W
1
1
5
3.5
L
Sun Wukong
Padillang23
Sun Wukong
2
3
3
1.17
L
Cupid
2
5
0
0.4
L
Olorun
packerlie
Olorun
2
6
2
0.5
W
Zeus
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
21,256
38,890
Taken
44,356
18,224
Mitigated
16,555
9,247
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,950
2,208
0
881
6,757
2,246
668
1,234
5,498
0
39,121
W
Fenrir
5,305
979
0
2,790
7,929
2,680
0
787
7,117
0
34,628
W
5,973
761
102
1,139
7,916
6,109
1,956
538
7,253
35,050
0
L
Yemoja
3,253
1,008
524
1,690
9,615
3,906
0
117
9,298
21,199
0
L
Fenrir
KingRamaXI
Fenrir
8,441
2,911
0
2,677
11,398
3,812
0
2,320
9,028
0
33,157
W
4,669
427
0
2,083
7,661
4,862
60
1,683
5,955
0
19,293
L
Sun Wukong
Padillang23
Sun Wukong
3,092
1,036
0
546
5,791
3,417
0
3,497
2,294
0
13,554
L
Cupid
2,923
1,798
33
1,498
8,174
2,098
0
545
7,529
0
25,070
L
Olorun
packerlie
Olorun
3,547
832
208
1,952
9,378
3,322
418
7,555
1,823
25,427
0
W
Zeus
8,061
1,922
0
2,252
8,627
2,327
1,072
2,558
6,019
38,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
32,996
291
Minions Killed
208
0
Camps Cleared
0
1,138,333
Distance Traveled
1,142,241
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,688
549
68
5
0
207,637
3
W
Fenrir
7,479
534
53
4
0
278,323
3
W
Hades
8,046
575
73
5
0
208,185
1
L
Yemoja
6,145
439
34
2
0
231,956
0
L
Fenrir
8,265
590
57
4
0
283,704
0
W
Nike
6,244
446
33
2
0
244,739
3
L
Sun Wukong
6,106
436
16
1
0
216,703
0
L
Cupid
6,140
439
57
4
0
218,589
0
L
Olorun
6,340
453
44
3
0
191,289
0
W
Zeus
7,694
550
64
5
0
199,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role