Player Matchup

Nemesis
Nemesis
Beligerence
Nemesis
Level 108
God Stats
5W - 0L
1,867 SR
Queue Stats
7W - 9L
1,529 Elo+
Solo
Scylla
Scylla
Billybot29
Scylla
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 131L
1,486 Elo+
Party 2
Apollo
Apollo
Coxinhabrbr
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NaturalRubber
Terra
Level 67
God Stats
5W - 5L
1,409 SR
Queue Stats
127W - 124L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
xbossmnkyx
Sylvanus
Level 85
God Stats
22W - 10L
1,812 SR
Queue Stats
320W - 298L
1,512 Elo+
Solo
Team Averages
Level 94
1,618 SR
1,500 Elo+

VS

Team Averages
Level 77
1,571 SR
1,457 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JoseDeividSG
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KevIncarnate
Yemoja
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 94L
1,643 Elo+
Solo
King Arthur
King Arthur
NezoxPlays
King Arthur
Level 67
God Stats
6W - 3L
1,868 SR
Queue Stats
113W - 92L
1,319 Elo+
Party 1
Discordia
Discordia
acemaster1291
Discordia
Level 93
God Stats
0W - 2L
1,488 SR
Queue Stats
2W - 9L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beligerence
Nemesis
16
9 / 1 / 4
10,093
561
8,674
7,851
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Billybot29
Scylla
17
7 / 0 / 1
10,208
567
11,783
7,342
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
15
3 / 4 / 10
8,839
491
9,746
14,245
4,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 12
8,480
471
4,344
14,295
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
xbossmnkyx
Sylvanus
16
2 / 2 / 2
9,227
513
10,227
13,282
16,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 3 / 3
9,112
506
4,468
13,528
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 2
7,729
429
10,406
12,466
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
12
0 / 6 / 4
6,935
385
6,145
11,597
7,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
NezoxPlays
King Arthur
16
0 / 3 / 2
9,028
502
10,151
23,318
8,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
acemaster1291
Discordia
15
4 / 5 / 0
9,510
528
7,018
10,103
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
10
10
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
3
1.5
W
Nemesis
Beligerence
Nemesis
9
1
4
11
W
Scylla
Billybot29
Scylla
7
0
1
7.5
W
Apollo
3
4
10
2
L
3
6
2
0.67
L
Yemoja
0
6
4
0.33
W
2
3
12
2.67
L
King Arthur
NezoxPlays
King Arthur
0
3
2
0.33
L
Discordia
acemaster1291
Discordia
4
5
0
0.8
W
Sylvanus
xbossmnkyx
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
38,188
57,015
Taken
71,012
39,280
Mitigated
31,554
20,901
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,468
3,344
0
5,948
13,528
8,239
609
3,522
10,006
12,103
49,088
W
Nemesis
Beligerence
Nemesis
8,674
3,723
0
529
7,851
6,260
101
1,466
6,330
7,342
55,058
W
Scylla
Billybot29
Scylla
11,783
262
104
1,311
7,342
2,559
784
2,480
4,506
63,199
0
W
Apollo
9,746
5,468
0
4,797
14,245
4,284
1,350
4,962
9,211
0
59,212
L
10,406
4,169
0
3,180
12,466
3,948
0
3,350
9,116
0
58,464
L
Yemoja
6,145
1,251
1,454
2,200
11,597
7,129
22
4,151
7,446
22,528
0
W
4,344
394
2,118
6,675
14,295
9,737
145
3,952
10,229
22,043
0
L
King Arthur
NezoxPlays
King Arthur
10,151
1,126
0
7,143
23,318
8,550
14
11,864
11,454
0
56,757
L
Discordia
acemaster1291
Discordia
7,018
207
0
1,300
10,103
3,688
0
3,910
6,193
61,906
0
W
Sylvanus
xbossmnkyx
Sylvanus
10,227
3,097
0
5,367
13,282
16,440
0
141
13,141
58,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
42,314
462
Minions Killed
510
0
Camps Cleared
0
1,737,144
Distance Traveled
1,593,353
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,112
506
101
6
0
364,653
2
W
Nemesis
10,093
561
95
5
0
385,587
5
W
Scylla
10,208
567
120
7
0
378,110
1
W
Apollo
8,839
491
106
6
0
318,758
1
L
Neith
7,729
429
111
6
0
270,926
1
L
Yemoja
6,935
385
36
2
0
282,115
5
W
Terra
8,480
471
29
2
0
375,794
2
L
King Arthur
9,028
502
136
8
0
347,005
3
L
Discordia
9,510
528
126
7
0
328,654
3
W
Sylvanus
9,227
513
112
6
0
278,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role