Player Matchup

Bellona
Bellona
JungleJack32
Bellona
Level 18
God Stats
3W - 1L
1,644 SR
Queue Stats
21W - 23L
1,486 Elo+
Solo
Nemesis
Nemesis
M1GHTYxJ0E
Nemesis
Level 10
God Stats
8W - 8L
1,582 SR
Queue Stats
8W - 10L
1,468 Elo+
Solo
Izanami
Izanami
Swat Open 3
Izanami
Level 28
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo
Neith
Neith
bird000
Neith
Level 27
God Stats
9W - 13L
1,443 SR
Queue Stats
58W - 107L
1,537 Elo+
Party 2
Yemoja
Yemoja
frickyousnake
Yemoja
Level 15
God Stats
5W - 14L
1,363 SR
Queue Stats
56W - 75L
1,524 Elo+
Party 2
Team Averages
Level 20
1,498 SR
1,465 Elo+

VS

Team Averages
Level 20
1,592 SR
1,481 Elo+
Ymir
Ymir
RSL26
Ymir
Level 6
God Stats
9W - 6L
1,688 SR
Queue Stats
65W - 47L
1,604 Elo+
Party 1
Loki
Loki
ShakyPath72
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
T Will7213
Cu Chulainn
Level 45
God Stats
10W - 7L
1,502 SR
Queue Stats
21W - 23L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
Terable Speler
Kukulkan
Level 27
God Stats
27W - 16L
1,687 SR
Queue Stats
76W - 72L
1,551 Elo+
Solo
Izanami
Izanami
tacumbu_
Izanami
Level 17
God Stats
6W - 3L
1,584 SR
Queue Stats
10W - 13L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JungleJack32
Bellona
9
3 / 5 / 0
5,704
519
4,186
7,533
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
M1GHTYxJ0E
Nemesis
9
1 / 3 / 1
5,493
499
2,036
5,681
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Swat Open 3
Izanami
9
4 / 3 / 1
6,008
546
2,926
5,976
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
bird000
Neith
6
0 / 3 / 1
4,357
396
944
4,977
1,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 6 / 1
4,980
453
1,990
7,350
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
RSL26
Ymir
10
6 / 2 / 2
6,590
599
6,189
7,971
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 7 / 2
4,736
431
260
5,495
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
T Will7213
Cu Chulainn
13
6 / 0 / 0
7,619
693
5,375
4,147
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
13
5 / 1 / 0
7,770
706
5,595
3,569
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
tacumbu_
Izanami
10
2 / 0 / 4
6,012
547
3,267
3,654
1,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
19
20
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
JungleJack32
Bellona
3
5
0
0.6
L
Nemesis
M1GHTYxJ0E
Nemesis
1
3
1
0.5
W
Ymir
RSL26
Ymir
6
2
2
3.5
W
0
7
2
0.14
L
Izanami
Swat Open 3
Izanami
4
3
1
1.5
W
Cu Chulainn
T Will7213
Cu Chulainn
6
0
0
6
W
Kukulkan
5
1
0
5
L
Neith
bird000
Neith
0
3
1
0.17
L
0
6
1
0.08
W
Izanami
tacumbu_
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,082
Damage
20,686
31,517
Taken
24,836
13,533
Mitigated
12,172
2,346
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JungleJack32
Bellona
4,186
1,198
0
606
7,533
4,457
368
3,617
3,916
0
16,915
L
Nemesis
M1GHTYxJ0E
Nemesis
2,036
350
0
189
5,681
3,172
87
2,212
3,469
3,271
23,229
W
Ymir
RSL26
Ymir
6,189
1,300
0
2,782
7,971
4,242
1,255
775
7,133
27,144
0
W
260
134
0
403
5,495
1,155
0
0
5,495
0
4,826
L
Izanami
Swat Open 3
Izanami
2,926
2,324
0
0
5,976
1,962
1,048
2,985
2,991
0
23,898
W
Cu Chulainn
T Will7213
Cu Chulainn
5,375
1,245
0
1,867
4,147
3,519
470
356
3,791
5,926
36,938
W
Kukulkan
5,595
586
0
409
3,569
1,303
1,000
626
2,943
47,574
0
L
Neith
bird000
Neith
944
334
0
434
4,977
1,205
566
1,128
3,849
0
10,413
L
1,990
601
645
472
7,350
2,737
381
2,647
4,703
15,620
0
W
Izanami
tacumbu_
Izanami
3,267
1,905
0
1,580
3,654
1,953
1,269
293
3,273
1,383
20,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
32,727
169
Minions Killed
285
0
Camps Cleared
0
987,398
Distance Traveled
997,623
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,704
519
29
3
0
217,050
0
L
Nemesis
5,493
499
53
5
0
224,270
0
W
Ymir
6,590
599
45
4
0
197,408
0
W
Loki
4,736
431
13
1
0
229,736
1
L
Izanami
6,008
546
52
5
0
182,492
0
W
Cu Chulainn
7,619
693
85
8
0
193,400
0
W
Kukulkan
7,770
706
99
9
0
188,054
0
L
Neith
4,357
396
13
1
0
187,743
0
L
Yemoja
4,980
453
22
2
0
175,843
0
W
Izanami
6,012
547
43
4
0
189,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role