Player Matchup

Erlang Shen
Erlang Shen
Dosiou
Erlang Shen
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 77L
1,373 Elo+
Party 1
Janus
Janus
Jaimo
Janus
Level 18
God Stats
3W - 2L
1,830 SR
Queue Stats
96W - 132L
1,466 Elo+
Party 1
Izanami
Izanami
MMegumiii
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
covy
Thor
Level 21
God Stats
2W - 1L
1,834 SR
Queue Stats
93W - 107L
1,336 Elo+
Party 1
Ymir
Ymir
trigerzs
Ymir
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Team Averages
Level 19
1,584 SR
1,366 Elo+

VS

Team Averages
Level 24
1,573 SR
1,365 Elo+
Nu Wa
Nu Wa
Mackan903903
Nu Wa
Level 27
God Stats
7W - 9L
1,572 SR
Queue Stats
59W - 52L
1,673 Elo+
Solo
Fenrir
Fenrir
RockDecoy
Fenrir
Level 29
God Stats
8W - 7L
1,477 SR
Queue Stats
44W - 51L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Saibriel
Ah Puch
Level 15
God Stats
3W - 1L
1,815 SR
Queue Stats
165W - 172L
1,468 Elo+
Solo
Medusa
Medusa
Synateez
Medusa
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 74L
1,080 Elo+
Party 2
Ymir
Ymir
kojirocs
Ymir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dosiou
Erlang Shen
17
2 / 6 / 0
10,562
503
7,035
17,599
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Jaimo
Janus
14
0 / 8 / 1
8,908
424
4,335
12,435
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MMegumiii
Izanami
19
5 / 4 / 1
11,994
571
12,676
16,303
4,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
covy
Thor
13
0 / 7 / 0
8,105
386
5,501
15,365
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 7 / 2
8,375
399
2,082
17,171
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 7
13,534
644
22,698
7,287
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
RockDecoy
Fenrir
18
12 / 2 / 6
12,411
591
13,477
17,061
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Saibriel
Ah Puch
19
5 / 2 / 2
12,289
585
8,264
10,938
8,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Synateez
Medusa
18
5 / 2 / 1
11,506
548
7,706
12,984
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
3 / 0 / 9
10,589
504
7,694
11,632
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
32
32
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dosiou
Erlang Shen
2
6
0
0.33
L
Janus
Jaimo
Janus
0
8
1
0.06
L
Izanami
MMegumiii
Izanami
5
4
1
1.38
W
7
1
7
10.5
W
Fenrir
RockDecoy
Fenrir
12
2
6
7.5
W
Ah Puch
Saibriel
Ah Puch
5
2
2
3
W
Medusa
Synateez
Medusa
5
2
1
2.75
L
Thor
covy
Thor
0
7
0
0
W
Ymir
3
0
9
7.5
L
Ymir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,629
Damage
59,839
78,873
Taken
59,902
34,705
Mitigated
34,419
13,246
Healing
23,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dosiou
Erlang Shen
7,035
2,803
0
4,881
17,599
8,957
0
11,639
5,740
0
54,658
L
Janus
Jaimo
Janus
4,335
330
0
655
12,435
3,779
392
4,797
7,338
55,480
0
L
Izanami
MMegumiii
Izanami
12,676
8,576
0
5,194
16,303
4,630
0
7,709
8,356
0
95,128
W
22,698
6,218
0
968
7,287
3,112
4,853
1,259
6,028
111,178
0
W
Fenrir
RockDecoy
Fenrir
13,477
3,625
409
9,379
17,061
7,524
153
1,534
15,527
0
67,539
W
Ah Puch
Saibriel
Ah Puch
8,264
896
0
4,934
10,938
8,557
2,135
381
10,557
68,040
0
W
Medusa
Synateez
Medusa
7,706
4,863
0
5,102
12,984
5,191
2,153
1,084
11,900
0
80,251
L
Thor
covy
Thor
5,501
1,065
0
1,500
15,365
5,104
0
4,804
10,271
0
57,614
W
Ymir
7,694
836
0
3,092
11,632
10,035
0
2,159
9,473
33,568
0
L
Ymir
2,082
368
0
1,016
17,171
12,235
0
8,389
8,512
9,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
60,329
518
Minions Killed
612
0
Camps Cleared
0
1,811,045
Distance Traveled
1,897,182
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,562
503
116
6
0
386,970
3
L
Janus
8,908
424
108
5
0
309,443
5
L
Izanami
11,994
571
197
9
0
381,359
5
W
Nu Wa
13,534
644
194
9
0
405,902
2
W
Fenrir
12,411
591
104
5
0
414,591
0
W
Ah Puch
12,289
585
125
6
0
298,980
0
W
Medusa
11,506
548
146
7
0
374,525
4
L
Thor
8,105
386
87
4
0
395,895
12
W
Ymir
10,589
504
43
2
0
403,184
13
L
Ymir
8,375
399
10
0
0
337,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role