Player Matchup

King Arthur
King Arthur
BobsRus
King Arthur
Level 26
God Stats
10W - 12L
1,500 SR
Queue Stats
52W - 48L
1,546 Elo+
Solo
Ra
Ra
Feenixz10
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,643 Elo+
Party 1
Xbalanque
Xbalanque
L1oNeL
Xbalanque
Level 29
God Stats
1W - 2L
1,491 SR
Queue Stats
26W - 20L
1,517 Elo+
Party 1
Mercury
Mercury
Shaolim
Mercury
Level 13
God Stats
0W - 2L
1,292 SR
Queue Stats
13W - 11L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThePharm
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,255 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,515 Elo+

VS

Team Averages
Level 21
1,718 SR
1,572 Elo+
Neith
Neith
Bosniak1
Neith
Level 28
God Stats
13W - 5L
1,806 SR
Queue Stats
91W - 78L
1,648 Elo+
Solo
Kali
Kali
HaruTheSenpai
Kali
Level 21
God Stats
2W - 1L
1,768 SR
Queue Stats
11W - 6L
1,666 Elo+
Party 2
Amaterasu
Amaterasu
JuniorPiglet
Amaterasu
Level 17
God Stats
3W - 0L
1,928 SR
Queue Stats
11W - 7L
1,544 Elo+
Party 2
Athena
Athena
PureSlux
Athena
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 23L
1,627 Elo+
Party 2
Ra
Ra
TXBLACKWOLF
Ra
Level 15
God Stats
2W - 1L
1,588 SR
Queue Stats
6W - 15L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobsRus
King Arthur
12
0 / 8 / 2
8,077
385
2,444
12,612
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 9 / 7
9,810
467
13,836
10,358
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
L1oNeL
Xbalanque
15
6 / 7 / 7
10,713
510
13,758
19,523
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Shaolim
Mercury
13
2 / 9 / 10
8,904
424
6,921
15,465
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ThePharm
Tsukuyomi
14
6 / 9 / 7
9,867
470
6,344
14,011
4,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bosniak1
Neith
17
8 / 5 / 13
11,658
555
16,814
15,526
7,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
12 / 3 / 8
12,398
590
9,821
14,001
10,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
JuniorPiglet
Amaterasu
20
12 / 1 / 3
13,398
638
12,417
16,392
18,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
PureSlux
Athena
15
6 / 2 / 18
11,214
534
6,667
16,298
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 8 / 11
11,193
533
9,181
13,765
6,509
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
17
Kills
42
42
Deaths
19
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BobsRus
King Arthur
0
8
2
0.13
W
Neith
Bosniak1
Neith
8
5
13
2.9
L
3
9
7
0.72
W
12
3
8
5.33
W
Amaterasu
JuniorPiglet
Amaterasu
12
1
3
13.5
L
Xbalanque
L1oNeL
Xbalanque
6
7
7
1.36
W
Athena
PureSlux
Athena
6
2
18
7.5
L
Mercury
Shaolim
Mercury
2
9
10
0.78
W
4
8
11
1.19
L
Tsukuyomi
ThePharm
Tsukuyomi
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
54,900
71,969
Taken
75,982
27,640
Mitigated
59,311
13,399
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BobsRus
King Arthur
2,444
513
0
1,160
12,612
8,900
370
856
11,571
0
33,077
W
Neith
Bosniak1
Neith
16,814
7,673
0
5,758
15,526
7,400
5,840
2,639
12,887
0
72,725
L
13,836
1,462
596
363
10,358
3,436
0
2,987
7,343
54,010
0
W
9,821
6,455
0
6,334
14,001
10,227
98
1,195
12,762
13,887
70,952
W
Amaterasu
JuniorPiglet
Amaterasu
12,417
5,371
0
5,371
16,392
18,123
5,317
1,186
15,048
94
87,659
L
Xbalanque
L1oNeL
Xbalanque
13,758
8,495
135
6,203
19,523
6,269
0
5,085
14,363
0
51,865
W
Athena
PureSlux
Athena
6,667
2,831
0
1,228
16,298
17,052
1,004
3,271
12,977
25,375
0
L
Mercury
Shaolim
Mercury
6,921
2,723
0
4,152
15,465
4,444
0
4,656
10,759
0
40,363
W
9,181
753
1,334
3,234
13,765
6,509
1,090
5,545
8,220
51,845
0
L
Tsukuyomi
ThePharm
Tsukuyomi
6,344
1,672
0
790
14,011
4,591
0
3,193
10,768
0
27,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
59,861
347
Minions Killed
495
0
Camps Cleared
0
1,719,868
Distance Traveled
1,898,183
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,077
385
66
3
0
229,481
1
W
Neith
11,658
555
99
5
0
344,517
2
L
Ra
9,810
467
95
5
0
382,987
2
W
Kali
12,398
590
100
5
0
390,756
0
W
Amaterasu
13,398
638
164
8
0
424,765
2
L
Xbalanque
10,713
510
79
4
0
331,190
1
W
Athena
11,214
534
41
2
0
420,363
1
L
Mercury
8,904
424
72
3
0
406,720
6
W
Ra
11,193
533
91
4
0
317,782
2
L
Tsukuyomi
9,867
470
35
2
0
369,490
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role