Player Matchup

Erlang Shen
Erlang Shen
Hypersphere3
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
LuciferIsHere
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,790 Elo+
Solo
Sylvanus
Sylvanus
Offencivename
Sylvanus
Level 29
God Stats
17W - 13L
1,585 SR
Queue Stats
68W - 59L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Tazsie
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
onlyonechar
Thor
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
239W - 260L
1,656 Elo+
Party 1
Team Averages
Level 121
1,517 SR
1,602 Elo+

VS

Team Averages
Level 60
1,586 SR
1,581 Elo+
Guan Yu
Guan Yu
JosVi07
Guan Yu
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 143L
1,526 Elo+
Solo
Cupid
Cupid
LeoEnnis
Cupid
Level 29
God Stats
8W - 1L
1,500 SR
Queue Stats
179W - 136L
1,564 Elo+
Party 2
Pele
Pele
Turblr
Pele
Level 17
God Stats
9W - 4L
1,779 SR
Queue Stats
126W - 78L
1,878 Elo+
Party 2
Merlin
Merlin
Valamere
Merlin
Level 64
God Stats
6W - 5L
1,587 SR
Queue Stats
172W - 140L
1,559 Elo+
Party 2
Ares
Ares
eEdo44
Ares
Level 119
God Stats
2W - 3L
1,565 SR
Queue Stats
131W - 115L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hypersphere3
Erlang Shen
14
1 / 7 / 3
8,588
477
7,671
18,676
8,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 9 / 2
9,235
513
7,995
9,801
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Offencivename
Sylvanus
12
3 / 4 / 7
7,831
435
6,171
10,286
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tazsie
Danzaburou
13
2 / 6 / 8
8,709
484
12,885
11,062
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 6
7,698
428
4,133
14,534
4,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JosVi07
Guan Yu
17
4 / 1 / 4
10,591
588
11,332
12,692
12,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
LeoEnnis
Cupid
15
1 / 3 / 4
9,713
540
4,110
10,003
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Turblr
Pele
20
12 / 4 / 2
12,178
677
10,789
18,043
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Valamere
Merlin
18
13 / 1 / 9
12,174
676
16,083
9,758
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
eEdo44
Ares
15
2 / 6 / 15
10,094
561
6,737
17,562
15,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
15
Kills
32
32
Deaths
15
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Hypersphere3
Erlang Shen
1
7
3
0.36
W
Guan Yu
JosVi07
Guan Yu
4
1
4
6
W
Cupid
LeoEnnis
Cupid
1
3
4
1
L
7
9
2
0.89
L
Sylvanus
Offencivename
Sylvanus
3
4
7
1.63
L
Danzaburou
Tazsie
Danzaburou
2
6
8
1
W
Pele
Turblr
Pele
12
4
2
3.25
W
Merlin
Valamere
Merlin
13
1
9
17.5
W
Ares
eEdo44
Ares
2
6
15
1.58
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,855
Damage
49,051
64,359
Taken
68,058
30,396
Mitigated
42,936
12,936
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Hypersphere3
Erlang Shen
7,671
3,835
0
5,001
18,676
8,818
279
2,194
16,460
247
51,741
W
Guan Yu
JosVi07
Guan Yu
11,332
2,696
128
5,478
12,692
12,580
0
1,615
11,077
4,159
54,819
W
Cupid
LeoEnnis
Cupid
4,110
2,329
202
3,636
10,003
3,763
1,126
1,506
8,497
0
49,063
L
7,995
1,462
0
250
9,801
2,534
0
5,122
4,353
41,419
0
L
Sylvanus
Offencivename
Sylvanus
6,171
2,222
192
2,290
10,286
9,258
0
5,815
4,254
28,404
0
L
Danzaburou
Tazsie
Danzaburou
12,885
5,425
0
2,279
11,062
5,680
308
3,703
7,181
2,563
48,176
W
Pele
Turblr
Pele
10,789
3,935
0
9,547
18,043
7,252
0
2,483
15,560
0
102,818
W
Merlin
Valamere
Merlin
16,083
1,084
319
3,178
9,758
3,844
1,309
3,727
6,031
77,769
0
W
Ares
eEdo44
Ares
6,737
385
0
3,142
17,562
15,497
777
6,037
11,525
33,437
0
L
4,133
1,192
0
2,924
14,534
4,106
0
5,418
8,832
0
41,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,061
Gold Earned
54,750
408
Minions Killed
581
0
Camps Cleared
0
1,604,207
Distance Traveled
1,722,316
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,588
477
120
7
0
296,143
1
W
Guan Yu
10,591
588
116
6
0
354,694
4
W
Cupid
9,713
540
111
6
0
312,671
1
L
Janus
9,235
513
75
4
0
316,387
5
L
Sylvanus
7,831
435
54
3
0
340,932
5
L
Danzaburou
8,709
484
81
5
0
323,932
8
W
Pele
12,178
677
163
9
0
374,394
3
W
Merlin
12,174
676
146
8
0
365,292
3
W
Ares
10,094
561
45
3
0
315,265
8
L
Thor
7,698
428
78
4
0
326,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role