Player Matchup

Bacchus
Bacchus
BoyBurke
Bacchus
Level 16
God Stats
5W - 3L
1,507 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 3
Scylla
Scylla
Broldi
Scylla
Level 35
God Stats
10W - 4L
1,650 SR
Queue Stats
25W - 38L
1,492 Elo+
Party 3
Arachne
Arachne
Flanboona
Arachne
Level 28
God Stats
8W - 5L
1,679 SR
Queue Stats
14W - 15L
1,634 Elo+
Party 3
Neith
Neith
GabrielDono
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Party 2
Guan Yu
Guan Yu
raribanks
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Party 2
Team Averages
Level 17
1,567 SR
1,409 Elo+

VS

Team Averages
Level 31
1,543 SR
1,456 Elo+
Zeus
Zeus
Chokolate161
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,247 Elo+
Solo
Khepri
Khepri
Gamehubler
Khepri
Level 20
God Stats
4W - 3L
1,475 SR
Queue Stats
47W - 54L
1,499 Elo+
Party 1
Cupid
Cupid
OnkelLex
Cupid
Level 101
God Stats
3W - 4L
1,593 SR
Queue Stats
11W - 17L
1,334 Elo+
Party 1
Amaterasu
Amaterasu
iTraderJoe
Amaterasu
Level 21
God Stats
0W - 2L
1,243 SR
Queue Stats
39W - 31L
1,436 Elo+
Party 1
Nemesis
Nemesis
pharao9876
Nemesis
Level 7
God Stats
2W - 2L
1,904 SR
Queue Stats
4W - 2L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoyBurke
Bacchus
15
5 / 3 / 17
10,532
527
9,392
17,071
21,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Broldi
Scylla
17
6 / 2 / 10
11,167
558
16,360
9,142
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Flanboona
Arachne
17
13 / 4 / 7
11,586
579
14,205
16,066
11,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 18
10,790
540
17,194
11,005
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
raribanks
Guan Yu
16
8 / 3 / 10
10,773
539
11,380
20,133
18,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
7,476
374
2,564
6,904
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Gamehubler
Khepri
12
2 / 11 / 3
9,084
454
5,793
21,388
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
OnkelLex
Cupid
15
4 / 9 / 4
9,951
498
13,138
21,085
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
iTraderJoe
Amaterasu
14
3 / 10 / 5
9,545
477
13,330
22,342
12,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
pharao9876
Nemesis
14
1 / 5 / 4
8,467
423
5,025
13,631
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
40
Kills
12
13
Deaths
40
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoyBurke
Bacchus
5
3
17
4.5
W
Scylla
Broldi
Scylla
6
2
10
5.5
L
2
5
1
0.5
W
Arachne
Flanboona
Arachne
13
4
7
4.13
W
8
1
18
17
L
Khepri
Gamehubler
Khepri
2
11
3
0.32
L
Cupid
OnkelLex
Cupid
4
9
4
0.67
L
Amaterasu
iTraderJoe
Amaterasu
3
10
5
0.55
L
Nemesis
pharao9876
Nemesis
1
5
4
0.6
W
Guan Yu
raribanks
Guan Yu
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,531
Damage
39,850
73,417
Taken
85,350
58,997
Mitigated
42,227
25,846
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoyBurke
Bacchus
9,392
1,343
0
1,596
17,071
21,209
798
2,286
14,785
37,261
0
W
Scylla
Broldi
Scylla
16,360
1,493
0
1,193
9,142
3,726
1,278
1,304
7,838
69,450
0
L
2,564
367
0
479
6,904
1,869
0
2,275
4,431
23,485
0
W
Arachne
Flanboona
Arachne
14,205
8,423
0
4,616
16,066
11,003
306
2,077
13,989
10,986
68,073
W
17,194
8,449
0
6,300
11,005
4,818
4,462
1,173
9,832
0
66,985
L
Khepri
Gamehubler
Khepri
5,793
730
50
1,254
21,388
16,080
0
7,827
13,275
21,557
0
L
Cupid
OnkelLex
Cupid
13,138
6,328
410
6,759
21,085
7,573
0
8,862
12,006
0
64,972
L
Amaterasu
iTraderJoe
Amaterasu
13,330
6,515
478
4,526
22,342
12,073
248
4,839
17,210
0
41,735
L
Nemesis
pharao9876
Nemesis
5,025
1,539
0
3,487
13,631
4,632
0
2,087
11,322
0
42,530
W
Guan Yu
raribanks
Guan Yu
11,380
2,766
2,834
9,307
20,133
18,241
2,134
1,517
18,616
0
44,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
44,523
446
Minions Killed
300
0
Camps Cleared
0
1,755,759
Distance Traveled
1,532,870
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,532
527
53
3
0
351,458
2
W
Scylla
11,167
558
113
6
0
339,866
4
L
Zeus
7,476
374
43
2
0
182,460
0
W
Arachne
11,586
579
100
5
0
356,908
0
W
Neith
10,790
540
108
5
0
353,946
2
L
Khepri
9,084
454
41
2
0
325,054
1
L
Cupid
9,951
498
92
5
0
311,998
4
L
Amaterasu
9,545
477
54
3
0
308,383
2
L
Nemesis
8,467
423
70
4
0
404,975
3
W
Guan Yu
10,773
539
72
4
0
353,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role