Player Matchup

Amaterasu
Amaterasu
Killa220v
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Solo
Hera
Hera
TACODERES144711
Hera
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,677 Elo+
Party 1
Achilles
Achilles
TACOSDENONGA285
Achilles
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 12L
1,651 Elo+
Party 1
He Bo
He Bo
TACOSDETULA5434
He Bo
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 10L
1,823 Elo+
Party 1
Medusa
Medusa
drsueflay
Medusa
Level 24
God Stats
3W - 5L
1,259 SR
Queue Stats
390W - 379L
1,471 Elo+
Solo
Team Averages
Level 11
1,452 SR
1,600 Elo+

VS

Team Averages
Level 32
1,536 SR
1,608 Elo+
Raijin
Raijin
Didi342
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ra
Ra
KingPin85
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,799 Elo+
Solo
Cu Chulainn
Cu Chulainn
MeanGreenBean77
Cu Chulainn
Level 85
God Stats
40W - 41L
1,556 SR
Queue Stats
361W - 391L
1,492 Elo+
Party 2
Thanatos
Thanatos
ShmellyBunz
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,604 Elo+
Party 2
Chernobog
Chernobog
iceofhell
Chernobog
Level 29
God Stats
6W - 8L
1,622 SR
Queue Stats
22W - 27L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Killa220v
Amaterasu
1
0 / 0 / 0
5,260
277
0
0
0
16
10 / 2 / 6
10,259
540
13,227
9,070
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
3 / 1 / 1
7,453
392
4,153
4,502
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 2 / 11
10,958
577
18,624
10,875
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
drsueflay
Medusa
16
7 / 0 / 7
9,859
519
11,647
9,612
4,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Didi342
Raijin
10
0 / 7 / 0
6,773
356
1,140
8,696
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 0
8,403
442
2,321
10,152
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MeanGreenBean77
Cu Chulainn
11
1 / 7 / 1
7,799
410
8,044
16,334
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ShmellyBunz
Thanatos
12
2 / 7 / 1
8,187
431
5,707
16,338
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
iceofhell
Chernobog
11
0 / 5 / 0
7,290
384
2,279
12,117
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
32
Kills
4
5
Deaths
32
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
Didi342
Raijin
0
7
0
0
W
Amaterasu
Killa220v
Amaterasu
0
0
0
0
L
1
6
0
0.17
L
Cu Chulainn
MeanGreenBean77
Cu Chulainn
1
7
1
0.21
L
Thanatos
ShmellyBunz
Thanatos
2
7
1
0.36
W
10
2
6
6.5
W
Achilles
3
1
1
3.5
W
12
2
11
8.75
W
Medusa
drsueflay
Medusa
7
0
7
10.5
L
Chernobog
iceofhell
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
19,491
34,059
Taken
63,637
14,494
Mitigated
28,299
14,733
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Didi342
Raijin
1,140
232
0
0
8,696
2,751
216
5,099
3,543
23,164
0
W
Amaterasu
Killa220v
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
2,321
221
1,043
1,770
10,152
3,873
399
8,191
1,717
39,868
0
L
Cu Chulainn
MeanGreenBean77
Cu Chulainn
8,044
808
0
4,232
16,334
11,878
944
6,885
9,243
3,470
33,491
L
Thanatos
ShmellyBunz
Thanatos
5,707
1,393
0
7,522
16,338
5,766
0
8,138
8,080
0
39,707
W
13,227
2,552
0
3,660
9,070
3,162
1,045
1,207
7,546
60,406
0
W
Achilles
4,153
1,363
0
1,864
4,502
3,634
88
0
4,260
2,430
21,531
W
18,624
587
62
5,175
10,875
3,590
1,127
1,072
9,643
81,039
0
W
Medusa
drsueflay
Medusa
11,647
4,881
0
3,972
9,612
4,108
890
1,733
7,764
0
55,244
L
Chernobog
iceofhell
Chernobog
2,279
1,498
201
3,767
12,117
4,031
0
3,182
8,885
0
33,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
38,452
352
Minions Killed
351
0
Camps Cleared
0
1,215,357
Distance Traveled
1,596,422
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,773
356
46
2
0
329,004
0
W
Amaterasu
5,260
277
0
0
0
0
0
L
Ra
8,403
442
105
6
0
317,981
1
L
Cu Chulainn
7,799
410
68
4
0
326,535
0
L
Thanatos
8,187
431
71
4
0
339,665
1
W
Hera
10,259
540
113
6
0
368,256
2
W
Achilles
7,453
392
47
2
0
133,666
0
W
He Bo
10,958
577
116
6
0
366,581
0
W
Medusa
9,859
519
76
4
0
346,854
4
L
Chernobog
7,290
384
61
3
0
283,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role