Player Matchup

Achilles
Achilles
Alkarion2
Achilles
Level 12
God Stats
15W - 3L
1,839 SR
Queue Stats
44W - 7L
1,811 Elo+
Party 1
Bellona
Bellona
HandFire4
Bellona
Level 46
God Stats
69W - 18L
1,720 SR
Queue Stats
149W - 82L
1,660 Elo+
Party 1
Chronos
Chronos
YObSkinnyP
Chronos
Level 12
God Stats
16W - 2L
1,995 SR
Queue Stats
119W - 31L
1,861 Elo+
Party 1
Team Averages
Level 23
1,851 SR
1,777 Elo+

VS

Team Averages
Level 32
1,418 SR
1,563 Elo+
Hercules
Hercules
FatManCantRun
Hercules
Level 8
God Stats
0W - 2L
1,347 SR
Queue Stats
28W - 10L
1,901 Elo+
Solo
Aphrodite
Aphrodite
dsolano01
Aphrodite
Level 63
God Stats
5W - 4L
1,610 SR
Queue Stats
21W - 29L
1,453 Elo+
Party 2
Cupid
Cupid
dueXas
Cupid
Level 26
God Stats
2W - 4L
1,298 SR
Queue Stats
14W - 24L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alkarion2
Achilles
16
8 / 4 / 3
11,897
744
15,241
15,367
15,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
HandFire4
Bellona
13
2 / 2 / 7
10,162
635
9,511
12,574
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
YObSkinnyP
Chronos
15
1 / 3 / 8
10,315
645
12,796
10,053
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FatManCantRun
Hercules
15
6 / 4 / 3
11,174
698
16,697
23,135
24,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
dsolano01
Aphrodite
14
3 / 7 / 5
10,419
651
8,905
15,027
10,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
dueXas
Cupid
10
0 / 0 / 6
8,786
549
3,661
5,221
1,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
9
9
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alkarion2
Achilles
8
4
3
2.38
L
Hercules
FatManCantRun
Hercules
6
4
3
1.88
W
Bellona
HandFire4
Bellona
2
2
7
2.75
W
Chronos
YObSkinnyP
Chronos
1
3
8
1.67
L
Aphrodite
dsolano01
Aphrodite
3
7
5
0.79
L
Cupid
dueXas
Cupid
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
29,263
37,994
Taken
43,383
31,048
Mitigated
35,888
9,641
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alkarion2
Achilles
15,241
8,902
0
2,686
15,367
15,203
1,870
3,193
11,587
4,162
56,468
L
Hercules
FatManCantRun
Hercules
16,697
5,233
0
5,125
23,135
24,041
0
7,857
15,278
0
51,760
W
Bellona
HandFire4
Bellona
9,511
2,733
0
2,548
12,574
9,951
277
4,591
7,562
1,835
35,101
W
Chronos
YObSkinnyP
Chronos
12,796
4,476
0
4,407
10,053
5,894
286
825
9,020
53,558
0
L
Aphrodite
dsolano01
Aphrodite
8,905
266
4,473
6,825
15,027
10,199
0
4,531
10,496
42,381
0
L
Cupid
dueXas
Cupid
3,661
2,033
244
1,748
5,221
1,648
80
1,986
3,235
0
19,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
30,379
192
Minions Killed
174
0
Camps Cleared
0
940,603
Distance Traveled
723,349
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,897
744
66
4
0
323,122
2
L
Hercules
11,174
698
60
4
0
300,617
3
W
Bellona
10,162
635
38
2
0
324,249
3
W
Chronos
10,315
645
88
6
0
293,232
4
L
Aphrodite
10,419
651
78
5
0
255,124
5
L
Cupid
8,786
549
36
2
0
167,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role