Player Matchup

King Arthur
King Arthur
KarimBK-_-
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
Shady_dow
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
XRKYY
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Terra
Terra
senpai_exe_sama
Terra
Level 147
God Stats
1W - 1L
1,953 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 106
1,613 SR
1,500 Elo+

VS

Team Averages
Level 60
1,435 SR
1,252 Elo+
Danzaburou
Danzaburou
Mtoresse
Danzaburou
Level 87
God Stats
0W - 2L
1,370 SR
Queue Stats
6W - 15L
1,005 Elo+
Party 1
Cthulhu
Cthulhu
ScoutedSniper
Cthulhu
Level 15
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
daweed34x
Hel
Level 37
God Stats
2W - 4L
1,547 SR
Queue Stats
4W - 17L
1,005 Elo+
Party 1
Ullr
Ullr
hotshark4
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KarimBK-_-
King Arthur
14
1 / 3 / 6
8,921
811
5,914
11,305
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 2 / 3
9,419
856
8,567
9,322
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
XRKYY
Izanami
17
9 / 0 / 5
10,925
993
19,500
9,252
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 6
10,443
949
10,148
9,977
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mtoresse
Danzaburou
13
0 / 5 / 1
7,693
699
2,985
11,681
4,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
14
3 / 3 / 1
8,856
805
9,035
16,446
14,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 0
7,196
654
3,585
11,513
4,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
13
1 / 5 / 2
7,791
708
6,950
11,297
3,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
5
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KarimBK-_-
King Arthur
1
3
6
1.33
L
Danzaburou
Mtoresse
Danzaburou
0
5
1
0.1
L
Cthulhu
3
3
1
1.17
W
4
2
3
2.75
W
Izanami
XRKYY
Izanami
9
0
5
11.5
L
0
7
0
0
L
Ullr
1
5
2
0.4
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,129
Damage
22,555
39,856
Taken
50,937
29,618
Mitigated
26,752
18,581
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KarimBK-_-
King Arthur
5,914
744
0
1,465
11,305
11,190
1,228
4,577
6,728
0
13,371
L
Danzaburou
Mtoresse
Danzaburou
2,985
1,196
0
1,021
11,681
4,179
1,128
2,582
9,099
0
19,417
L
Cthulhu
9,035
1,040
0
1,453
16,446
14,006
0
6,722
9,543
28,578
0
W
8,567
212
3,814
4,339
9,322
3,913
1,161
3,267
6,055
34,213
0
W
Izanami
XRKYY
Izanami
19,500
12,849
0
3,077
9,252
5,262
3,248
2,520
6,732
3,533
64,250
L
3,585
334
911
2,227
11,513
4,661
863
3,805
7,708
24,103
0
L
Ullr
6,950
3,289
549
730
11,297
3,906
0
6,801
4,371
0
20,838
W
10,148
822
1,978
3,908
9,977
9,253
660
2,797
6,316
24,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
31,536
214
Minions Killed
155
13
Camps Cleared
2
891,563
Distance Traveled
669,315
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,921
811
32
3
2
217,726
2
L
Danzaburou
7,693
699
35
3
0
164,408
0
L
Cthulhu
8,856
805
54
5
1
177,901
1
W
Ra
9,419
856
54
5
1
218,501
1
W
Izanami
10,925
993
100
9
6
214,431
2
L
Hel
7,196
654
40
4
0
143,862
2
L
Ullr
7,791
708
26
2
1
183,144
1
W
Terra
10,443
949
28
3
4
240,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role