Player Matchup

Erlang Shen
Erlang Shen
H3Li0s_GM
Erlang Shen
Level 27
God Stats
6W - 7L
1,525 SR
Queue Stats
12W - 20L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
ManiacAstro
Danzaburou
Level 26
God Stats
10W - 10L
1,755 SR
Queue Stats
20W - 23L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
cesitar2001
Zhong Kui
Level 89
God Stats
1W - 0L
1,736 SR
Queue Stats
16W - 25L
1,425 Elo+
Party 1
Thanatos
Thanatos
fireperez
Thanatos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,354 Elo+
Party 1
Ares
Ares
tomitom2001
Ares
Level 29
God Stats
4W - 7L
1,524 SR
Queue Stats
13W - 17L
1,458 Elo+
Party 1
Team Averages
Level 53
1,608 SR
1,441 Elo+

VS

Team Averages
Level 40
1,513 SR
1,558 Elo+
Fenrir
Fenrir
CorbeauAudacieux
Fenrir
Level 67
God Stats
5W - 3L
1,737 SR
Queue Stats
94W - 90L
1,694 Elo+
Party 3
Anhur
Anhur
GeTiX11
Anhur
Level 39
God Stats
0W - 4L
1,279 SR
Queue Stats
97W - 145L
1,421 Elo+
Solo
Ra
Ra
NewStick
Ra
Level 28
God Stats
3W - 7L
1,525 SR
Queue Stats
39W - 45L
1,616 Elo+
Party 3
Guan Yu
Guan Yu
Pojgli
Guan Yu
Level 21
God Stats
3W - 7L
1,521 SR
Queue Stats
15W - 20L
1,492 Elo+
Party 2
Artemis
Artemis
Wenti
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
H3Li0s_GM
Erlang Shen
20
3 / 3 / 6
13,329
580
17,381
18,717
15,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
ManiacAstro
Danzaburou
19
4 / 3 / 12
13,036
567
13,776
9,721
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
cesitar2001
Zhong Kui
20
17 / 2 / 5
15,614
679
25,823
22,146
18,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
fireperez
Thanatos
18
4 / 9 / 9
12,177
529
9,938
22,322
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 9
12,345
537
6,593
19,719
21,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 7
10,791
469
16,691
22,646
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
GeTiX11
Anhur
15
4 / 11 / 3
9,621
418
8,133
20,218
6,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 8
11,841
515
8,880
13,911
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Pojgli
Guan Yu
16
1 / 5 / 6
9,713
422
6,804
21,352
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Wenti
Artemis
14
2 / 6 / 5
8,692
378
10,392
13,831
4,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
33
Kills
19
20
Deaths
33
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
9
6
7
2.08
L
Anhur
GeTiX11
Anhur
4
11
3
0.5
W
Erlang Shen
H3Li0s_GM
Erlang Shen
3
3
6
2
W
Danzaburou
ManiacAstro
Danzaburou
4
3
12
3.33
L
3
5
8
1.4
L
Guan Yu
Pojgli
Guan Yu
1
5
6
0.8
L
Artemis
Wenti
Artemis
2
6
5
0.75
W
Zhong Kui
cesitar2001
Zhong Kui
17
2
5
9.75
W
Thanatos
fireperez
Thanatos
4
9
9
0.94
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,511
Damage
50,900
92,625
Taken
91,958
70,553
Mitigated
48,291
41,490
Healing
25,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,691
4,010
0
6,308
22,646
9,851
0
7,591
14,837
0
61,826
L
Anhur
GeTiX11
Anhur
8,133
3,526
0
1,693
20,218
6,897
117
8,220
11,766
0
30,557
W
Erlang Shen
H3Li0s_GM
Erlang Shen
17,381
8,310
0
7,313
18,717
15,569
1,909
2,105
16,612
8,733
99,964
W
Danzaburou
ManiacAstro
Danzaburou
13,776
5,505
0
1,377
9,721
6,182
3,669
0
9,721
5,566
94,602
L
8,880
1,342
1,398
4,207
13,911
5,218
853
5,408
8,211
79,593
0
L
Guan Yu
Pojgli
Guan Yu
6,804
1,566
952
7,472
21,352
21,670
0
5,433
15,861
0
37,808
L
Artemis
Wenti
Artemis
10,392
4,407
0
3,634
13,831
4,655
75
7,254
6,471
0
38,681
W
Zhong Kui
cesitar2001
Zhong Kui
25,823
1,462
0
11,967
22,146
18,686
3,244
2,905
19,241
105,365
0
W
Thanatos
fireperez
Thanatos
9,938
3,281
0
15,865
22,322
8,313
641
2,788
19,534
0
81,228
W
6,593
323
0
4,968
19,719
21,803
390
1,403
18,316
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,501
Gold Earned
50,658
626
Minions Killed
446
0
Camps Cleared
0
2,199,671
Distance Traveled
1,989,702
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,791
469
86
4
0
453,003
8
L
Anhur
9,621
418
64
3
0
358,637
4
W
Erlang Shen
13,329
580
153
7
0
433,407
3
W
Danzaburou
13,036
567
151
7
0
428,919
0
L
Ra
11,841
515
152
7
0
447,766
4
L
Guan Yu
9,713
422
72
3
0
361,807
0
L
Artemis
8,692
378
72
3
0
368,489
1
W
Zhong Kui
15,614
679
179
8
0
436,870
2
W
Thanatos
12,177
529
111
5
0
438,805
8
W
Ares
12,345
537
32
1
0
461,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role