Player Matchup

Ganesha
Ganesha
BernNasty
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,513 Elo+
Solo
Fafnir
Fafnir
DaonTryp25
Fafnir
Level 28
God Stats
1W - 1L
1,772 SR
Queue Stats
20W - 20L
1,662 Elo+
Solo
Anhur
Anhur
Diablo2ten
Anhur
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
91W - 78L
1,545 Elo+
Solo
Scylla
Scylla
galardi09
Scylla
Level 28
God Stats
16W - 15L
1,173 SR
Queue Stats
663W - 620L
1,470 Elo+
Solo
Guan Yu
Guan Yu
jpchato
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,650 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,568 Elo+

VS

Team Averages
Level 31
1,627 SR
1,792 Elo+
Bakasura
Bakasura
MeDiamond
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 96L
1,960 Elo+
Party 1
Anhur
Anhur
MstrLizard
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 133L
1,830 Elo+
Party 1
Hera
Hera
MstrLuis
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 75L
1,752 Elo+
Party 1
Aphrodite
Aphrodite
Pxndeja_mxmii
Aphrodite
Level 65
God Stats
72W - 47L
1,883 SR
Queue Stats
170W - 106L
1,830 Elo+
Party 1
King Arthur
King Arthur
WendysNutz
King Arthur
Level 18
God Stats
14W - 5L
1,752 SR
Queue Stats
48W - 33L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BernNasty
Ganesha
15
0 / 4 / 14
8,976
449
7,464
21,046
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
DaonTryp25
Fafnir
14
0 / 6 / 13
9,407
470
4,287
23,164
22,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
6 / 8 / 5
9,561
478
10,884
16,496
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
galardi09
Scylla
18
10 / 7 / 3
11,626
581
13,569
12,999
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
jpchato
Guan Yu
15
3 / 3 / 3
8,927
446
4,174
16,324
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MeDiamond
Bakasura
18
8 / 7 / 8
11,908
595
14,526
17,919
9,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
17
9 / 6 / 3
11,258
563
21,067
20,540
5,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
19
7 / 5 / 7
12,637
632
16,643
11,689
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Pxndeja_mxmii
Aphrodite
18
3 / 2 / 13
11,216
561
10,141
10,069
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
WendysNutz
King Arthur
19
1 / 1 / 4
12,310
616
7,053
11,142
6,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
63
19
Kills
28
28
Deaths
21
38
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BernNasty
Ganesha
0
4
14
1.75
L
Fafnir
DaonTryp25
Fafnir
0
6
13
1.08
L
Anhur
6
8
5
1.06
W
Bakasura
MeDiamond
Bakasura
8
7
8
1.71
W
Anhur
9
6
3
1.75
W
Hera
7
5
7
2.1
W
Aphrodite
Pxndeja_mxmii
Aphrodite
3
2
13
4.75
W
King Arthur
WendysNutz
King Arthur
1
1
4
3
L
Scylla
galardi09
Scylla
10
7
3
1.64
L
Guan Yu
jpchato
Guan Yu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,378
Damage
69,430
90,029
Taken
71,359
53,318
Mitigated
31,938
21,062
Healing
27,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BernNasty
Ganesha
7,464
1,198
0
3,512
21,046
8,753
0
5,713
14,576
50,063
0
L
Fafnir
DaonTryp25
Fafnir
4,287
955
979
5,882
23,164
22,198
159
6,967
15,776
28,585
0
L
Anhur
10,884
4,275
0
2,667
16,496
7,887
252
3,695
11,580
4,017
57,790
W
Bakasura
MeDiamond
Bakasura
14,526
9,431
0
5,201
17,919
9,725
1,231
4,061
13,722
9,507
56,426
W
Anhur
21,067
15,688
0
2,417
20,540
5,780
4,201
8,954
11,402
0
66,669
W
Hera
16,643
6,029
0
2,906
11,689
3,847
3,470
4,950
6,538
103,045
0
W
Aphrodite
Pxndeja_mxmii
Aphrodite
10,141
825
8,551
6,005
10,069
6,252
1,421
4,255
5,687
65,668
0
W
King Arthur
WendysNutz
King Arthur
7,053
1,114
0
2,858
11,142
6,334
1,232
3,111
7,848
0
77,792
L
Scylla
galardi09
Scylla
13,569
1,514
0
1,327
12,999
3,840
0
5,139
6,810
61,494
0
L
Guan Yu
jpchato
Guan Yu
4,174
819
1,200
5,495
16,324
10,640
0
5,472
10,766
0
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
59,329
400
Minions Killed
611
0
Camps Cleared
0
1,714,452
Distance Traveled
1,793,813
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,976
449
65
3
0
335,149
1
L
Fafnir
9,407
470
40
2
0
369,591
6
L
Anhur
9,561
478
118
6
0
299,847
6
W
Bakasura
11,908
595
100
5
0
370,596
4
W
Anhur
11,258
563
69
3
0
340,477
0
W
Hera
12,637
632
164
8
0
331,768
1
W
Aphrodite
11,216
561
110
6
0
365,064
0
W
King Arthur
12,310
616
168
8
0
385,908
3
L
Scylla
11,626
581
114
6
0
336,590
4
L
Guan Yu
8,927
446
63
3
0
373,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role