Player Matchup

Neith
Neith
OGpied31
Neith
Level 22
God Stats
6W - 6L
1,265 SR
Queue Stats
8W - 13L
1,605 Elo+
Party 2
Set
Set
Xx-NeRvOx-xX
Set
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
506W - 469L
1,508 Elo+
Party 2
Hercules
Hercules
adrian1973gs
Hercules
Level 21
God Stats
1W - 1L
1,612 SR
Queue Stats
165W - 146L
1,500 Elo+
Party 3
Ra
Ra
hazeever31
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ivi6754
Cthulhu
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 140L
1,173 Elo+
Party 3
Team Averages
Level 64
1,476 SR
1,457 Elo+

VS

Team Averages
Level 88
1,741 SR
1,633 Elo+
Sun Wukong
Sun Wukong
ARPACA
Sun Wukong
Level 153
God Stats
4W - 2L
1,862 SR
Queue Stats
46W - 33L
1,714 Elo+
Party 1
Xing Tian
Xing Tian
BruceyV1
Xing Tian
Level 49
God Stats
4W - 3L
1,828 SR
Queue Stats
9W - 9L
1,551 Elo+
Solo
Scylla
Scylla
Fumomentes
Scylla
Level 27
God Stats
4W - 0L
1,790 SR
Queue Stats
4W - 1L
1,668 Elo+
Party 1
Thanatos
Thanatos
GoldZapdos
Thanatos
Level 142
God Stats
3W - 1L
1,727 SR
Queue Stats
42W - 42L
1,714 Elo+
Party 1
Anhur
Anhur
xDarkProphet17
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OGpied31
Neith
11
1 / 3 / 4
6,633
390
5,313
7,542
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 6 / 3
9,111
536
10,205
14,800
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
adrian1973gs
Hercules
13
0 / 3 / 1
7,790
458
4,402
13,708
14,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 5 / 0
6,529
384
2,518
7,600
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ivi6754
Cthulhu
12
5 / 5 / 2
8,053
474
14,884
13,431
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARPACA
Sun Wukong
15
2 / 1 / 3
9,242
544
10,699
10,539
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
BruceyV1
Xing Tian
12
1 / 5 / 5
8,029
472
4,969
15,385
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Fumomentes
Scylla
15
3 / 0 / 2
9,309
548
6,071
5,300
1,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
GoldZapdos
Thanatos
18
14 / 1 / 4
10,836
637
14,242
16,018
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 4 / 5
8,220
484
6,384
12,556
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
22
22
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARPACA
Sun Wukong
2
1
3
3.5
W
Xing Tian
BruceyV1
Xing Tian
1
5
5
0.7
W
Scylla
Fumomentes
Scylla
3
0
2
4
W
Thanatos
GoldZapdos
Thanatos
14
1
4
16
L
Neith
OGpied31
Neith
1
3
4
1
L
5
6
3
1.08
L
Hercules
adrian1973gs
Hercules
0
3
1
0.17
L
0
5
0
0
L
Cthulhu
ivi6754
Cthulhu
5
5
2
1.2
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
42,365
57,081
Taken
59,798
35,698
Mitigated
31,948
15,123
Healing
32,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARPACA
Sun Wukong
10,699
1,840
0
4,285
10,539
8,541
380
1,557
8,591
0
52,490
W
Xing Tian
BruceyV1
Xing Tian
4,969
135
465
2,598
15,385
10,512
0
6,350
9,035
23,919
0
W
Scylla
Fumomentes
Scylla
6,071
0
0
2,734
5,300
1,787
956
2,016
3,284
50,983
0
W
Thanatos
GoldZapdos
Thanatos
14,242
3,865
0
18,064
16,018
6,833
1,089
1,464
14,479
0
78,614
L
Neith
OGpied31
Neith
5,313
2,154
0
2,536
7,542
2,279
160
2,362
5,180
0
20,747
L
10,205
4,635
0
5,382
14,800
5,753
0
1,957
12,665
0
62,492
L
Hercules
adrian1973gs
Hercules
4,402
1,689
0
4,782
13,708
14,609
0
0
12,972
0
34,518
L
2,518
540
0
940
7,600
2,755
0
4,006
3,330
27,510
0
L
Cthulhu
ivi6754
Cthulhu
14,884
999
69
1,414
13,431
10,302
0
2,343
11,033
45,437
0
W
6,384
3,170
0
4,217
12,556
4,275
436
6,015
6,541
0
41,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
45,636
341
Minions Killed
419
0
Camps Cleared
0
1,518,049
Distance Traveled
1,640,597
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,242
544
99
6
0
348,621
2
W
Xing Tian
8,029
472
23
1
0
341,689
5
W
Scylla
9,309
548
109
6
0
310,445
2
W
Thanatos
10,836
637
110
6
0
388,014
5
L
Neith
6,633
390
34
2
0
272,500
1
L
Set
9,111
536
108
6
0
343,916
2
L
Hercules
7,790
458
83
5
0
278,971
0
L
Ra
6,529
384
54
3
0
280,776
0
L
Cthulhu
8,053
474
62
4
0
341,886
3
W
Anhur
8,220
484
78
5
0
251,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role