Player Matchup

Neith
Neith
DH Schipperke
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,453 Elo+
Party 1
King Arthur
King Arthur
PG Atill4h
King Arthur
Level 119
God Stats
3W - 3L
982 SR
Queue Stats
49W - 44L
1,447 Elo+
Party 1
Anubis
Anubis
Revo RoXsta
Anubis
Level 155
God Stats
12W - 3L
1,852 SR
Queue Stats
693W - 636L
1,476 Elo+
Party 1
Arachne
Arachne
Zigarrah
Arachne
Level 155
God Stats
27W - 26L
1,511 SR
Queue Stats
939W - 866L
1,496 Elo+
Party 1
Ymir
Ymir
spielor85
Ymir
Level 106
God Stats
6W - 5L
1,648 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,445 Elo+

VS

Team Averages
Level 111
1,607 SR
1,482 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
K SONKEI
Artio
Level 109
God Stats
17W - 5L
1,825 SR
Queue Stats
57W - 31L
1,412 Elo+
Party 2
Kali
Kali
King_Koala-IR
Kali
Level 127
God Stats
16W - 5L
1,711 SR
Queue Stats
362W - 335L
1,584 Elo+
Solo
Chronos
Chronos
TackiestBroom11
Chronos
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 92L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,510
469
5,877
4,952
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PG Atill4h
King Arthur
16
3 / 0 / 3
9,512
595
7,876
11,624
8,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
16
4 / 3 / 2
9,352
585
6,869
10,591
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Zigarrah
Arachne
14
3 / 2 / 4
8,604
538
6,651
11,368
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
0 / 1 / 2
7,878
492
5,939
9,897
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 3 / 0
9,057
566
8,266
10,118
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
 
Neith
14
1 / 4 / 0
8,517
532
7,424
10,872
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
K SONKEI
Artio
12
0 / 1 / 2
7,384
462
3,405
9,536
5,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 2
7,647
478
5,394
10,113
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 2
7,617
476
5,720
8,113
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
0
1
L
Neith
 
Neith
1
4
0
0.25
W
1
1
2
2
L
Artio
K SONKEI
Artio
0
1
2
1
L
2
2
2
1.5
W
King Arthur
PG Atill4h
King Arthur
3
0
3
4.5
W
Anubis
4
3
2
1.67
L
1
1
2
2
W
Arachne
Zigarrah
Arachne
3
2
4
2.5
W
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
30,209
48,432
Taken
48,752
25,398
Mitigated
19,634
18,942
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,266
1,717
0
3,814
10,118
3,544
0
4,118
5,808
0
56,560
L
Neith
 
Neith
7,424
3,388
0
4,636
10,872
4,217
0
512
10,360
0
61,202
W
5,877
2,171
0
2,596
4,952
1,589
1,974
1,841
3,111
0
41,494
L
Artio
K SONKEI
Artio
3,405
399
547
4,013
9,536
5,971
34
3,528
6,008
15,148
0
L
5,394
2,329
0
1,992
10,113
3,363
0
3,289
6,824
0
41,342
W
King Arthur
PG Atill4h
King Arthur
7,876
1,374
0
2,440
11,624
8,423
432
0
11,624
0
62,754
W
Anubis
6,869
111
0
5,273
10,591
3,355
119
0
10,590
57,452
0
L
5,720
1,092
0
4,556
8,113
2,539
462
1,915
6,198
67,867
0
W
Arachne
Zigarrah
Arachne
6,651
3,697
0
4,677
11,368
6,861
98
1,029
10,339
7,840
43,024
W
Ymir
5,939
574
0
3,956
9,897
5,170
96
6,255
3,642
42,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
40,222
517
Minions Killed
491
0
Camps Cleared
0
1,540,987
Distance Traveled
1,455,573
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,057
566
130
8
0
304,035
5
L
Neith
8,517
532
136
9
0
264,853
5
W
Neith
7,510
469
99
6
0
244,226
0
L
Artio
7,384
462
34
2
0
263,303
0
L
Kali
7,647
478
70
4
0
339,214
7
W
King Arthur
9,512
595
132
8
0
300,602
0
W
Anubis
9,352
585
120
8
0
316,548
1
L
Chronos
7,617
476
121
8
0
284,168
2
W
Arachne
8,604
538
90
6
0
367,288
1
W
Ymir
7,878
492
76
5
0
312,323
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role